Jump to content
  • Sign Up

UfoCoffee.2084

Members
  • Posts

    126
  • Joined

  • Last visited

Posts posted by UfoCoffee.2084

  1. > @"jpsssss.7530" said:

    > Top kek. People assuming I have paper armor. My lowest is 2600-ish. Cool a thief cant 100 to 0 me, but i'm at like a quarter health or less before i can react to anything so to quote The Rock, "it it it it doesn't matter". And even then y'all are missing the fact that thief still has a crapton of mobility stealth while still having its insane damage. There is no rock paper scissors in this. That implies there's reasonable counter play. When every class has a reliable AOE reveal on a reasonable cooldown, and dead-eye cant remove revealed status, then you can MAYBE start talking about counter play.

     

    You sound like a bad player.

  2. > @"Cheeseball C.8395" said:

    >

    >

    > My last post was maybe nerfing mirage by removing evades off clones' infinite horizon trait. Some mesmers got on my post and tell me to get good or to play it so i did. This is me facerolling day 2, i'm bad at this class but can do BS like this.

     

    Try another by clicking all your skills. Probably the same result ?

  3. > @"Burnfall.9573" said:

    > > @"Jasper Defthand.3018" said:

    > > I'm getting sick of seeing 2 mirages on all my teams and enemy teams, theres 10 player slots in a match and 4 of them in all of my matches are Mirages. They arn't fun to fight against, and I see them every where. This flavor of the month is out of control.

    >

    > Thief remain flavor of 6 years and counting and remain out of control since. Guess who received more nerfs from than to now between these two? thief or mesmer?

    >

    > Mesmer

     

    Hahahaha what? You must be joking? Thief can't 1v1 or hold a point and gets 1 shot.

     

    Mesmer is the complete opposite. Very funny. I barely see thieves in my games. Unless they're a feeding deadeye or rarely a slightly annoying d/p mosquito.

  4. > @"Khalisto.5780" said:

    > > @"apharma.3741" said:

    > > > @"Khalisto.5780" said:

    > > > > @"apharma.3741" said:

    > > > > > @"Jeknar.6184" said:

    > > > > > > @"apharma.3741" said:

    > > > > > > This makes me think.

    > > > > > >

    > > > > > > Operation Dumpster Fire: Get as many people into bronze as possible, see how hard it really is to get there.

    > > > > >

    > > > > > I can't even seen to drop out of Platinum consistently without actively throwing matches... Let alone drop to bronze...

    > > > >

    > > > > So maybe this is the end game challenge for everyone, play so bad that you end up in Bronze.

    > > > >

    > > > > https://mightyteapot.tv/mysticbuilds/enter

    > > > >

    > > > > If you click random build it will generate a random build, see if you can get to bronze playing random builds.

    > > >

    > > > lel, having basic notions of rotations and posicioning is enough to stay at least in silver 3 no matter what build you use

    > >

    > > Sounds like you want to give it a try, see how you do rolling random builds for a few days. It's an interesting experiment.

    >

    > sure, I'm trying to reach bronze anyway and climb it to plat

    >

    > Already tried all types of meme builds, like zerk warrior, pp deadeye zerker and all other high burst 0 sustain, couldnt get lower than silver 3

    >

    > I should try out my mender shout support cc warrior, worst build I've ever played

     

    I always thought no way people still click their skills in MMOs nowadays but at plat 1 gold 3 ISH a couple of seasons ago we had a reaper on the opposition saying their skills in chat. Everyone on both teams were cracking up when they put 1 and 1 together.

     

    The team with the reaper in it lost but had highest damage and defense. He got to low plat/high gold clicking. I interesting indeed.

  5. > @"Arlette.9684" said:

    > Thank's for the merge Gaile. My overly honest opinion on the matter of all class balance threads for that matter is:

    >

    > The bulk of players on the forum have either extreme views of class balance or ones that are completely disconnected from reality. **It is my FIRM belief, that The Systems team, would do well to take every piece of feedback in regards to class balance (regardless of class in question) with a grain of salt the size of Texas.** None of us like to lose, so in our blind rage, we tend to spew hate towards this or that class (I saw 3 separate threads, for 3 separate classes demanding nerfs, JUST TODAY), without really knowing what prompted said hate. I blame the still rather limited (it's gotten much better over the years) combat log, that doesn't provide a comprehensive enough picture to draw conclussions, as well as player ignorance that stems from the rather unintuitive way the game teaches you, about game and class mechanics.

     

    Mesmer main.

  6. > @"Yannir.4132" said:

    > > @"UfoCoffee.2084" said:

    > > > @"Serenity.6304" said:

    > > > > @"Abazigal.3679" said:

    > > > > This cannot be platinum. Either you duoQ with someone in bronze , either you played on very empty hour and were teamed with and against bronze/silver players.

    > > > >

    > > > > On a side note: it's very hard to carry a game as a warrior with and against lower experienced players, especially when you do face multi mesmers and necros

    > > >

    > > >

    > > > What are good specs to carry? If my team is bad, as a reaper for example, I feel like I don‘t have much of an impact... (with bad I mean clearly bad, like no idea of capping points instead zerging in mid all game or not knowing about the effect of certain map mechanics such as treb = kitten)

    > >

    > > Nothing really. If you have a clueless player on your team feeding and going in 1v3 over and over it's like 4v5.

    >

    > You need to split your opponents across all 3 nodes, this is easiest done by roamers and duelists. This way you can carry maybe 1 bad player but it makes no difference if you have 2 players not carrying their weight. You'll just get clobbered whatever you do.

     

    Yeah true. But I mean someone who is just woeful and goes in and gets 1 shot over and over is giving free points and you're literally down to 4v5 most of the game.

     

    No matter how much you split their team this guy will be on respawn. Or will be giving points to the opposition.

     

    I'd rather have 4 good players against random opponents than 5 players including a player like this.

  7. > @"Serenity.6304" said:

    > > @"Abazigal.3679" said:

    > > This cannot be platinum. Either you duoQ with someone in bronze , either you played on very empty hour and were teamed with and against bronze/silver players.

    > >

    > > On a side note: it's very hard to carry a game as a warrior with and against lower experienced players, especially when you do face multi mesmers and necros

    >

    >

    > What are good specs to carry? If my team is bad, as a reaper for example, I feel like I don‘t have much of an impact... (with bad I mean clearly bad, like no idea of capping points instead zerging in mid all game or not knowing about the effect of certain map mechanics such as treb = kitten)

     

    Nothing really. If you have a clueless player on your team feeding and going in 1v3 over and over it's like 4v5.

  8. > @"MUDse.7623" said:

    > > @"UfoCoffee.2084" said:

    > > > @"MUDse.7623" said:

    > > > > @"Serenity.6304" said:

    > > > > **_COUNTER TO..._**

    > > > > **THIEF**

    > > > > Deadeye -> Soulbeast, Core Guard, **all Warriors**, Holosmith

    > > > > **WARRIOR**

    > > > > Core Warrior -> **all Thiefs**, Mirage

    > > > > Spellbreaker -> **all Thiefs**, Mirage

    > > >

    > > > just a little contradiction in your list.

    > >

    > > D/P doesn't counter spellbreaker? They don't have enough damage to kill it. Even if they played perfectly it would take far too long and it would be time wasted for D/P.

    > >

    > > Countered means D/P has a huge advantage starting off which 100% isn't the case.

    >

    > not sure why you quote me, what i did quote was just what was in the original list. has nothing to do with d/p thief. but he said that deadeye get countered by all warriors but both listed warrior build would get countered by all thieves. that just cannot happen. he since changed the list.

     

    Oh weird. I meant to quote something else but ended up like that. Did it on a train on my phone. Might explain it ?

  9. > @"MUDse.7623" said:

    > > @"Serenity.6304" said:

    > > **_COUNTER TO..._**

    > > **THIEF**

    > > Deadeye -> Soulbeast, Core Guard, **all Warriors**, Holosmith

    > > **WARRIOR**

    > > Core Warrior -> **all Thiefs**, Mirage

    > > Spellbreaker -> **all Thiefs**, Mirage

    >

    > just a little contradiction in your list.

     

    D/P doesn't counter spellbreaker? They don't have enough damage to kill it. Even if they played perfectly it would take far too long and it would be time wasted for D/P.

     

    Countered means D/P has a huge advantage starting off which 100% isn't the case.

  10. > @"NuhDah.9812" said:

    > On the thief section you've added core guard, but I know another clasic counter to dp drd as being DH too, while in some way I feel DE gets countered by dp drd, but it's debatable, I guess.

     

    I wouldn't say countered. Depends on the DE offset weapons and if they're good enough to know when drd dodges are gone and switch to rifle to 2 shot it. In an area with a lot of Los d/p should win.

  11. > @"Agent No.7265" said:

    > Hello folks! I'm fairly new to the game and just picked thief as my main class.

    >

    > I just finished unlocking both specializations and i've been looking to get into Conquest/ WvW soon. Looking around the boards, youtubes, metabattles and whatnot i saw that there aren't many "viable" or "meta" builds for Sw/D or D/D Daredevil. May i ask why that is?

    >

    > Would a build like that work for either PvP games or end-game PvE contect (raids fractals) etc. ? I seemed to have no problem navigating through Core, HoT or PoF content using Sw/D and D/D thief so when i unlocked the Daredevil spec i was surprised to see the lack of these weapon sets in PvP or endgame PvE.

    >

    > Any info is greatly appreciated!

    >

    > Cheers.

    > p.s. I have read some -maybe- similar posts on the forums but seeing as the game gets updated frequently and the "meta" changes up alot, i thought i'd make a new post about it.

     

    First of all the game doesn't get updated frequently, that's why a lot of people are complaining PvP wise. There should be a new patch mayeb in 2 weeks but thief gets nerfed every patch pretty much so expect major DE nerfs and maybe even sword 2 range and sword 3 damage nerfs knowing anet.

     

    D/D is terrible for any kind of PvP. D/P is pretty meh right now and is just a decapper or a +1 but some classes right now can survive 2v1 right now which makes their +1 not as good. S/D is better as you can 1v1 more classes and strip boons etc but gets really boring IMO. Deadeye is good versus bad players, so good for stomping noobs but against people that pay attention you can be 1 shot or kill yourself from reflect damage if you're not paying attention.

     

    In WvW you'll be kicked from squads so don't try joining them as you bring nothing. You'll be roaming around being one shot or one shotting someone, DE is good for this or one shot backstab but it gets old fast and condi mesmer is op as all hell right now. If i was you i'd get a group of friends on discord and flip camps and towers etc as it's much more fun than solo roaming etc Or play another class that brings more to WvW.

     

    Fractals and raids we do good dps but again bring nothing to the group so other dps will often be chosen instead of you sadly. But low level stuff should be fine.

     

    We're selfish so we don't deserve nice things :p

  12. > @"Ovark.2514" said:

    > There is absolutely no way to fight against it without taking an obscene amount of condition removal. You have confusion on you? Doesn't matter if you don't attack to avoid damage, they will kill you anyway. Got Torment on you? Doesn't matter if you don't move to avoid damage, it will kill you anyway. What's the point in even HAVING conditions if there is no way to play around them except for removal?

    >

    > And you wanna know the worst thing about it?

    > you can't even run away. That's the worst thing.

     

    It's just horrible design. Even if you dodge their initial stealth burst.

     

    They can just spam clones and condi you up again and again.

     

    Then you have to stand still and not use any skills? What kind of game design is that? Just ridiculous.

     

    That's just their attacking options. Do I even need to go into their god-like defense? You can't hit them.

     

    So you play immaculately you dodge all their crap, basically don't touch the keyboard for periods of time then you think they must have everything on cd? Nah they just evade evade evade, stealth and everything's back up.

  13. > @"Khalisto.5780" said:

    > I'm pretty sure most of the pvpers don't really care about it

    >

    > But those who do

    >

    > What's the most profitable reward tracks?

    >

    > by playing a lot I could see some reward tracks can be clearly turned into more gold than others

    >

    > Did anyone here keeps track of it?

     

    I think it's the desert armour box one. But could be wrong.

  14. > @"Tataienstein.7581" said:

    > Hi! I am debating both class to main for PvP/Roaming and fractals.

    > I know no one can tell me which one is the most fun but i wanted to know what are the playstyle (meta/viable) on higher ends.

    >

    > Since im coming back to gw2 i don’t want to support yet. I want a lone wolf dps. Something that brings big dps and utility. Something that screams « man i want this guy in the group »

    >

    > My concerns are: warrior being banner slave only. Rev not being viable.

    > I am not against condi build either but i think im leaning toward spellbreaker / herald. I really like being aggressive and having a highskill ceiling where i can improve and step above others.

     

    Spellbreaker can take on 3v1 power builds and win in WvW. Just run from condi mesmer.

     

    Also it's funny running into zergs and casting wod and surviving to get back out.

  15. > @"DHung.5263" said:

    > Thanks guys...I’m currently using axe/horn most of the time and have actually abandoned the gsword as I’m not comfortable going melee (besides reaper shroud), and I find having a staff actually helps better (spvp and fracs)

    >

    > is it ok to use axe/horn and a staff on a power reaper for frac/spvp?

     

    Some people use staff instead of greatsword but losing nightfall is a huge loss imo. Also gs 5 comes in really handy sometimes.

     

    I run with the trait that gives you lf whilst in combat with GS wielded. Try it out. Camp GS and you'll be in shroud most of the time with the lf coming in.

  16. > @"Lincolnbeard.1735" said:

    > > @"apharma.3741" said:

    > > > @"Fat Disgrace.4275" said:

    > > > > @"Lincolnbeard.1735" said:

    > > > > > @"TorQ.7041" said:

    > > > > > > @"incisorr.9502" said:

    > > > > > > > @"Artaz.3819" said:

    > > > > > > > [insert general hard to play is the reason it is OK to be OP argument]

    > > > > > > >

    > > > > > > > If you believe Mirage is hard to play, you are falling under the fallacy that (a) Mirage does not have easy invuln/stealth/retarget/escape/low CC clear/gimmick abilities that circumvents and resets or covers those errors and (b) that you are playing the game 3+ years ago when the average PvP player has not spent at least 40 hours minimum on each class by now. Even if (b) were not true - which would be a large stretch - (a) is clearly the reason why Mirage is OP. Mirage is easily the most forgiving of all PvP classes on the risk v reward scale.

    > > > > > > >

    > > > > > > > The reason you are not seeing Mirage at the top of the boards is because you are not but there is plenty of them - more times than not, at least two per match per side. Defending Mirage at this point is a sign that you do not care for the longevity of PvP gameplay or fairness.

    > > > > > > >

    > > > > > > > That being said, abuse the kitten out of it until it gets nerfed :)

    > > > > > >

    > > > > > > thief has invul, stealth, retarget, " escape" , " low cc clear" (lol whats that), " gimmick abilities that circumvents and resets those errors (thief has a passive, mirage doesn't ) , engi has invul, stealth, stability and so on, ele does, every class does

    > > > > > >

    > > > > > > i've played every class

    > > > > > >

    > > > > > > mirage isn't the most forgiving class even remotely close lol. I consistently get oneshot by retaliation + smite condition from core guards because retaliation somehow is capable of doing 8-10k dmg burst in less than 2 seconds cus every skill you use is multihit and you get hit for 1k dmg on every attack you on top of 5k insta cast smite condi

    > > > > > >

    > > > > > >

    > > > > > > and about the part where i'm not in " top of the boards" is a good joke

    > > > > > >

    > > > > > > i finished legendary both last seasons and i was in top 20 for 80% of the last season and the only reason it wasn't 100% was cause i just kept playing games instead camping on my elo and cause i didn't play for 2 weeks . I mean, you can literally check in game right now the stats for previous season and see how much of a lying kid you are and considering this forum uses account names and considering i play with the top 50 all the time i can pretty much say that you're someone who's never been in legendary and you're not a high elo player so you pretty much have no clue what you're talking about, in case that wasn't obvious

    > > > > > >

    > > > > > > Attacking mirage is a sign that you don't care about fairness because the class is not even a top 3 class both in representation by players and in actual strength but you're so mad that you want them to nerf it even further because a nerf every patch for the last 9 months wasn't enough apparently so you need more cus you're too unskilled to beat mirage players otherwise

    > > > > > >

    > > > > > > and somehow everyone else manages to do it because on average in top 50 there are less than 5 mirages (which is less than the average people should be per class. If we have 9 classes in the game then we should have more than 5 people of each class on average and mirage is usually less than that which is a complete joke). Not only it's preposterous to say that mirage is good but you even go as far as saying that its the most problematic and overpowered class in the game, which is nowhere even remotely the case. Not by statistics, not by facts, not by my opinion either, which matters more than yours when it comes down to gw2 pvp

    > > > > > >

    > > > > > >

    > > > > > > > @"Nekromalistik.7045" said:

    > > > > > > > I already want to see the salty main mesmers with trash excuses :v

    > > > > > >

    > > > > > > implying everyone crying about mesmers already isn't a salty main with trash excuses for being a bad player and beggining arena net staff to nerf an already average class to make it even worse

    > > > > > >

    > > > > > >

    > > > > >

    > > > > > Hold on. Since when did thief have invur? Hahahah if u r talking about dagger storm its an evade and there r counter skills. U can also just walk away till the skill is finished...

    > > > > >

    > > > > > While thief does have stealth it has no where near the amount of sustained dps a mesmer has.

    > > > > >

    > > > > > N unless u r talking about deadeye. There's not much instant stealth abilities apart from binding power and heart seeker combo. There's dagger 5 but u have to land it. Mesmer stealth doesn't need to land anything or need any combo. Yeah thief has a passive so what??? Because a thief dies in like 2-3 hits from every other class. It is known to be the worst 1v1 class in PVP. N it's damage is tiny compared to that of a mesner burst. Plz don't make kitten up. It's seriously nuts u r comparing the amount of stealth invur reflect teleport de-targeting skills to the small amount a thief has.

    > > > > >

    > > > > > U really need to go play thief to understand what u wrote is complete b.s.

    > > > > >

    > > > > > I am not going to say mirage is op but if u r comparing thief... That's basically the worst comparison. Since a mesmer has so many more skills available to it to both do dmg and sustain. The best thing a thief has is mobility to reset.

    > > > >

    > > > > We're talking power mes here so thief has more sustain dps than mes.

    > > > > Yes mes stealth doesn't need combo and it's instant oh it has also a moderate CD on it, meanwhile thief can stealth for days.

    > > > > Power mes dies in 2 3 hits too, it has also less condi cleanse than thief.

    > > > >

    > > > > Yeah on burst mes wins, but thief can burst more often.

    > > > > Thief has more shadowsteps and stealth what the heck are you talking about.

    > > > >

    > > > > Also thief counters mesmer since the dawn of time.

    > > >

    > > > Hmm, I don't think thief counters mesmer, like thief vs guardian...may be core mes and early days of gw2 but not chrono/mirage and not today. Sure thief "should win more" but them 2 specs are far from defenceless vs thief and can easily counter preauer them back.

    > >

    > > I would say it depends on build. Against condition mes I agree thief isn't the hard counter it used to be and I'd say it's a bit of an even fight, though it's more likely the thief will have a situation develop elsewhere that is more worthy of the time investment vs fighting a mirage for the same time.

    > >

    >

    > Beg to differ, condi mes is an easy prey to sd thief. The amount of evades and condi cleanses of sd2, as well the 2xecto, turns the match into thieves favour.

    >

    >

     

    It's an even match up nowadays. 2x ectos? So you're not dodging steal with your million evades?

  17. > @"Emily.6941" said:

    > Have you ever met an another player trolling in the game yet he/she still has a tons of explanation to proof that he/herself isn't/isn't wrong/etc?

    > And the reason I don't want to argue with them isn't because I'm scared, I just don't want to start another war on the map chat. sigh....

     

    You new to this here internet? You have to have thicker skin than that to survive ?

  18. > @"Rewan.8490" said:

    > Hi there,

    > as a fashion-wars aficionado i find it quite sad that the cool new Exalted shoulder skin is gated behind a random BLC drop AND is account bound. I don't mind spending a couple of gems for a cool skin, but this? Just to get people to buy black lion keys a bunch and not even getting the shoulders? Not very nice in my opinion. Love the skin though. Would be nice having it.

     

    So what if it is? They have to make money you know or else you won't have a game to play fashion wars in at all.

     

    Support the game instead of complaining.

×
×
  • Create New...