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Can we see some upcoming balance notes?


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yeah here they are:

 

thief

vital shot base bleed to 3s from 4s

repeater initiative cost to 3 from 2

sneak attack base bleed to 4s from 5s

 

ranger

Druid celestial being talent also increases all outgoing healing by 10%

quick draw talent to 50% from 66%

 

warrior now has 25% bonus speed innate

 

mesmer damaging spells removed.

 

thats all for now, theyll maybe balance things a bit better before expac.

 

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> @"duster.7013" said:

> yeah here they are:

>

> thief

> vital shot base bleed to 3s from 4s

> repeater initiative cost to 3 from 2

> sneak attack base bleed to 4s from 5s

>

> ranger

> Druid celestial being talent also increases all outgoing healing by 10%

> quick draw talent to 50% from 66%

>

> warrior now has 25% bonus speed innate

>

> thats all for now, theyll maybe balance things a bit better before expac.

>

 

Thing is....when IS the expac??

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Balance is in a decent state for Conquest.

 

I expect the condi thief initial burst, and something for Malyx/Glint to get shaved.

 

Nothing much beyond that. Maybe some Mesmer buffs hopefully?

 

I just need Conquest to end. Can't stand this game mode after 8 years.

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