Jump to content
  • Sign Up

Arewn.2368

Members
  • Posts

    23
  • Joined

  • Last visited

Arewn.2368's Achievements

Newbie

Newbie (1/14)

  1. > @"Grand Marshal.4098" said: > > I'd advocate for banners to fuctions similarly to Gyros. Using the banner adds it to your back (just the flag in an even smaller size, so you can fit 3 from utilities and 1 from the elite). Same effects, constant pusle of the banner ability and traited banners applying a unique boon: > 1) Of strength: 3 might per interval (3 sec?) > 2) Of Defense: Protection for 3 sec > 3) Of Tactics: Regen for 3 sec > 4) Of Dicipline: Fury for 3 sec > 5) Elite: Either improved versions of the current boons, or keep it as is and add retal for 5 sec every 10 sec > > The possibilities are endless, but in a fast moving meta, stationary enhancement skills are usually subpar. I agree about the fast moving meta. But that's why I think we need more counter measures against it, rather then always playing into it. Ultimately it comes down to what direction they want to take the design. Do we want to further enhance warrior mobility in order to keep up with enemy mobility, or do we want to provide more tools to hamper enemy mobility? It certainly is a fast moving meta. But I don't think the answer to that is to remove every thing that is slow.
  2. The banner change is pretty boring. While it does increase their effectiveness, the solution doesn't address how mechanically uninteresting they are. If anything it makes it worse by turn them into aoe signets, minus the active. I think proposed solutions should center around the banner's theme of area control. Right now that focuses on ally enhancement. But it could also, for example, cripple foes that leave the banner's area. Mechanically this can be achieved by giving a debuff to enemies, and when the debuff expires they are cripple for several seconds. The debuff could be the same across all banners in order to reduce effect bloat. Could call it something like: "Banner's Challenge" Target is crippled for X sec when effect expires. This would help keeps foes inside the effective range of the banner, would trigger even on foes who teleport through the threshold, encumber fleeing foes (help chase), give control over the effect's activation to the warrior (picking up the banner), and has good synergy with the typically close range style of most warrior builds and cripple traits. The only thing to note is that there would be a short delay between leaving the banner and the effect expiring. I dont see that as a big deal though.
×
×
  • Create New...