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weaponwh.9810

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Everything posted by weaponwh.9810

  1. > @"sokeenoppa.5384" said: > > @"weaponwh.9810" said: > > > @"sokeenoppa.5384" said: > > > > @"weaponwh.9810" said: > > > > for the W4 heart, do i need gg for each boss? i dont seem to get the achievement at MO/Sam for the heart. pretty sure at MO someone use protect, and in sam i was near Rigom when he die, didn't see any explosion though. > > > > > > The explosion from rigom means the AOE attack when he gets too close to jotun. > > > > so rigom only do his aoe attack when he gets near to jotun. does he not doing his aoe near death? > > Nope. He also does an aoe explosion attack when he spawns at 66/33% but as far as i know, this doesn't count. > So basically best way to get it if you dont have friends that help is simply to join in a bad group that fails pushing him under samarog away from the group. > Remember that you dont have to kill samarog to earn this, reaching 66% is enough. > > Edit: Basically rigom cannot die before jotun, he just goes to zero and explodes multiple time when you dps the jotun, however usually at this point he is under the orange dome where samarog is, thats why "failing is required". For whatever reason he doesn't explode when he finally dies after jotun is killed. thx as far as MO protect, does it have to be used when solider about to explode? or used on orange tile or anytime?
  2. > @"sokeenoppa.5384" said: > > @"weaponwh.9810" said: > > for the W4 heart, do i need gg for each boss? i dont seem to get the achievement at MO/Sam for the heart. pretty sure at MO someone use protect, and in sam i was near Rigom when he die, didn't see any explosion though. > > The explosion from rigom means the AOE attack when he gets too close to jotun. so rigom only do his aoe attack when he gets near to jotun. does he not doing his aoe near death?
  3. for MF bag, does it need to be open on lower char or 80 lvl character for max profit? im assume 80 should be used for MF bag.
  4. > @"Ashantara.8731" said: > What's "SB"? i mean silverwaste sry.
  5. > @"Fangoth.4503" said: > > -you forget to mark and waste your initiative for no malice gained > not sure whats the secret behind mark, initiative and malice? does skill 1 do more dmg with full init or malice?
  6. > @"WindBlade.8749" said: > > @"Lurana.7506" said: > > If you are not shy of learning a few additional mechanics, then I'd advice Druid. It's much asked for in PUGs and it's always good to have several Druid players in a Static/Group. It class itself is not difficult. > > Then you cry when you need to do mechanics on Wing 5. (and maybe KC pushing) on w5, druid just need to push tormented souls using longbow skill right?
  7. > @"Armen.1483" said: > Firebrand gererally is very easy to play. And you won't be having many mechanic roles in raids either with firebrand both heal and quickness. Druid and alac are much asked for pugs. I wouldn't say they are hard to play, but you gotta learn some raid mechanics then. W 1-4 it is not much difficult in terms of mechanics either, so pick any you like. i know druid have some specific mech. what mechanic does alac need? other than alac, then some dps. also whats the rotation different between divine alac vs heal alac? in term of complexity and rotation?
  8. > @"Wisty.4135" said: > Condition tempest is a super easy DPS class and is acceptable on a large number of fights. Power berserker is also a good one and shares its gearset with Power bannerzerk, allowing you to fill two roles with the same class while still doing respectable damage. Condition soulbeast is also a very easy rotation, all things considered. ty, i always thought tempest have one of the hardest rotation, but got very good dps. btw hows DH rotation?
  9. > @"Shikaru.7618" said: > When it comes to rotations, staff DD is about as easy as it comes. Rotation is dodge + autochain + weakening charge. Occasionally hit your assassin signet and spam 2. Thief utility is also really good with stolen skills. What is it about DD that you're having trouble with? have trouble flanking the boss all the time, so lose some dps there, also certain boss not good use dodge all the time, demios for example dont want dodge into oil. does DD do competitive dps? sometime, i'm in top 3 dps depend on boss, but certain boss, i couldn't dodge alot i'm lose alot dps.
  10. > @"aymnad.9023" said: > Dagger has a small difference with sb. All sb autos are the same while for dagger the last part of the auto chain does more damage than the other. If you can, try to wait for the last part of dagger auto before using them. (but if you miss that's still fine) one last question i'm assuming this is build u using for sb + dag/torch, except with quick draw? https://metabattle.com/wiki/Build:Soulbeast_-_Condi_Shortbow_DPS also how diffcult is power soulbeast, longbow or GS + dag/axe rotation compare to the condi SB variant, also whats the dps output of power build?
  11. > @"aymnad.9023" said: > > @"weaponwh.9810" said: > > > @"aymnad.9023" said: > > > > > I was refering to shortbow + dagger / torch > > > > > > I checked on youtube, it looks like there are double or single shortbow builds. I gave a quick try to the single one (because I do not have 2 viper sb) and it works pretty well. I lost an additional ~1.5k on my quick try. I would still recommend getting used to dagger / torch. > > > > shortbow + dagger / torch for this combo, i assume i need the quick draw trait, also whats the rotation for dagger/torch once i switch from SB? > Yes you need quickdraw. The rotation is : > 5 – 2 – 4 – autos until 2 and 5 are synched (~3 auto rotations)– 2 – 5 – autos until 2 and 4 are synched (~2 auto rotations)– 2 - 4 > cool thanks, sound like just get 2 to sync either 5 or 4, fill auto in between.
  12. > @"aymnad.9023" said: > I was refering to shortbow + dagger / torch > > I checked on youtube, it looks like there are double or single shortbow builds. I gave a quick try to the single one (because I do not have 2 viper sb) and it works pretty well. I lost an additional ~1.5k on my quick try. I would still recommend getting used to dagger / torch. shortbow + dagger / torch for this combo, i assume i need the quick draw trait, also whats the rotation for dagger/torch once i switch from SB?
  13. > @"aymnad.9023" said: > > @"weaponwh.9810" said: > > for sb i though it suppose sync 5 with Twice as Vicious or something, you saying, i only have to sync sb 2/4 skill? > That is a good question. I did not mention 5 because this is your only hard cc if you are using lynx, so it is probably better to keep it for a breakbar. > > I am not the best with it but I just did a quick test using it at the start or the end of the sb rotation or trying to get it twice with quickdraw and I did not notice a major difference. But the highest damage is right after your swap to torch dagger. It seemed using it with 5-2-4 before the weapon swap gave me the most consistent results. > > For your other question which I did not answer to earlier, I think the difference between the 2 builds is around 1.5-2k. > ok sounds like for shorbow just spam 2-4 then auto, then spam all utility skill when not in cd? when you say 2 build difference is 2k dps, you refer to sb vs dagger/torch axe/dagger build?
  14. > @"aymnad.9023" said: > Yes the rotation on shortbow is very easy. > You go 2 – 4 – a few autos – 2 (because of quickdraw)- autos until 2 and 4 are synched – 2 – 4 and swap. > You can replace any of sb autos with the condition damaging merged skills. for sb i though it suppose sync 5 with Twice as Vicious or something, you saying, i only have to sync sb 2/4 skill?
  15. thanks, yea i mainly play pthief, but i need a condi build for certain boss, i play ranger for long time, but have not touch it for years. i heard shorbow condi soulbeast is got good dmg and simple rotation? how is it compare to the standard meta on snowcrow condi soulbeast? main issue is rotation take long time to master, so i want a cdps that have simple rotation but still doing decent dps in raid bosses.
  16. > @"Cyninja.2954" said: > Following the explanation of Rodrick, the general recommendation given is to pick a different armor weight for Envoy collection 1 than 2. > > The reason here being, it is valuable to have a full ascended set for a different weight than the first legendary armor will be (given this one can be traded around if desired). This is double useful for players who are not yet swimming in ascended gear. > > On that note, it is of VITAL importance to **be careful when selecting the ascended set from the 2nd Envoy collection**. This one is your "free" precursor set. Also very important: **do NOT reforge this ascended set** in the mystic forge via ascended stat changing because this will remove it's precursor functionality (reforging items destroys the old item and creates a new one, thus changing a precursor into a regular ascended item). ok thanks so the 1st envoy, i can choose any weight class, but the 2nd envoy i need to choose the weight class same as my legendary weight class? as for the 2nd set, i still can choose any stat, as long i dont use mystic forge?
  17. well each kill give like 3-4, so i just need 1 for kill proof right?
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