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raveparade.7582
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Posts posted by raveparade.7582
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reeeeee , sry only thing my mind came up with after reading warrior patch notes.
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Don't waste gold on exotic armor, you can get exotic armor from karma vendors on Orr, cost 42000 karma a piece but cannot be sold or salvaged. The berserker vendor is on Cursed Shore https://wiki.guildwars2.com/wiki/Keeper_Jonez_Deadrun
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Since we have a desert area now in GW2 I rather have them open up the Far Northern Shiverpeaks or the Charr Homelands.
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So first we had this 'feature' where you could see all weapons on someone's back and now we see none :#
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So I'm dual wielding the Reaver of the Mists axe skin on my warrior and noticed the textures on both flicker on/off, with just one equipped the textures are fine but the moment I add the second axe they both start to flicker.
This happens with any graphic setting.
Anyone else seen this glitch?
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the rez bug has been there for a long time, I actually tried to rez someone at tequatl and as I clicked them to rez their body teleported a bit away from me as I walked towards them to try again their body teleported away again etc etc I just gave up after a while cause it didn't stop.
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Happens to me as well, my friend is warping over the ground yet he is on his mount.
Earlier today I was standing at a champion hero challenge in VB and suddenly the champ got engaged by a to me invisible player and said player finally turned visible to me once the champ was dead; I did see their spell effects though.
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> @"Durzlla.6295" said:
> Maybe it has more implications?
Might be, I recently returned to the game myself so maybe someone else knows.
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They have been there since Halloween, this was done so that players who didn't own PoF at the time could complete a Halloween related achievement.
I also wondered why those mobs are still in Tyria as Halloween is long over.
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yea the old LA was better..or maybe I am just nostalgic :p
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> @"Just a flesh wound.3589" said:
> I thought they added that already.
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> [Game Release notes: Dec 12, 2017](https://en-forum.guildwars2.com/discussion/20444/game-release-notes-december-12-2017#latest)
> >Partially completed renown hearts now keep their progress across daily reset
That seems to bug on occasion, I did one of the Elon Riverlands hearts on a new character and completed it about 70% then logged out, when I came back the next day after reset the heart was reset to 0%.
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Fun? I bought HoT when it came out and I yet have to go play it, something makes me not wanna go there :p
What runes do you use btw? I seem to cannot let go of the traveler runes, liking that 25% speed.
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Expert or not, for longer fights expertise seems alot better yes.
Meh guess I'm gonna have to go do HoT for the Viper insignia/inscription :#
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what about Grieving gear tho Aliam? trade expertise for ferocity; with things melting that quick in OW PVE is expertise really needed?
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just crashed after the hotfix while loading into LA.
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Yep I just crashed again after that hotfix
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yay seems almost the entire map crashed during Tequatl, RIP.
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Had the same error/crash 3 times on 3 different toons, in Southsun, Orr and DR.
This same behaviour happened when Halloween was patched into the game.
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If you are still leveling slap a [sigil of Speed](https://wiki.guildwars2.com/wiki/Sigil_of_Speed) on your weapons, 1 on each set.
Minor Sigil (can be used at lvl 1) gives 10s of swiftness on killing a foe, effect stacks; kill 3foes = 30s of swiftness.
Major Sigil (req. level 39) gives 14s of swiftness per kill
Superior Sigil (req. level 60) gives 20s of swiftness per kill.
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some of the collection weapons have grieving stats as an option but as far as crafting goes nothing yet and its getting old by now.
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I like the spooky mounts aswell and was rather surprised when I mount/dismount them, did anyone else his that roar sound when you mount/dismount? I actually find that alot cooler then the looks :p
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1. Temple of the Ages
2. GW1 mesmer <3
Deadeye insight
in Thief
Posted
> @"Scorp.6152" said:
> Also, on another note, in Trickery we have Quick Pockets. As we know, this allows the restoration of three initiative upon swapping weapons. This is great for pistol/pistol unload builds, as you can run **quad** pistols and perforate your target all day.
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Are you running 4 pistols all with different sigils or something?
Because you can dual wield p/p in both weaponsets with just 2 pistols; one in set 1 mainhand slot, the other in set 2 offhand slot, game sees this as dual wielding and upon swapping you swap from p/p to p/p and will trigger any traits related to weapon swapping.