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Dondarrion.2748

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  1. > @"Samug.6512" said: > communication? you guys ~~still ~~ do that? Fixed it for you ;)
  2. It's my main MMO, but I take breaks whenever I feel like it and play _other_ games on the side, even MMOs. But only GW2 has me coming back and enjoying it every time. Other MMOs seldom hold my attention as much as GW2 when I return. Might be back to try a new feature or such, but then rest of the MMO loses its appeal and I'm back to GW2 again. Kind of nice how this is with GW2, but at the same time I'm a bit disappointed GW2 sends me on these breaks.
  3. > @"lare.5129" said: > > @"Dondarrion.2748" said: > > The god awful grindy collections they started adding with stormcaller weapons, dragon slayer, etc that cost so much to craft aren't everyone's idea of fun. I am playing and wrapping up collections these days, but less expensive collections, but I hope Anet have something else in mind than these minimal DRMs as content to keep us busy until EoD. > So by achiv we see that 2 more DRM come, so I hope few more more expensive collection can come also .. So we have that to do till 2022 > Also don't forget black lion weapons collection, 2 more come at feb 23 .. oh .. it not easy to complete it also .. Probably a few more colours they can add to the dragon slayer collections in addition to azure, crimson, we should have enough grind for years xD
  4. > @"lare.5129" said: > now we have drm, so we need at fisrt close current azure and grimson collections, this is 2*16*5*10 Prismaticite Crystal > this is 16000 Prismaticite Crystals fro last to collections .. also 16*2*2 to buy recipe > total sum 1664 Prismaticite Crystals! WE have content for long time. And say, where is EoD, till not done this collecton is wrong way > > Also don't forget Volcanic Stormcaller Armaments Collector - current price 2553 gold. > So time to play and get fun :+1: The god awful grindy collections they started adding with stormcaller weapons, dragon slayer, etc that cost so much to craft aren't everyone's idea of fun. I am playing and wrapping up collections these days, but less expensive collections, but I hope Anet have something else in mind than these minimal DRMs as content to keep us busy until EoD.
  5. Such necro'ing of a thread, I doubt the OP is with us any longer (in the game, that is)
  6. > @"Adzekul.3104" said: > Is this for real or some sick joke? There are no new DRMs and no patch today (unless it is late ... maybe?!) and no new "community event" for this week? > > I am not cool with the dead game memes, but this feels like the game is being abandoned. Well, you know they are working on End of Dragons xpac so the game is far from abandoned. But yeah, this weak LS update needed a weekly update to missions or community event or some such to improve on this first week's weak effort.
  7. Anet: Here are the rewards you will get if you do NN amount of missions to help mobilize! Player: But it's boring... but I guess I can play them to get my rewards. Anet: Oh, but it's a community effort, you all have to grind these boring missions to achieve all the rewards. Player: ... So even if I convince myself to go through this, it won't be enough because I must rely on a lot of other players to also go against their own good judgment and play this boring content?! Completely failed on this one, Anet. Maybe it wouldn't be so bad if the 3 missions were varied and good, but they're all boring rinse and repeat spanking of various destroyer tanks/sponges, and occasionally a respawn race as the only way you manage to halt progress in the mission is by popping a fissure amidst a barrage of meteors and projectile-launching destroyer fiends... I think perma-evade thieves are the only ones who can avoid all the damage you choose to dish out.
  8. > @"Svennis.3852" said: > > @"Dondarrion.2748" said: > > > @"Manasa Devi.7958" said: > > > What do I think? It's all a bit boring, just those 3 near identical missions. I won't be contributing much to advance the progress bar. Here's hoping the next few weeks will be adding some more interesting and substantial stuff. > > > > But this was it though, wasn't it? Next up now will be Wintersday in December and next part of Champions isn't coming until January? > > It has been stated by the devs they will add more content between the ‘chapters’ of Champions. So we should get more additions and updates to this story content between now and Chapter 2 in January. It probably won’t be anything MAJOR, but they’re doing a steady/staggered release of content for Champions. Ah, that's good to know. If that includes the 7 remaining DRMs then hopefully they can fix those before they release those, because this first batch of three really did not impress.
  9. > @"Manasa Devi.7958" said: > What do I think? It's all a bit boring, just those 3 near identical missions. I won't be contributing much to advance the progress bar. Here's hoping the next few weeks will be adding some more interesting and substantial stuff. But this was it though, wasn't it? Next up now will be Wintersday in December and next part of Champions isn't coming until January?
  10. Story ok, but the missions are terrible. Whereas before we've had map-wide metas that have been cornerstone to Guild Wars 2 nature with big fights, now we're being split into small units of 5 players, and in the public instance you're not even grouped up so lacking that dynamic. And the private squad... well, fix the LFG for starters... The "Champions" section under LS: Icebrood Saga a "Squad" type so if you try to make a Party there for DRMs (because obviously, why else would you group up for Champions seeing as there's no story instance nor new map to join each other in??) then you get a squad and you cannot enter the private instance mode of the DRM. So after a while you manage to put your group together (hint: Central Tyria - Parties) and then you enter these bland missions that a) isn't fun, takes too long and feel unrewarding b) aren't fun because you repeatedly punch a sponge for ages only to whittle away its HP, only to be swarmed by trash mobs when you've in addition got a barrage of nukes/meteors, stuff erupting from fissures plus the winged destroyers who carpet-bomb the area. Maybe it's a scaling issue but when these are intermission phases to a boss fight who hardly takes dmg, well... c) just makes me shudder if this is what we're getting moving forward, circling back to the opening argument of being stuck into 5-man instances with no sense of party... token collection hysteria from rinse & repeat 3 more or less identical missions that more or less make me want just shut down the game and watch a wall instead. And the new masteries are time-gated behind some sort of mechanism - to do with the community-wide achievement? Or is it just time-based? Or is it based on completing the achievements of the DRM CMs? Which of course would be silly, because then we're back to arguments a - c as to why I'm not about to play those again right now.
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