Shara.4716 Posted October 31, 2017 Share Posted October 31, 2017 So today as I was going through decorating the guild hall further, I wanted to go back to some of the spots we had already started near the entrance to the guild hall. One of my Officers had built a very nice Super cloud area above that waypoint that contains his garden. Well, his area is no longer accessible due to invisible walls that were put in place. We can't even move those specific decorations out of the area. Another guild officer made use of a cave we found in the same area, added some flooring and some decorations, and it made a nice little Sylvari home. Well, now there is a big rock covering up the entrance, also making the decorations no longer accessible. We have allot of hours put into decorating that guild hall. So clicking remove all decorations.... The very idea makes me cringe. If a Dev would please just come with me and I can show them where every thing is, maybe we can figure out how to make the areas still work, or they can assist me in removing just the decorations in those areas. Windswept Haven was already small enough, now, it is much smaller. Some assistance would be greatly appreciated Anet, we really did try our best to make the most of the new guild hall. Glitches and all. We made every spot we found into something better. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted October 31, 2017 Share Posted October 31, 2017 You can contact the CS Team via the 'Support' link above/below and 'Submit a Ticket' for assistance, should no Devs offer to accompany you to your Guild Hall. Good luck. Link to comment Share on other sites More sharing options...
FrizzFreston.5290 Posted October 31, 2017 Share Posted October 31, 2017 Why fix it when you can board it up. It's what people do with old and broken down houses. I have to say, their "problem fixing" is very sad sometimes. Areas that "aren't finished" are getting walled off because players aren't supposed to see unfinished unpolished work. ( I guess) Ofcourse, Gilded hollow has a whole upper section full of unfinished stuff. Our guild hasn't switched yet, but so far it seems like windswept haven is smaller, and less exciting to explore, while some stuff is closer, the most used stuff bank/scribe/ gathering nodes is seemingly further away. (I build a bridge for another guild towards it, which did seem to alleviate that problem a little.) Also windswept has alot less little areas that are interesting to find. AND alot less flat areas to build upon. Link to comment Share on other sites More sharing options...
Nick Lentz.6982 Posted October 31, 2017 Share Posted October 31, 2017 Welcome to guild wars 2 where Anets moto is if it ain't broke, break it anyway. Link to comment Share on other sites More sharing options...
Menadena.7482 Posted October 31, 2017 Share Posted October 31, 2017 I am still trying to figure out why out guild decided to go for the new hall. If they had taken a vote I would have been a strong no. Especially since we lost some upgrades in the process. I have yet to find a single thing that is better. Link to comment Share on other sites More sharing options...
Bast.7253 Posted October 31, 2017 Share Posted October 31, 2017 They need to expand it anyway. If they’re not going to make any of the twenty buried buildings accessible or add another underground level to it at least expand the borders of the hall to include more of the visible outer area like the canyon with the river and the upper level that you just abruptly hit the invisible wall at. Link to comment Share on other sites More sharing options...
Shara.4716 Posted October 31, 2017 Author Share Posted October 31, 2017 https://imgur.com/gallery/Bs08i Link to comment Share on other sites More sharing options...
Shara.4716 Posted October 31, 2017 Author Share Posted October 31, 2017 I made a video showing how much work we put into the hall. And showing the spots that are no longer accessible. Link to comment Share on other sites More sharing options...
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