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LordMorgul.9845

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  1. > @"maddoctor.2738" said: > > @"LordMorgul.9845" said: > > > @"maddoctor.2738" said: > > > > @"LordMorgul.9845" said: > > > > i want to remeber you all that les than 20% of player base do this content and there is people that don't do this content becouse of toxic elitism and play by d1 > > > > > > If we take a look at the easier Strike Missions we can see that 20% of the playerbase (at best) does those too. If ~20% runs Raids, as you say, and 20% runs the easiest Strike Missions, we can easily conclude what any kind of new tier or mode, will be played by less than 1% of the playerbase. Is it a worthy investment for such a low number? > > > > becouse this is the same of raid they putted strike to make pp learn raids but some strike like boneskinner and whisper for some are really hard, and they struggle just to dodge for boneskinner or avoid chains... so they do the easyest like kodan ecc and ignore the others, and the actual way to do strike is speedrun like raids and in lfg u can see pp asking for LI kp so they are treathed like raids by most, so those content need to be fixed too if u want pp doing them or change the pov of who make those contents, they tried on the last 2 strikes but pp feel those "too long do to" so the argument its like a uroboro > > Read what I posted. I'm talking about the Icebrood Construct, not Boneskinner or Whisper. The Shiverpeak Pass strike mission doesn't really have better completion rates than the others. It's a simple subtraction, players finishing Shiverpeak Pass minus players finishing Boneskinner or Whisper of Jormag, that's the amount of players interested in "Easy" instanced content. And that numbers isn't exactly sky high, I'm willing to bet it's far lower than the number of players beating Boneskinner or Whisper of Jormag. i tink to see real data about content played will be interesting, but i think this is because shiver does have a good loot so in lesser worty to do than the kodan one pp do strike mostly for farming map currency and convert them the shiver one is not related to bjora so no efforts to do that for currency, but if u take the kodan is easy and pay so pp do that, the content can be ejoinable but it need to have some effort for doing it, its like story beutyfull and i love to play but they don't pay so pp don't do those more than once
  2. AND BTW just remenber the Snowblind Fractal was nerfed beocuse pp can lit some fire -.- so i want also to know when dark souls striked on the game? as i see reworked fractal more in line whit old snowblind than the nerfed one.... or instability like birds and others putted removed ecc i tink there is no proper line on the content difficulty and this the whole game from dungeon to raids, like u go chill dg until arah, fractals just watch the sunqua and other frac at t1 yolo pp dying a lot, but also skyss no more fuctional like stability that is the name itself does work on the bridge of spiders in deldrimor fractals and does worh in siren reef boat too XD so plese have brain making contents -.-
  3. > @"Icetea.3204" said: > > @"LordMorgul.9845" said: > > 2 - fix damage system to avoid rotation > > > > did u see some classes actual rotation? let's talk about u got the "starting" and the "loop" some build have more than 30 skill memory passages do to correctly to maximize the damages and some of u tink this is good... also let's see damage they do : capped all to max 35 k more or less, so why some pp do 65 70 k? those pp are using external programs like macro and other hacks, but is pve content so devs does matter so much than pvp contents, but yes pp hack on pve a lot and i recently have gotted prof of that so being insulted for my damage by a hack pp is really unfair and unworty and if some dev wanna have a talk about i am here > > I don't think you know how damage works. First of all, benchmarks are not capped at 35k. There are quite a few builds thar are above that point. > Let me tell you how some people reach 70k DPS. In you have Potions, slaying sigils, not sigils, slaying potions and the exposed debuff on an enemy once it's breakbar is broken. Pair that with really short phases and you get insane dps. Slaying potions and sigils don't work in Raids, however some bosses can be phased really quick and some literally take 36% more damage from power. > You can't just look at the numbers in a vacuum and acuse players that actually know their class that they are hacking and cheating. If you want to have a discussion that low you probably shouldn't have started a forum thread. > > > 9 - (yes a new point) kill the sellers > > this is for the pp that just does want to change raids, i know that is pov, but it feel strange that every time someone wanna argue about, a lot off pp just come in force to preserve the actual state, making raid easy in the ways we talked just goes against one kind of raiders: the SELLERS those pp does want change in the actual state becouse they make profit of that, they selling runs for a lot of gold, and making raids easy will ruin their scamming game so don't trust the words of pp like that they do in theyr greedy interest. > > Its not a scam tho. You aren't forced at gunpoint to use the service and every sell guild that wants to keep selling will do the content you are paying them to do for you. :D ", a lot off pp just come in force to preserve the actual state, " 70k is COSTANT ? i can reach those damage on open and then i low to a solid 25k costant as guardian but some other classes whit more complex rotation makin 70 K COSTANT in not static bosses?? they cheat for sure and remeber i can proof that and how it is diffuse in some speedrun cm and raids but it is also very noticiabile if some put little efforts like i have done
  4. > @"maddoctor.2738" said: > > @"LordMorgul.9845" said: > > i want to remeber you all that les than 20% of player base do this content and there is people that don't do this content becouse of toxic elitism and play by d1 > > If we take a look at the easier Strike Missions we can see that 20% of the playerbase (at best) does those too. If ~20% runs Raids, as you say, and 20% runs the easiest Strike Missions, we can easily conclude what any kind of new tier or mode, will be played by less than 1% of the playerbase. Is it a worthy investment for such a low number? becouse this is the same of raid they putted strike to make pp learn raids but some strike like boneskinner and whisper for some are really hard, and they struggle just to dodge for boneskinner or avoid chains... so they do the easyest like kodan ecc and ignore the others, and the actual way to do strike is speedrun like raids and in lfg u can see pp asking for LI kp so they are treathed like raids by most, so those content need to be fixed too if u want pp doing them or change the pov of who make those contents, they tried on the last 2 strikes but pp feel those "too long do to" so the argument its like a uroboro
  5. hahah very fun how pp have response on my points... basically most of you don't agree on any point and does make any real propose to make the content ejoinable by more people, and i want to remeber you all that les than 20% of player base do this content and there is people that don't do this content becouse of toxic elitism and play by d1; some people struggle on ROTATION or better to MAKE A PROPER DAMAGE to what? SKYP MECH becouse, ok the easy way make a lot of damage and skyp all,but this is just ONE WAY to do and is the SPEEDRUNNER way, so for sure not the medium player objective that is to at least CLEAR the content, so ill help more your brains explaining why i chose those 8 points: 1- no time why? more relaxed run no need of rush on damage or ranting pp just chill as they want doing mech correctly and goin on goal, maybe whit kight stat or whatever they like 2 - fix damage system to avoid rotation did u see some classes actual rotation? let's talk about u got the "starting" and the "loop" some build have more than 30 skill memory passages do to correctly to maximize the damages and some of u tink this is good... also let's see damage they do : capped all to max 35 k more or less, so why some pp do 65 70 k? those pp are using external programs like macro and other hacks, but is pve content so devs does matter so much than pvp contents, but yes pp hack on pve a lot and i recently have gotted prof of that so being insulted for my damage by a hack pp is really unfair and unworty and if some dev wanna have a talk about i am here 3 - tiers in fractals tiers helped pp to learn the content that is appurate, pp coming from pvp bursting theyr AR and coming to t4 will be kikked in 0 seconds becouse they don't know the mecs and are permadeath, so lover raid tiers will help pp, also becosue a lot of pp and this is appurate : DOES STUDY BOSSES just come in and said? what i need to do? so instead of wasting time on useless train whit pp that is not ready to do this content becouse of theyr laziness, just face them mechs like on fractals whit a curve of learning. 4 - story mode pov is same way of tiers just a easy mode to make pp do theyr AC and enjoy the content 5- anet guide to raid so here some of you have responded " there are guides online" or more basically "watch the internet" poor minded response, and this is why: all guides are for speedrunner, so it's easy to understend that pp that can't do proper damage if use a speedrunner setted guide will fail the raid, so i don't think this were the focus that devs that created the content haved, they put MECHs to do, to goin at the end of the boss, so i want to say how devs have immagined the fight and how they tinked to have it bein done whit all the mechs they putted. i know the easy way is do a lot damage = less mech and this is obvius but there were other ways to do like heal one tanky one ecc modes to finish raid not so common becouse "out of meta" and if u want to go "out of meta" to end the content, most pp rant about and u get insulted or needto leave the content and is not fair or good in a community, so a dev guide will be more helpfull for newbie than a speedrun one. 6 - Make legy weapon and armor more powerfull or make stat encreased on mastery base like 1% = 1 mastery mastery 1% damage it meas the actual mastery as pp said are not really "whorty" or "usefull" so if the actual mastery gives u some increase on stats like 1% of someting (i know is alot maybe real will be 0,2% ) they can make some content easyr that's for the things we already argued in response for someone obiuvsly is the learned mastery not all XD, for the legy the question is the same u spent a lot of time for what? and remenber raid is related to LEGY ARMOR AND TRINKETS so people wanna do for those and easy gold, legy are practical yes but are mostly usueless a little increase on stats can make more pp interested on the content also by now make ascendent gear is easy so making a legy is just for practicity... make them whort more the efforts. 7 - cm still activable on choice cm are the most precius elitist content and speedrunner final objective so this poit is for that pp, i know they don't love nerfed raids or things to make them easy for others (best kind of PP), i don't have maked a clear point here my foult but now ill explain my idea about: cm can be activated in 2 ways 1 by personal player, like more damage some other stuff to do ecc. and this guy will receive something in retourn like double gold or other; but having the guy in single cm how this influence the other raiders? simple the boss do less damage to them as the CM guy/s do theyr stuff. 2 full party cm all party will get the extra reward not like now that cm's is only 1 time effort. 8 - for speed clear run and elitis made some record table so they proper enjoy theyrself whit weakly reward for the first 5 team some like "clear time" "damage dealt" or someting like that i know there are external statistic about this but why don't have it in THE GAME like the pvp tables or wvw tables a RAID tables will be great 9 - (yes a new point) kill the sellers this is for the pp that just does want to change raids, i know that is pov, but it feel strange that every time someone wanna argue about, a lot off pp just come in force to preserve the actual state, making raid easy in the ways we talked just goes against one kind of raiders: the SELLERS those pp does want change in the actual state becouse they make profit of that, they selling runs for a lot of gold, and making raids easy will ruin their scamming game so don't trust the words of pp like that they do in theyr greedy interest. and please be propositive not only critics (and yes sorry for my grammar XD)
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