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Nezuralli.2794

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  1. This got some attention last night, although I was hoping to spark some talk about possible balance changes not "who says and does what". The 10x less damage stat is from a comment from Anet that less experienced players do 10 times less damage than experienced ones. Which explains a lot when you do regular training runs like I do. In an ideal world I would stick every one of those training players on Valkyrie Reaper because it's easy to play with high health and does high damage by auto attacking in shroud. Of course that's not meta and it shouldn't be, but I'd like to see other options like it for the other classes you know? That's what I would hope the conversion traits are used for. Sorry if that message got lost in the rambling. I posted this on reddit and got loads of mis-understanding so I clearly need to learn to write better.
  2. I'm not a new player, I spend more time in that build editor than I do playing the game. But that's terrible advice for a new player. They don't know what they don't know and so can't look for it just by browsing the wiki. The game should do the bare minimum to teach players and ease them into it.
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