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Head Kracker.4790

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Posts posted by Head Kracker.4790

  1. > @"Paradoxoglanis.1904" said:

    > This is the consequence of having Living World with poor replayability. Unfortunately its unlikely they will make any changes to old maps and currencies. Even when everyone was farming ore, it was a long tedious grind.

     

    Actually the map had great replayability but then they stopped the Istan farm so that you can only open a limited amount of chests per day, which in itself cut down on the total amount of ore you are able to farm. With no popular meta drawing people to the map it made trying for the collections pretty awful. Admittedly this also stopped making people richer to get the good things and so here we are today.

  2. I used to have a fairly solid but very scattered Pve build that tanked overworld decently but my biggest sticking point was the HP was at a undesirable at a 23000 ish. I went to metabattle and tried the [https://metabattle.com/wiki/Build:Warrior_-_Strength_Greatsword](https://metabattle.com/wiki/Build:Warrior_-_Strength_Greatsword) and used the Marauder variant for more crit and HP, but while its very good I'm having stand up and fight issues because of a loss of toughness.

     

    Now I know toughness as a stat is kind of a double bladed weapon since it invites aggro to those that have it more so than just plain power builds do. But I'm really considering [Runes of the scrapper](https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Scrapper) plus [pepper](https://wiki.guildwars2.com/wiki/Peppercorn-Crusted_Sous-Vide_Steak) . I understand that between the two I should have a -17% damage mitigation in melee plus the two to three percent that the 100 toughness will add. I was wondering if there were any others ways I could stack to get more resistance without going overboard on toughness. Heck I really don't want to go over the 100 that trooper has added if I possibly can.

  3. > @"Zalani.9827" said:

    > > @"Xenon.4537" said:

    > > I took this screen shot earlier today

    > > test

    > >

    > > And this one just now. Notice the chestpiece is just gone. Supply isn't exactly very high.

    > > test

    > >

    > > And just for kicks I looked up that charr helmet that's also pure RNG.

    > > test

    > >

    > > I'm worried that the raven armor is going to look like this in 2 or 4 months.

    > Same, I was so excited about finally getting this armour in game too as I’ve been asking since I saw it in 2012.

    >

    > Really disappointed with how it’s aquired so far. Only have managed to get the pants since release because Sanctifier is buggy and I don’t have the gold to to buy everything else for Boreal(or even that tp price Jesus)

    >

     

    This is probably going to be cheaper long run, if for no other reason that's it is not locked behind a very annoying jumping puzzle. Between the daily chances and event completion its not going to be as rare as a once a day loot chest at the back end of a easy to screw up JP.

  4. My issue with it would be unlimited guild commendations. If it capped at 5 to 8 a week then Id say yes. The current way to earn them is by actual participation in guild events. Admittedly a lot of that participation is go hunt this one dude or go to this spot and press f if your doing the very very easy ones regardless of tier, but you still have to do something where as with conversion you just have to salvage a blue that you basically got for free. And with even causal playing I can get ALOT of blues.

  5. This is one of those technically could be or isn't a bug but both the long bow and short bow do compared to the others in the previous weapon skins.

     

    The bug is that the ends of the short and long bow have a difference in the length and positioning of certain elements on the end on the exotic vs ascended. Oddly enough when I went through the other skins none of the other weapons actually showed any particular base weapon differences as badly as the long and short bows did, or at all really, other than the basic graphical cleanup representing the old vs new.

     

    Its a minor difference, but you can tell when you toggle between the skins in weapon only preview mode. Admittedly this could have came about from the adding of the ascended effects and the light channels needed to add the glow patterns. I just figured I would point this out so the art team could be aware of it.

  6. I would like to suggest a Infusion preview NPC if it would be possible to have one. Things like winters gift and the nightfury are preview able from the wardrobe, but none of the others can be previewed. It would be nice to see what the effect is going to do to my armor and if the colors will clash with the choices. I don't believe you have in game codes that allow you to see what a cosmetic infusion does in the preview screen. This could also show to other and newer players what to look for if they decided to hunt or purchase said cosmetic items.

  7. > @"AliamRationem.5172" said:

    > > @"Dante.1763" said:

    > > > @"Ayakaru.6583" said:

    > > > Should we tell OP about kralkatite ore?

    > > >

    > > > One thing i usually do is, park all my alts at the easiest heart, and quickly repeat it ~10 times.

    > > > It's mindnumbing, but usually beats the 'proper' way. Some hearts even have a ridiculously trick to them

    > >

    > > I feel like im gonna have an easy time whenever i decide to do that collection. Ive never ever bought anything with Kralk orr, and ive just been hoarding any i get from the daily BLC delivery..

    >

    > If I am reading correctly each weapon skin requires 500 kralkatite? So, EIGHT THOUSAND kralkatite ore to do this collection? I'm sorry, but that seems absolutely insane to me.

     

    Its not as bad as it can be, in that each heart vender gives 25 when you buy the bundle which equals about 75 ore a day, and the bajora marches conversion is 25 to 25+karma and I can get about 75 to 90 ice from just going around the map noding so minimum a month or two if you really hammer and tongs it. Admittedly it still sucks that you cant go to the map itself and just farm nodes easy for it, and that before bajora it wasn't NEARLY as fast.

  8. Do:

    make a new map

    explore areas that we used to have

    give elementalist shortbow or longbow if you do specializations

    Give mesmers rifle

    thieves Greatsword

    fix leather acquisition

     

     

    Don't:

    make multilayer maps like draconis mons/tangled depths/verdant brink. Even with the way you post released cleaned them they are the biggest PIA maps to actually get around. 3 layers not 4 if done well.

     

    make a map currency that cant be broken down. I get that we wont get unstable or volatile magic because dragons, but even doing 50 karma per drop would be better than a immovable part of ice later on.

     

    nerf a leather farm you actually create. Lake Doric is sad in how not many people play on a actually designed leather farm map

     

    make another Suns Refuge. Story wise Suns refuge is good since it had many collections in it and was reasonably a place to go....afterwards it really is a waste of space even after skyscale, elegy ,requiem acquisition

     

    Make another map currency like brandstone. Yes you can acquire kralkatite from hearts daily, at about 75 from the hearts a day but total for the first collection you need 8190 to get a full set of weapons

     

  9. > @"Kaltyn of Torbins Deep.2946" said:

    > Also, you can consume the brandstone for volatile magic that you can then spend at the VM vendors. Now if anet would give us a consume option with the season 5 junk...

     

    Your not wrong, but the output of doing so is like collecting volatile magic in the overworld. Each Ore only gives 3 to 5 magic unlike other season 4 mats that when consumed are 15 to 25.

  10. Yes you need to go into the Path of fire zones and unlock mounts first [https://wiki.guildwars2.com/wiki/Mount](https://wiki.guildwars2.com/wiki/Mount)

     

    The 400 gems part is the price for the mount **skin** . Most mount packages in the 400 for 1, 5 for 1800, and 15 for/5100 gems are random unlocks of the skins in that pack. So for most mount skins packages you usually get 15 different skins. So if you purchase the 15 for 5100 you will get all the skins since the mount unlocks from that package do not repeat. [https://wiki.guildwars2.com/wiki/Mount_license](https://wiki.guildwars2.com/wiki/Mount_license)

     

    You usually can purchase a specific mount skin if you want but the price is usually 1200 gems.

     

     

  11. > @"Cronospere.8143" said:

    > Why do people always want everything on first day of release.

    > Some things you need to work for.

    > 500 gems is perfectly fine.

    > 10 commendations also.

    > I dont see any problems..

     

    My biggest thing is its never 500 gems that's the issue its the 300 other gems from the 10 bucks that usually need offset by another 10 bucks to purchase another item then the off set from that. Its a endless cycle unless you can convert enough gold which lots of players tend not to since conversion is pretty bad for gold gem parity.

    On the commendations, your really willing to pay more for less? All the other guild back parts actually come with actual stats with their skin, the guild cape does not and costs twice as much.

  12. > @"Swagger.1459" said:

    > > @"Head Kracker.4790" said:

    > > > @"Swagger.1459" said:

    > > > > @"Head Kracker.4790" said:

    > > > > > @"Swagger.1459" said:

    > > > > > But don't you love the fact that you aren't charged a monthly user fee? And don't you love that fact that "this is a totally cosmetic skin" that you don't need to progress or compete in any part of the game? Also, don't you love that fact that you can exchange game gold for gems and get the cape for $0?

    > > > >

    > > > > Sure this game is free of a monthly sub, but its also my opinion that paying for a cosmetic item like this is worth a certain amount of my time and money on either side of the equation. There is also the fact that not everyone plays enough to convert enough gold to gems nor wishes to. It my opinion to have and to state on a message board so that the development team can have feedback from my perspective.

    > > > >

    > > >

    > > > Sure, that’s fine, but from their perspective, they don’t change you a monthly user free, they give players the option to exchange gold to gems to get nonessential items for free... but have to pay for future development, pay bills, pay employees, pay taxes, pay NCSoft... and a plethora of other things they have to pay for... while some players complain about nonessential items that may cost them $10 if they decided to fork over the cash, as opposed to exchanging gold for gems.

    > >

    > > So then let me turn this around on you, did you buy the cape from the gem store by converting gold to gems, or did you buy the cape on the gem store by using a real money? Or did you buy the cape at all? Only one of these questions actually gave Arena Net money directly. I'm very curious to your answer.

    >

    > That has nothing to do with this thread, or my comments.

    >

    > You have issues with spending $10, then wait until you accumulate the gold to get it for free. Your problem will be resolved then.

     

    Actually it DOES have everything to do with this thread and your comments since you can vote to pay for a cosmetic item or not which is what this threads about. I did not pay with my money on either item because I did not find the worth to pay either amount for either item be it from conversion or by buying gems. Asking what you did in relation to what your replying to is only fair considering your opinions on the matter. I think this is the last response I'm going to give to you since it seems your just firing for effect, rather than openly contributing.

  13. > @"Swagger.1459" said:

    > > @"Head Kracker.4790" said:

    > > > @"Swagger.1459" said:

    > > > But don't you love the fact that you aren't charged a monthly user fee? And don't you love that fact that "this is a totally cosmetic skin" that you don't need to progress or compete in any part of the game? Also, don't you love that fact that you can exchange game gold for gems and get the cape for $0?

    > >

    > > Sure this game is free of a monthly sub, but its also my opinion that paying for a cosmetic item like this is worth a certain amount of my time and money on either side of the equation. There is also the fact that not everyone plays enough to convert enough gold to gems nor wishes to. It my opinion to have and to state on a message board so that the development team can have feedback from my perspective.

    > >

    >

    > Sure, that’s fine, but from their perspective, they don’t change you a monthly user free, they give players the option to exchange gold to gems to get nonessential items for free... but have to pay for future development, pay bills, pay employees, pay taxes, pay NCSoft... and a plethora of other things they have to pay for... while some players complain about nonessential items that may cost them $10 if they decided to fork over the cash, as opposed to exchanging gold for gems.

     

    So then let me turn this around on you, did you buy the cape from the gem store by converting gold to gems, or did you buy the cape on the gem store by using a real money? Or did you buy the cape at all? Only one of these questions actually gave Arena Net money directly. I'm very curious to your answer.

  14. > @"Swagger.1459" said:

    > But don't you love the fact that you aren't charged a monthly user fee? And don't you love that fact that "this is a totally cosmetic skin" that you don't need to progress or compete in any part of the game? Also, don't you love that fact that you can exchange game gold for gems and get the cape for $0?

     

    Sure this game is free of a monthly sub, but its also my opinion that paying for a cosmetic item like this is worth a certain amount of my time and money on either side of the equation. There is also the fact that not everyone plays enough to convert enough gold to gems nor wishes to. It my opinion to have and to state on a message board so that the development team can have feedback from my perspective.

     

  15. > @"Randulf.7614" said:

    > Their pricing is based on metrics and research of what customers actually pay. Apparently the higher value shifts just as well as lower priced ones, plus they take into account the gems-gold transfer.

    >

    > They also want you to buy over the 400 gem single purchase bracket. Which is sneaky, but about right for business practices in the modern world.

    >

    > Ultimately, it is 500 gems because they have information that says it will sell at that price really well. I can pretty much guarantee they are right

     

    understandable if meh in my mind

  16. I want to first go on record that as somebody who played superheros MMo's that I really appreciate the cape options that have came and will be coming. However I really dislike the cost for both options at this time.

     

    For the gem store one, I like that it is dyeable, I like the look, its a very nice cape. I personally believe it is 100 gems too much for a cosmetic item. I believe this about a lot of armor skins you put out. I certainly don't know how your in house game economists choose the gem price for items you put out, but if you had done a flat 400 I might also be inclined to purchase it and other skins. I mean if these were actual armor bits going 500 + on gems would make more sense but this is a totally cosmetic skin. The lowest amount of gems purchasable is 10 dollars . While I understand that your trying to encourage people to spend money so that you can create more content I think that your pricing is more self defeating in some ways.

     

    I personally feel id be more likely to blow cash if I'm getting 2 skins for 800 . This is my opinion though.

     

    Onto the Guild cape, this is where the real disappointment steps in. First off I don't mind that I have to pay for it, I do mind that its a half cape and 10 gold and 10 commendations. This feels sorta like a gouge to me especially when all the other guild backpieces are 5 gold and 5 commendations. This really doesn't feel like a 10 gold and 10 commendation skin. Again if it was like the other offered guild back parts that carried stats that might change my mind....but ten gold for a half cape skin alongside 10 commendations?

     

    For those that are about to say that 10 gold isn't much your quite correct, 5 days of dailies or just doing general events would snag enough gold within a week to afford that part. Its the 10 commendations to somebody in a small guild that's really my clincher price wise. If you have a fairly active and large guild that will do guild missions once a week you might be able in 2 or 3 weeks depending get the 10 necessary. But what about small guilds or guilds that have lost people and can maybe only get 1 or 2 commendations a week depending on how lucky the guild mission list is? That's a pretty long time to invest in a skin with so many other shiny things to get.

  17. > @"Cardolan.9123" said:

    > > @"Cardolan.9123" said:

    > > it

    > I mean "him"

    >

    >

     

    technically he didn't have a gender anymore since golem, so "it" is actually as appropriate as him in this instance if not a little demeaning depending on knowledge of the being and their prefrences.

  18. > @"IndigoSundown.5419" said:

    > > @"Head Kracker.4790" said:

    > > It is decently easy to collect gold if you know how and what to sell. My biggest complaint about this is always why in heavens name did they ask 250 gold for this mount? Yes some of the achieves are annoying but mostly in the doable category. Its just blatant gold sinks even disguised as smaller sinks that truly annoy me.

    >

    > Probably to sell PoF Ultimate Editions, with the 4K gems add-on. It worked, too, if the drastic increase in gems-for-gold rates is any indication.

     

    ergh, but nothing in the special editions really is worth spending that money for except the gems. The lily pass seems like a decent thing until you calc the conversion of what it would cost vs and the outfit is a outfit. If you don't totally love the look its pretty meaningless considering that armorwars is a thing. Most of the other things in the pack aren't really that valuable even from a digital perspective.

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