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Sammyjoe.4271

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  1. > @"Astralporing.1957" said: > In this game's past there was already one massive condi rework, and several partial ones (like at least 3 reworks of confusion). I don't see condi getting treated any worse than any other elements of the whole balance ecosystem. If anything, it got even _more_ attention from devs than some other parts. So, what exactly are you asking for? I'm asking for a well thought through balance patch for conditions. Power users got hit hard in a patch pointed toward us. My MAIN argument for conditions is, why does it make sense to let them deal big damage and have the choice of being extremely tanky as well? There should be a trade off like power users have. Being able to put big points into vitality, toughness, and even healing power while still being able to dish out huge damage blows my mind.
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