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Khailyn.6248

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Posts posted by Khailyn.6248

  1. My biggest gripe about BiP is its short radias for applying might to allies. Id like to see that increased. Otherwise with a condition transfer build it works well. (if the cooldown was a bit lower by a few seconds I wouldnt complain).

  2. I don't think having more than 5 guilds is a good idea and that it should stay as it is. Firstly because this prolly doesnt affect majority of players. Second, it would put more strain on the servers having to keep track of additional guilds rosters and activities per player. Third, doing so could easily cause a snowball effect. Where would the new cut off be? It's 5 now.. if it were bumped up to 7, how long before people ask for it to be 10, then 15, then 20 and completely defeating the purpose of being in a guild at all. Players complain as it is how with even 5 guild options that each individual guild doesnt get the representation/participation from members as it would like and adding more will only make that point worse. Point in short, AN has to draw a line somewhere.

  3. I'm planning on sticking with my Viper gear until i get used to the spec in pve better. Collecting Seraph insignias/inscriptions until expansion just in case the support side ends up being fun.

  4. Finished the leystone armor collection and maguuma map completions, farmed crystalline ore for future legendary weapons, working on crystalline for the rest of the specialization weapons, finishing up on druid backpack collection, farming jade shards for seraph insignias/inscriptions and making sure my alts have enough hero points to unlock the first 2 traits of the new elites to unlock the new weapon collections. So.. yea.. I've had plenty to do.

  5. I kind of like the new system for two reasons. It should save on inventory space and it reminds me of the old GW1 system where you had to identify gear using a kit to know what it is. In my eyes it doesnt add any additional RNG when ALL GEAR THAT DROPS is subject to RNG anyway. You kill an enemy it might drop loot, it might not. Is it a rare, masterwork etc. If its a plated weapon will it salvage into a plate.. RNG on top of RNG on top of RNG already exists. Lets give the new system a try and see how it turns out.

  6. Only image I dont recall seeing before is the revenant looking sylvari. The asura in cultural armor, charr scrapper and chronomancer are several years old. But concept art can be taken with a grain of salt. The sylvari could be an early concept spellbreaker that just happens to be wearing mistward armor for all we know. I do agree with it being a dagger based on how its held.

  7. > @pah.4931 said:

    > I think dev time would be better spent giving players tools to help inventory management (ideally not always tied to gem store purchases, though I'm sure the devs and their families have grown accustomed to eating and stuff).

    >

    > For example:

    >

    > * Quicker and easier TP selling would be nice.

    > * Extra loot when encumbered going into a piece of mail instead of languishing on the corpse / in the chest (nothing worse than inventory management in the middle of a fight!) -- if not the mail then somewhere else you can go to physically pick it up later (with limits on how much that can fit)

    > * Not a huge fan of boxes inside boxes...

     

    The bags within boxes within chests is ridiculous and just a lot of unnecessary clicking. I agree.

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