nala.9072 Posted July 15, 2020 Share Posted July 15, 2020 Has anyone tried Desert Empowerment trait in WvW? Description says number of allied targets 5 but when I use it it seems that it gives barriers to 2 ppl or sometimes 3. Haven't figured out why. Am I missing something again? Link to comment Share on other sites More sharing options...
Swan.9815 Posted July 15, 2020 Share Posted July 15, 2020 It's probably using the new shade skill target cap of 2 in WvW. Link to comment Share on other sites More sharing options...
nala.9072 Posted July 15, 2020 Author Share Posted July 15, 2020 > @"Swan.9815" said: > It's probably using the new shade skill target cap of 2 in WvW. But it shouldn't. The trait says 5 targets and I can see that sometimes barrier goes to more than 2 ppl. It is just never 5. Link to comment Share on other sites More sharing options...
Gryxis.6950 Posted July 16, 2020 Share Posted July 16, 2020 > @"nala.9072" said: > > @"Swan.9815" said: > > It's probably using the new shade skill target cap of 2 in WvW. > > But it shouldn't. The trait says 5 targets and I can see that sometimes barrier goes to more than 2 ppl. It is just never 5. when it's more than 2 people it must be people getting barrier from your shade + you instead of just the shade. Not totally sure tho Link to comment Share on other sites More sharing options...
KrHome.1920 Posted July 16, 2020 Share Posted July 16, 2020 > @"nala.9072" said: > But it shouldn't. The trait says 5 targets and I can see that sometimes barrier goes to more than 2 ppl. It is just never 5. What the tooltip says is irrelevant. If it says 5, then they just forgot to change it in the last patch. Tooltip changes do not happen automatically, when they change the functionality of a skill or trait. Everything has to be done manually. The game engine is trash. Scourge can officially hit 2 targets per shade and 2 for himself in wvw. End of story. Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted July 16, 2020 Share Posted July 16, 2020 > @"KrHome.1920" said: > > @"nala.9072" said: > > But it shouldn't. The trait says 5 targets and I can see that sometimes barrier goes to more than 2 ppl. It is just never 5. > What the tooltip says is irrelevant. If it says 5, then they just forgot to change it in the last patch. Tooltip changes do not happen automatically, when they change the functionality of a skill or trait. Everything has to be done manually. The game engine is trash. > > Scourge can officially hit 2 targets per shade and 2 for himself in wvw. End of story. > I have no idea why they don't just have tooltips set up to reference the value in the code. Damage, healing and boon/condition duration numbers update automatically, so it's not like those tooltips are static images. Link to comment Share on other sites More sharing options...
KrHome.1920 Posted July 16, 2020 Share Posted July 16, 2020 > @"Drarnor Kunoram.5180" said: > > @"KrHome.1920" said: > > > @"nala.9072" said: > > > But it shouldn't. The trait says 5 targets and I can see that sometimes barrier goes to more than 2 ppl. It is just never 5. > > What the tooltip says is irrelevant. If it says 5, then they just forgot to change it in the last patch. Tooltip changes do not happen automatically, when they change the functionality of a skill or trait. Everything has to be done manually. The game engine is trash. > > > > Scourge can officially hit 2 targets per shade and 2 for himself in wvw. End of story. > > > > I have no idea why they don't just have tooltips set up to reference the value in the code. Damage, healing and boon/condition duration numbers update automatically, so it's not like those tooltips are static images. That's how a smart developer with an efficient engine would do it. Fun Fact: The tooltip of Signet of Vampirism (a healing skill!) does currently not show the amount of healing on cast you get (4950 HP), because they reworked it and forgot to add two additional lines for the increased complexity of the skill (the tooltip had 8 lines before and now it's 10, but 11 would actually be needed). Such ridiculous things happen with every single balance patch... Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted July 16, 2020 Share Posted July 16, 2020 > @"KrHome.1920" said: > Fun Fact: The tooltip of Signet of Vampirism (a healing skill!) does currently not show the amount of healing on cast you get (4950 HP), because they reworked it and forgot to add two additional lines for the increased complexity of the skill (the tooltip had 8 lines before and now it's 10, but 11 would actually be needed). > > Such ridiculous things happen with every single balance patch... That give them an excuse to flesh out some patch note with some: "Fixed X tooltype so that it now show properly Y value." Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted July 18, 2020 Share Posted July 18, 2020 Tool tip updates get missed a lot. With each update, the balance team creates the need for the next balance patch: This is perma-employment. Link to comment Share on other sites More sharing options...
usogui.1738 Posted July 19, 2020 Share Posted July 19, 2020 Target cap is 4 so it's a bug eitherway. [https://imgur.com/a/BAegDR5](https://imgur.com/a/BAegDR5) Link to comment Share on other sites More sharing options...
KrHome.1920 Posted July 19, 2020 Share Posted July 19, 2020 > @"usogui.1738" said: > Target cap is 4 so it's a bug eitherway. [https://imgur.com/a/BAegDR5](https://imgur.com/a/BAegDR5) Did anyone test if it is also only 2 for the shades when you don't pick sand savant and place 3 shades? Can each shade hit 2 targets? If yes, then the cap is 8. Link to comment Share on other sites More sharing options...
usogui.1738 Posted July 20, 2020 Share Posted July 20, 2020 > @"KrHome.1920" said: > > @"usogui.1738" said: > > Target cap is 4 so it's a bug eitherway. [https://imgur.com/a/BAegDR5](https://imgur.com/a/BAegDR5) > Did anyone test if it is also only 2 for the shades when you don't pick sand savant and place 3 shades? Can each shade hit 2 targets? > > If yes, then the cap is 8. If you mean target cap at once then no it is always 4 in total per cast. Two (you + 1 near you) and 2 per summoned shade so 4 so indirect nerf or bug from the patch. [https://imgur.com/a/hO22Gma](https://imgur.com/a/hO22Gma) Link to comment Share on other sites More sharing options...
Beezlebub.1538 Posted January 6, 2021 Share Posted January 6, 2021 confirmed this as well today. @"ArenaNet Team.4819" any word on this? Link to comment Share on other sites More sharing options...
Endrance.1680 Posted January 6, 2021 Share Posted January 6, 2021 ............................................................... Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted January 6, 2021 Share Posted January 6, 2021 tooltips that aren't a multiple of 60 should not be recognized. Link to comment Share on other sites More sharing options...
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