> @"Touchme.1097" said:
> Dear Anet,
> I am pointing you in the direction of a change into how leveling currently works when interacting with POI, vistas, doing hearts, discovering maps and killing monsters.
> I find it very annoying when leveling up with friends to slow myself down to let them catch up with me because I am a very fast paced player and I get things done quick.
> Can you change the way players experience leveling by sharing the contribution in a map when they are both on the same instance of the same map?
> This way leveling with friends would feel much more enjoyable and less frustrating and selfish as it is now. At the moment every contribution to map and hearts is totally individual even when partying with friends and it doesn't feel right to me.
> Regards
So your idea of making the leveling *less* antisocial and selfish is by allowing you to, by your entire self, run around the map in your mount grabbing every map discovery possible while your friends earn XP from that. I don't think you know the meaning of the words you are using. Or how such a change wouldn't be mindlessly boring to anyone partying up with you. I can agree that heart contribution should be shared between party members but anything else is just you WANTING to be selfish and antisocial because you can't be bothered to play with your friends on their level.