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Omernon.9762

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Everything posted by Omernon.9762

  1. > @"felix.2386" said: > sorry to bust your bubble but there's nothing creative about warrior lol. > warrior is so limited and so tunneled and forced, it's not unreal, in terms of creativity, warrior provides the least room for creativity, coming from a 2013 pvp war main who does esl > > also shoutbreaker gonna be replaced real soon In terms of build creativity - maybe you are right, but when it comes to in-fight creativity there are few classes that do it better. As a warrior you have plenty of tools at your disposal - from incredible mobility to trap-disarming with your GS3, huge amount of blocks/evades, quick endurance regen, incredible bait potential, great pressure, fast weapon swaps, very good condi-clear etc. However the moment you stop that pressure, the moment you stop moving you are pretty much dead. This can be said about every class, but it is especially true for a warrior that relies a lot on kiting the enemy and tricking them. That's why it is important to slow down a little bit; just enough to put a thought into every move and skill that you use, instead of panic-button mashing that will get you killed faster than any other class. Once you learn first how to properly react to every situation all your reactions will become instantious after some time of practice and then... you will be soloing current 2v2 mini-season almost without breaking a sweat. > @"Drunkstain.5639" said: > Hey all, just returned back to GW2 after many, many, many years away. Friends got me to play again. > > I am fully aware this is a learn to play issue as this is a high skill game. However, I am just getting trounced hard. I am following this currently: > > https://metabattle.com/wiki/Build:Warrior_-_Greataxe > > Ive heard some people talking about healbreakers and being support, I have absolutely zero interest in that playstyle. I like the small fights you know 1v1 2v2 type fights. Im not interested in ranked to much I am to terrible lol. I just want to be able to better hold my own. Is this build still up to date? I see a lot of people recommending rampage, perhaps Im using it wrong but it hasnt seemed to great to me? > > Any advice on build changes, or tips of the trade I would greatly appreciate! Thanks all I advise you to try this build: https://metabattle.com/wiki/Build:Spellbreaker_-_Strength_Dagger It's simple, it has amazing survivability (especially with Demolisher's Amulet) and boon-strip potential with dagger is just amazing in PvP. Read the tips listed in that link and follow this pattern if outnumbered (it's just one of many combos, there are almost infinite ways you can do this): 1. GS3 through enemies 2. Give them a second to react and then dodge roll through them so that Reckless Impact can be triggered for some extra might and endurance gain from MMR trait. 3. Hopefully you'll have enough Adrenaline to use Full Counter by now, depending on the situation you can wait a little for the enemies to use their more powerful abilits and CDs. Once FC hits targets and dazes them for a second, proceed with Hundred Blades or even auto-attacks to gain enough Adrenaline to use Arcing Slice. 4. By this time you should've regained all your endurance back thanks to Might Makes Right and Building Momentum traits. If things look bad you can always swap to Shield and block incoming attacks or move away with GS5 or Bull's Charge (safer) so that you can heal up with Mending (always cast Mending outside of melee range). Just by following these few steps correctly (don't forget to move and kite constantly!) you can have almost unending evasion, while executing powerful attacks when the opportunity arises. Use "Shake it Off!" only when severly hindered by condis (or use it for stun-break) and prioritise Mending (when damaged) and weapon swapping for your general condi clear. Bull's Charge is both offensive and defensive skill as it gives you full evasion while charging and if you land a knockdown just follow it with Frenzy + Hundred Blades + Arcing Slice + GS3 - if your opponent is out of defensive CDs this will pretty much execute him on the spot. Dagger3 (Disrupting Stab) is great when followed by Shield Bash and F1 (Breaching Strike), especially when enemy has lots of boons on them. It's even better if you have an ally that can follow up on this and keep bursting him/her down while the enemy is dazed. Dagger2 and Dagger F1 (Breaching Strike) are great for mobility, especially when combined with GS5, GS3 and Bull's Charge. Very few classes are capable to keep up with you, so if you feel that you are in a serious danger you can easily run away. And there is many, many more combos just for this build alone that I could talk about for the whole night, but I don't have that much time. Go out there and practice. Try not to panic, learn enemy moves and learn how to properly react to them. After some time you will become a real menance on the battlefield :) BTW I've always found Svarnir and Chieftain bosses in Heart of the Mists very good for practicing basic moves with warrior.
  2. It looks like a good 40-60% of PvP playerbase plays guards nowadays (core and DHs). It's not like they've suddenly become more enjoyable to play through some kind of mechanics rework, which didn't happen btw, but clearly this is the case of them being incredible easy for the power that they have. Now, before some neanderthal here says it's l2p issue and that the higher you get the less of them you see, which is true, I must remind you that no game, either competetive or PvE, should be balanced around top 100 players and the way they play, because sooner or later we will end up with the entire PvP population shrinking to that number if this continues to be. This has to change, people are tired of seeing guards every match and those that aren't are most likely playing one themselves. Personally, as a warrior main, I do really good against them, but they are the only class that requires me this level of baiting and dancing around their traps that it is really annoying to fight against. I prefer to fight any other class, even those that I'm at severe disadvantage against, than burnguards and spirit burn DHs, because of the amount of precaution it takes to fight them. I wish it was just as easy as using "shake it off" in the right moment like some here say.
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