BnooMaGoo.5690 Posted August 5, 2020 Share Posted August 5, 2020 I wish I could "selectively" disable certain weapons sounds like scepter on a Guardian's autoattack or pistol on Engineer. Something about just those two drive me bonkers. I know it's nitpicking but it takes me out of my engagement. Koda the Judge & Koda the Jury peace Link to comment Share on other sites More sharing options...
Tommo Chocolate.5870 Posted August 5, 2020 Share Posted August 5, 2020 > @"BnooMaGoo.5690" said: > Koda the Judge & Koda the Jury Wait, isn't this quote "Koda the judge and _kodan_ the jury"? Or have I been mishearing (and miniterpreting) it all these years?! Link to comment Share on other sites More sharing options...
HotDelirium.7984 Posted August 5, 2020 Share Posted August 5, 2020 The awakened abominations also have these very independent very clear and sharp attack sounds that cut through the entire sound dimension every time they play. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted August 5, 2020 Share Posted August 5, 2020 > @"Tommo Chocolate.5870" said: > > @"BnooMaGoo.5690" said: > > Koda the Judge & Koda the Jury > > Wait, isn't this quote "Koda the judge and _kodan_ the jury"? Or have I been mishearing (and miniterpreting) it all these years?! According to the GW2 wiki, you are correct Link to comment Share on other sites More sharing options...
BnooMaGoo.5690 Posted August 5, 2020 Author Share Posted August 5, 2020 Thanks for clearing that up, my hearing isn't so great. I never thought to check the wiki for the official dialogue. About the sound of the pistol, I would be happy with the Minotaur "bang" instead peace Link to comment Share on other sites More sharing options...
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