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Posts posted by Gumbolia.5381
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@"raaahbin.7405 " :
> the current version of PlayOnMac requires MacOS 10.15.x or greater
I don't believe this is the case. I am running **PlayOnMac 4.4.1** on **macOS 10.14.6**.
FWIW - I just ran AB meta and it was... playable-ish at lowest settings (set with the auto-detect thing).
PlayOnMac v4.4.1
macOS 10.14.6
iMac (Retina 5K, 27-inch, 2019)
3.6 GHz Intel Core i9
32 GB 2667 MHz DDR4
Radeon Pro 580X 8 GB
* Ran with 2560x1440 resolution. Tried lower, but no real difference in FPS. Higher than that looks better but then the UI gets too small (even when adjusted with the setting).
* Mount kept getting stuck in the ground when mounting up (mentioned above). This used to be a bug in the official client which they sorted out at some point. It would queue up events and then zap me halfway across the map. This is super-annoying since I mount every 5 seconds. Then it takes 5-10 seconds to pop me out of the ground...
* The standard problem - "30-40 FPS until I look around, then it drops to 2"
* Opening bags was kind of slow - as if input was dropped and not being queued properly.
All-in-all it's borderline whether I will continue with GW2 if this is the best I can get out of it. I will continue to explore.
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@"Aragorn.8157":
> [PlayOnMac ] starts to DL everything again
Oh no! I have not experienced that and I have run it several times.
Let me look at my setup to see if there's anything else I changed that I missed in the instructions. I did it once to get everything working, then a second time to write up the details, so it's possible I missed something.
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Here are instructions for PlayOnMac:
1. download [PlayOnMac](https://www.playonmac.com/en/)
2. download the [GW2 64 bit Windows installer](https://account.arena.net/welcome)
3. run PlayOnMac and click **Install a program** on the left side of the window
4. down at the bottom-left of the window that pops up, click **Install a non-listed program**
5. read All The Stuff and keep clicking **Next**
6. _What would you like to do_? select **Install a new program in a new virtual drive**
7. name it something - "_GuildWars2_"
8. _What would you like to do before installation?_ - leave all unselected and click **Next**
9. _What kind of virtual drive do you want to create?_ - select 64 bit
10. wait while it creates "stuff"...
11. _Please select file to run_ - click **Browse** and select the GW2 Windows installer from step 2 (_Gw2Setup-64.exe_)
12. click **Next**
13. GW2 installer will start - click **Install**
14. wait a couple of hours for the download to complete and then play the game...
15. when you quit GW2 the first time, PlayOnMac will ask _Please choose a file for PlayOnMac to make a shortcut_ - choose **Gw2.exe**
16. name it ("_Guild Wars 2_")
17. it will ask again _Please choose a file for PlayOnMac to make a shortcut_ - click **Cancel**
18. now it shows up in the main PlayOnMac window - to run it just click it and select **Run** on the left side of the window
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I tried PlayOnMac. I installed GW2 manually without a script using the defaults for everything. It runs, doesn't look awesome by default, and the framerate is very "bursty". Drops when looking around. I would see this in the official client as well, but it seems to be worse.
I haven't started messing with any settings yet since it took so long to download the entire game again :-)
I looked at the Linux script posted above and don't see that it does much other than provide a nicer interface to select some options, check some minimums, and handle a cursor issue. Ultimately it would be great to produce a script, but it is runnable without one right now.
So if anyone else tries it and has some success - and can offer solutions for performance - please let us know...
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There's a detailed thread [[100% Unofficial] How to play GW2 on Mac OS after the Mac client is gone](https://en-forum.guildwars2.com/discussion/121721/100-unofficial-how-to-play-gw2-on-mac-os-after-the-mac-client-is-gone) covering several options.
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FWIW - I just downloaded [PlayOnMac](https://www.playonmac.com/en), downloaded the Windows GW2 installer, and ran through PlayOnMac.
Once it reached the "playable" point in the download, I went into the game and ran around. So it seems to work at some level. Fonts look a bit wonky, but that could be a not-yet-downloaded thing, a setting, or just the way they look on Windows. Still totally readable and usable.
This will be a better solution than virtualization since PlayOnMac uses [WINE](https://www.winehq.org/) which is more like a Windows compatibility layer, so it won't affect speed as much.
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Same problem here.
If this is time-gated, then it's extremely poorly explained/indicated.
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This has to be one of the dumbest "achievements" in the game. No pattern, all random, and you have to restart it a dozen times to complete it.
Please ANet - you're better than this!
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I can now craft them! Yay!
(macOS client)
Thanks ANet.
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Yes - it's confusing.
I still have my title, but the Tier 1/4 doesn't make sense to me in this context.
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I finally got the counter to show up for the _Highjump Ranch Waypoint_ one after about 15 tries, but then when I got to very the last thing it... disappeared. No completion, no achievement.
This is insane.
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The one near _Highjump Ranch Waypoint_ is part of the Elona group, so it is needed to complete **Skyscale Rider: Elona**.
With the S4 maps, that raises another problem with this achievement and that's knowing which rifts are actually completed.
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The one near Highjump Ranch Waypoint in Desert Highlands won't trigger the counter for me. I can complete it, but it doesn't count, so I cannot complete the achievement.
(It's also the most annoying starting point with the all the archers - 3-4 hits and you're dead.)
So with this and the Sandswept Isles one mentioned above, I cannot complete the"Ruler of the Skies" meta-achievement.
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I have the exact same problems as Miss Lana.5276 in Sandswept Isles. Tried them many times... can't get them to complete.
MacOS 64-bit GW client
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Just tried 3 times in a row - stomp on essences, complete trial, blow horn to call out boss, defeat boss.
No achievement.
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I can't make any of these either. It always requires 250 of each - mordrem or putrid, Lion's Arch or Royal Terrace
MacOS 64-bit GW client
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I can't make any of these either. It always requires 250 of each - mordrem or putrid, Lion's Arch or Royal Terrace
MacOS 64-bit GW client
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Me too. Updated and now can't log in.
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I may be able to reproduce a crash I've been having since the update today:
Every time I use the Earthshaker mining tool twice in a row in Salma it crashes the second time.
(Note that it crashes a lot - this one seems to be reproducible though.)
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Me too. Unplayable.
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Just another "me too". On a (higher-end) macOS machine.
Can't see the symbols.
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I recently updated from macOS 10.12 to macOS 10.14 Mojave on an iMac.
Since then I've been having problems with GW2. It feels like a networking issue: sometimes fails to connect to login server the first time, hitching when running/looking around, slow loading of maps, slow access to the store, etc..
* I don't seem to be having problems with other applications.
* I turned my graphics settings all the way down and it's still a problem.
* I've checked my network speeds and they are all good.
Anyone have any ideas on how to troubleshoot this?
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Haven't had a chance to try it yet, but the release notes say:
> Fixed an issue in which players could get stuck on the final stage of "The Charge" chapter's boss fight.
Fingers crossed.
**Edit:** Success! It's still a dumb fight, but it worked for me this time.
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@"Yseron.8613" I too come from a background where UX is critical. I moved from that to a game company at one point and unfortunately the prevailing attitude was "good enough". I'm now back in a field where lives depend on it, so I'm in the headspace that I call out problems as I see them regardless of the software or size of the problem :-)
[100% Unofficial] How to play GW2 on Mac OS after the Mac client is gone
in Account & Technical Support
Posted
I wrote the PlayOnMac description - this is a small update FWIW.
I had better luck with it when I updated WINE to version 6.0.
Because the latest version of PlayOnMac (4.4.2) won't run on my machine (macOS 10.14.6), I stuck with 4.4.1. Unfortunately this means that it can't download anything (such as the other WINE versions). To get around it, I went [here](https://www.playonmac.com/wine/binaries/phoenicis/upstream-darwin-amd64/), downloaded the most recent WINE (version 6.0 called _PlayOnLinux-wine-6.0-upstream-darwin-amd64.tar_), and decompressed it into _/Users/[account name]/Library/PlayOnMac/wine/darwin-amd64/_. (Aside: I don't know why the tar files are called PlayOnLinux-* - they actually contain macOS dylibs.)
WINE 6.0 then shows up as an option in PlayOnMac. Using this seems to help a bit, but performance is still not awesome.