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Posts posted by draconicrose.6213
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Thanks for letting us know! The transparency is appreciated.
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Liked:
* Race with option for non-PoF players to rent a mount!
* New achievements in line with the Halloween changes
* New snowflakes!
* Changes to the JP!
Disliked:
* Snowflake exhange wasn't fair (though maybe balanced...). If I'd had the opportunity to salvage my snowflakes into the basic ones I'd have millions of the new snowflakes but I got barely enough for two snow diamonds instead. Not fun, I feel like I was punished.
* Toypocalypse still takes forever and continues to not be fun. It's always the same thing, for too long, and the rewards suck.
* Infinirarium is fun, but takes too long as well. No reason to do it more than once because the rewards suck.
* Too many RNG "rewards". Most of the unlockables this year came from some form of RNG or paid in the gem store or in PAID RNG BLC. -.- Add more rewards in like with Halloween with multiple minis, at least one outfit and recipes to unlock.
* We still have PWYL in Bell Choir. Ugh.
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I love my power core ranger, LB/GS, fite me.
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I do like underwater combat and want to see it improved. Mainly I just like exploring and having things to do underwater though, so I wouldn't be opposed to the land skills being used underwater.
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You seem to have a lot of hangups about something that is supposed to be for aesthetics. I know GW2 is an MMO but it's also an RPG. MMORPG. You're supposed to be roleplaying and sometimes that might be a guy (or a girl).
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I like reward tracks. I feel like they give me a reason to play WvW. I just want them to be a little shorter because it often feels like they drag out a lot.
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I like underwater combat. It was one of the things that sold this game for me! I could see them getting rid of underwater-only gear and skills, but I would much rather have an update to the underwater combat and underwater section designs. Orientation isn't too much of a problem in a well-designed "level". I think people don't spend enough time underwater to get used to the intricacies. That is definitely a gripe I have whenever I hop on an alt. I'm just not used to fighting underwater so I forget what skills do.
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I'd play it once in a while. I already only do it if I happen to be in Istan and have nothing better to do. I find Palawadan exhausting. It's way too long and way too fast paced. There are always mobs so it's constant combat. Nothing gives you a little time to slow down in the middle or something. I definitely can't bring myself to farm it, despite the rewards. In this aspect, I prefer the GH meta, since it's at least short.
I also find the mechanics somewhat meh and think it has too many mobs. The chests are too spread out, also. Ideally, you would have event -> reward -> event -> reward, etc, where event is fast fast fast action packed and the reward stage is chill looting. Currently the two phases blend into each other because tons of mobs swarm you. It'd be nice if once you liberate an area the number of mobs decreased greatly instead of being enough to swarm stragglers.
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I feel you, but daily rewards are there to incentivize people to...log in daily! :P The hope is that people will log in and get suckered into something else by map chat/guilds. A lot of GW2 is spontaneous and sudden group events.
As for you, specifically, maybe you don't play every day but you could log in every day? Leave your character parked near the Asura home instance (compact!) and once a day log in, gt your rewards, log back out. It'll take you like 10 mins and you won't be missing out on those sweet once a day quick rewards. :3
Merry Wintersday!
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Definitely having this issue as well. I've deleted local.dat, repaired the game, defragged the disk, updated graphics cards, reduced graphical settings. Nothing works! This definitely needs to be something that gets optimized on ANet's end. I wouldn't mind longer loading times if it meant I would load in to an actually loaded map.
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Just rotate the mounts through the gem store at a higher price (800 gems?). That way people can gamble and still get "value" (*throws up a little in mouth*) from the adoption licenses and people who want a few of the skins can just wait until they come around.
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As soon as I walked into LA and saw the strings of glowing jack-o-lanterns I knew I had to have some of those for my guild hall! But... disappointment! :anguished: Please ANet?
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My main is a female charr. I hate doing story on her because the female charr voice actress doesn't sound like a huge cat beast who will maul you. In fact, most female charr NPCs sound way better than the player character. The actress also sucks at conveying any kind of emotion in the dialogue and her roars are pitiful.
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I find this plus the random added buffs to be more of an annoyance than anything. I'm doing them for achievements and nothing else.
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There are plenty of clues of what you have to do and part of it IS wandering around aimlessly. Your character feels lost not knowing who they are.
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I like where the dailies are at. There's always three easy ones to do, usually 2 PVE ones and 1 quick in WvW. I don't even like WvW much but killing a sentry or taking a camp isn't hard. I love it when it's big spender and I use those days to build up my cultural armor collection.
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There's situations where being dismounted is very annoying, such as when talking to NPCs (simple dialogue) or viewing vistas. Things that are actual interactions such as gathering, buying and selling, opening chests, etc, should still dismount you.
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The respawn timer is murder, honestly. Nothing like having an epic fight with two vets and 3 normals every time I get dismounted, only for the same mobs to respawn before I even had time to catch my breath! Respawn timers definitely need to be toned down and, while they're at it, so does the number of veterans. I swear, Core and HoT did NOT have this many veterans. As for the aggro, I haven't noticed anything unusual about it but that might be my playstyle. I could get behind a shorter leashing distance though.
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Happened to me as well. I wasn't the instance owner.
Unreleased Hairstyles [merged]
in Guild Wars 2 Discussion
Posted
I don't understand the argument that they shouldn't release these because other races don't have as many hairstyle choices. These are already done. For other races, new hairstyles would have to be modelled and textured. It makes no sense not to release them just because other races don't have as many choices.