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Myriada.7580

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Everything posted by Myriada.7580

  1. If they expected the difficulty to stay the same based on the first few levels, I don't think they've played any games before in their life lol Also, I think that GW2 does a good job early on to pull you into the world and incentivize exploration, which is a big thing throughout the entirety of the game as a whole. While it's true that weapon skills and utilities could start getting unlocked a bit earlier on, the first few levels are so quick to breeze through it's almost a non-issue imo.
  2. I like the ideas as a form of tutorial. Maybe to overcome the issues pointed out above, it could give a badge next to the name like the World Completion and PvP one, that is character bound and only lasts for a set period of time and can be refreshed by completing the challenge again. Also, to not scare off more casual players, instead of being directly correlated to instanced end-game content, it could be implemented as part of some living story release, and have daily/weekly rewards like the daily achievement, and maybe even sometimes be a task to complete for the daily.
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