Jump to content
  • Sign Up

Aeon.4583

Members
  • Posts

    361
  • Joined

  • Last visited

Aeon.4583's Achievements

Newbie

Newbie (1/14)

  1. **-Ability to disable cosmetic effects of Legendary Trinkets** Backpacks have that checkbox option to disable it's model and cosmetic effect, why other items in same panel doesn't have it? **- Hotkey to show\hide Helmet** We can use checkbox to show\hide Helmet skins on our characters, but for that we need to open character window and uncheck it, hotkeys will be easier to perform helmet removal. But even more interesting will be to add setting similar to GW1 together with hide\show hotkey. For Example, it can be setting in options like: _Hide Helmet SKin: Never In Non-Contested Zones ( Capital Cities, Sanctuaries, etc ) Always_ This setting will work only if Helmet's skin checkbox is set in character's sheet. **-Item information of how many units of same item we have in inventory** When we hover over an item in loot scroll section, we are able to see how many of that item we have in bank and storage. Elder wood, Mithril, Iron Ore, etc. But we unable to see how many of it we have in bags of current character.
  2. Please add more Equipment templates to 8 or 12. 6 simply not enough. Also consider to separate Weapons into independent templates. Equipment templates will hold Armor + Runes, Weapon Templates will hold Weapons + Sigils. Both Template version can be activated independently. For a long time i have big problems with Thief. With all possible weapon variations, sigil variations and specializations i have no choice but abandon certain specs+weapon+sigil combos, because of templates it is not easy anymore to equip\switch weapons from inventory.
  3. Allow us to use Legendary Weapons in both Weapon Sets. Example: I have Thief with Weapon variation Dagger\Pistol Pistol\Pistol to get that combo without adding 3rd pistol i use Dagger\None Pistol\Pistol. My both pistol are Legendary weapons. But because i have Dagger\None, it denies me ability to use sigil in off hand. I can add 3rd ascended Pistol, but in this case in other template i have Dagger\Dagger both of Legendary quality too. I won't be able to re-use infusion and sigil into Ascended Pistol from Legendary Dagger ( they will stay in ascended ).
  4. Ok, but will there be punish system for false advertising too? It is not everyday thing, but it still happens. Player joins party with T4 daily + Rec description, but this party already did two T4s. Player leave, because he\she looking for full T4 run. Why this should be punished? In the end player who leave party in half way throught T4 daily, possibly been victim to false advertising, and leaving group half way it's just a means to complete missing T4s.
  5. Pretty sure that no one looks this Discussion for potential QoL suggestions, but last try. Make it so if player left-clicks in empty space while having a target in focus, that left-click will not remove the focused target, unless ofcourse that left-click points on another target. Left-Click is used in this game to change camera angle. But also that camera angle change makes you lose target when you unclick the button. Also, please add hotkey for show\hide helm.
  6. Shattered Observatory should be and must be end-fractal in every tier, because it is final conclusion of why fractals even happens and why Dessa tries to fix so called Instabilities. Sunqua Peak's end boss reminds me more of Twilight Oasis, with all this AOE mess all around ( i can only imagine what it will be to play TO on level 100 ). But problem is Twilight Oasis is in lower tier, and Sunqua Peak should be aswell in lower tier rather than level 100. I honestly think it was designed to be in lower tier, and it was just a last moment decision to put it in level 100.
×
×
  • Create New...