> @"Hypnowulf.7403" said:
> There's a solution I can see (I like solutions), and that's to compile Wine64 for Intel architecture under Rosetta, and then to run Guild Wars 2 via Wine via Rosetta. If Apple's Silicon is as good as they say, it shouldn't struggle too much. I'm not being ironic or sarcastic there. This should actually be a viable solution if the chip can pump out enough performance.
>
> A lot of the legwork has been done getting Wine to run on Catalina by stripping out the 32-bit elements. This means you won't be able to run 32-bit apps, but thankfully GW2 has a 64-bit downloader, launcher, and client. So that's a non-issue. I imagine that anything that can be compiled for Intel Catalina can be compiled with Rosetta, yes?
>
> This is what I've managed to piece together after some cursory looking around.
>
> For those who're already on Intel Macs and don't plan to upgrade soon, I'd recommend running Guild Wars 2 via Wine. It'd be a bit of a fiddle to setup but the performance should be alright there, too. I believe DXVK support is coming along nicely too, so that makes the situation even better.
>
> What I will recommend is downloading the entire client first. The performance can be terrible if you don't do that, just as a warning. It's not guaranteed to be terrible, perhaps especially if you have a high-end SSD, but it is... likely.
>
> I don't own a Mac, mind you. I just like researching things.
>
Ummm, codeweavers sells an ARM and x64 versions of wine and it should work better than the Cider Anet uses.
https://www.codeweavers.com/blog/jwhite/2020/11/18/okay-im-on-the-bandwagon-apple-silicon-is-officially-cool
>
> > @"loseridoit.2756" said:
> > Linux players probably have a better GW2 experience than many Windows players.
>
> Just wanted to add... Yes. This is actually true. Guild Wars 2 runs better on my Linux partition than on my Windows one. It loads faster, it has less frame dips in crowded areas... It's weird. I can only guess it's down to Gallium9, but I dunno!
Not weird. Linux has better filesystem performance which allows better loading time. The Linux ecosystem have a driver development cycle more suited for MMORPG. Linux community cares more about correctness over performance. This preference avoid the terrible driver competition in the Windows ecosystem which leads to more bugs and a worse experience. As a side benefit, the performance improvements regress less and you have less FPS dips.