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MarkBecks.6453

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  1. Congratulations once again on the mismatch for EU, The same top T1 every week last round, Piken linked with Dzagonur (Ex WSR and BB mostly) gets relinked with, you guessed it WSR which has the highest population of bandwagoners. I have friends on all 3 of those servers, so nothing against the players themselves, but I am sure you are very aware of where those gems come from. (Is this really the system choosing the relinks, just asking). Reality is WvW is becoming emptier and emptier, and 5 to 10 people defending a 50 man blob pip farming PPT mentality people, where no skill required, broken builds, red circles everywhere, impossible to defend, sound like a fun game? Gandara (you really love them) no link again, BB never have had a link, and their population has also fallen. So for me, dailies, 5 to 10 mins, can mixup some pve and wvw, then, byeeeee!
  2. I dont mind the pull to the edge of the wall, but when you on the back wall manning siege, and you get pulled off the siege and over the wall, something's wrong. Unfortunately everything these days is Condi, so you pulled into 50 wells on the ground or top of the wall and cannot recover. The game has taken the route of its useless to defend, easier to attack, so when you are few people on a server against a bigger group, the attackers have the advantage, not because they bigger, its just impossible to have much affect on an AC these day so when 1 person manning siege gets pulled over, and has to run back it **makes a very big difference**. This is also true when you trying to save the Lord, and get pulled into the middle of the group, from across the room. I think game has taken a bad turn, every little thing has become highlighted due to the frustration of the players. Surely WvW is capture and hold against the enemy, and the defenders should get an advantage, after all, thats why castles were built to protect those inside. Seems its easier to attack, than defend, still makes no sense to me.
  3. my earliest memory is waiting for an hour for the queue to pop, all BL's full, and some great Commanders with hammer trains running through a zerg, lot of power builds which has sadly been nerfed to the point that everything now is about Condi fields. I enjoyed the old style of brute force and karma trains, and the banter from the players. When eotm was introduced, it seemed a good place to join big groups and if you got into the right instance was amazing. my first recollection of eotm, was being attacked by a zerg that had placed rams on the gate, and they were all standing on the bridge of our keep, and I then used mortar 4 and all I saw was bodies flying off to eternity, great play great fun, but sadly, the changes imo have not been positive, as every class I played (and I play them all) has been nerfed to the point that the fun factor is removed in favor of pew pew rangers with 1500 range that sit on top of walls, and necros and scourges putting down aoe so you cant get close. I dont consider these good players, just average making the best of a bad situation. Make WvW great again!
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