Kraav.8136 Posted September 16, 2017 Share Posted September 16, 2017 Skills: Chilling Scythe: Reduced the cast time to 3/4 seconds. Gravedigger: Reduced the cast time to 1 second. Death Spiral: This skill has been reworked. Death Spiral: Leap at your foe. On hit cause them to be chilled. Cast Time: 1/2 Second Recharge: 12 Seconds Damage: 798 (1.98) Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed Life Force: 10% Number of Targets: 3 Combo Finisher: Leap Range: 600 Traits: Relentless Pursuit: This trait now also passively increases movement speed by 25%. Deathly Chill: This trait has been reworked. Whenever you apply chill you also apply Weakness to foes. 5 seconds of Weakness, 5 second recharge. (Single attacks can activate this trait more than once before recharging.) In addition deal 15% more damage to chilled foes. Cheers! Link to comment Share on other sites More sharing options...
kKagari.6804 Posted September 16, 2017 Share Posted September 16, 2017 Whaaaaaaaa. Interesting. Sauce? Link to comment Share on other sites More sharing options...
salsimone.3148 Posted September 16, 2017 Share Posted September 16, 2017 I'll believe it once I see it! Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted September 16, 2017 Share Posted September 16, 2017 This is **disgusting** and makes me wanna hurl. Why not slab that 15% damage on Reaper's Onslaught? Power reapers would get even stronger boost (which they need badly with their abysmal damage). Condi reapers would stay the same which is ok with their damage being over 30k and actually viable. And tank reapers have their bligher's boon. Everyone gets something. But no, **a-net wants to push scourge**, so they deliberately break the reaper, taking away his condi option while instead pushing in 2 power options, both weaker then if that 15% damage was addded to Onslaught, and on top of that adding functionality that already exists in our kit and is redundant (weakening shroud in curses anyone?). Cause we gotta push those sales... .....(in case you wonder why drop dead last core necro is not seeing any proper condi or power boosts). Link to comment Share on other sites More sharing options...
hansQ.7985 Posted September 16, 2017 Share Posted September 16, 2017 Wat? Is this legit? Source? Link to comment Share on other sites More sharing options...
Brujeria.7536 Posted September 16, 2017 Share Posted September 16, 2017 This could be legit. Seems like the kinda changes Anet would do. 3 GM, 1 sustain based, 1 shroud and dps based, 1 general GM with defensive and offensive aspects built around chill. Link to comment Share on other sites More sharing options...
Crinn.7864 Posted September 16, 2017 Share Posted September 16, 2017 I highly doubt this is ligit. Namely because this is basically a list of populist forum suggestions. Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted September 16, 2017 Share Posted September 16, 2017 It's definitely not legit. One of changes is giving Greatsword a leap. Never going to happen. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted September 16, 2017 Share Posted September 16, 2017 I stopped at gravedigger and then I laughed. Link to comment Share on other sites More sharing options...
Justine.6351 Posted September 16, 2017 Share Posted September 16, 2017 Pretty sure death spiral is good as is. And btw, it wasn't me this time! ;-) Link to comment Share on other sites More sharing options...
Muchacho.2390 Posted September 16, 2017 Share Posted September 16, 2017 I will only believe this when is see it live in game... But i admit i would gladly takes such changes... Link to comment Share on other sites More sharing options...
Svarty.8019 Posted September 16, 2017 Share Posted September 16, 2017 Well it's a big **Thumbs Down** from me. Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted September 16, 2017 Share Posted September 16, 2017 Source? /15characters Link to comment Share on other sites More sharing options...
Methuselah.4376 Posted September 16, 2017 Share Posted September 16, 2017 Why change Death Spiral? It's fantastic as it is O.o but ye, I'll believe this when I see it. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted September 16, 2017 Share Posted September 16, 2017 Rename title to "Wish list of Reaper changes" thanks. Link to comment Share on other sites More sharing options...
Zenith.7301 Posted September 16, 2017 Share Posted September 16, 2017 15% against chilled targets would be bad anyways since we don't have anywhere close to 100% uptime on chill on a target, bringing the bonus well below the 10%+ mpst classes get for conditions they have 100% uptime on. Thief gets 10% extra damage for ANY condition on a target, mesmer 10% on vulnerable targets, other classes also have a plethora of easy damage modifiers. It needs to be a modifier against chilled+crippled+vulnerable targets to make it any good in PvE. Link to comment Share on other sites More sharing options...
Selendile.9106 Posted September 17, 2017 Share Posted September 17, 2017 This would effectively kill condi reaper, sadly. I highly doubt it's legit. I seriously hope.. Link to comment Share on other sites More sharing options...
Sylent.3165 Posted September 17, 2017 Share Posted September 17, 2017 > @Selendile.9106 said: > This would effectively kill condi reaper, sadly. I highly doubt it's legit. I seriously hope.. > Well condition reaper from my understanding is supposed to die and is supposed to be a power build while scourge is more focused on conditioners Link to comment Share on other sites More sharing options...
Rodyan.9241 Posted September 17, 2017 Share Posted September 17, 2017 > @Lahmia.2193 said: > Rename title to "Wish list of Reaper changes" thanks. exactly. dont play with our feelings. Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted September 17, 2017 Share Posted September 17, 2017 > @Sylent.3165 said: > > @Selendile.9106 said: > > This would effectively kill condi reaper, sadly. I highly doubt it's legit. I seriously hope.. > > > > Well condition reaper from my understanding is supposed to die and is supposed to be a power build while scourge is more focused on conditioners The only source of this is Wooden Potatoes. There hasn't been any Dev comment saying something like it. Link to comment Share on other sites More sharing options...
Scourge.1563 Posted September 17, 2017 Share Posted September 17, 2017 I sooooo wish Link to comment Share on other sites More sharing options...
Xykris.6758 Posted September 18, 2017 Share Posted September 18, 2017 > @Kraav.8136 said: > Skills: > Chilling Scythe: Reduced the cast time to 3/4 seconds. > Gravedigger: Reduced the cast time to 1 second. > Death Spiral: This skill has been reworked. Death Spiral: Leap at your foe. On hit cause them to be chilled. > Cast Time: 1/2 Second Recharge: 12 Seconds > Damage: 798 (1.98) > Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed > Life Force: 10% > Number of Targets: 3 > Combo Finisher: Leap > Range: 600 > > Traits: > Relentless Pursuit: This trait now also passively increases movement speed by 25%. > Deathly Chill: This trait has been reworked. Whenever you apply chill you also apply Weakness to foes. 5 seconds of Weakness, 5 second recharge. (Single attacks can activate this trait more than once before recharging.) In addition deal 15% more damage to chilled foes. > > Cheers! As much as I doubt this is real I have to admit that I'd be all for most of these. That being said, the one thing I wouldn't be to keen on would be the change of Death Spiral applying chill. I would LOVE for it to be a leap attack. However replacing 12 stacks of Vulnerability, with 1 stack of chill doesn't seem like it would be worth it. If anything I'd replace Cripple on Nightfall with 2 seconds of Chill per pulse. Link to comment Share on other sites More sharing options...
HardRider.2980 Posted September 18, 2017 Share Posted September 18, 2017 Aprils fools was or is.. quite far away xD Link to comment Share on other sites More sharing options...
ZyniX.3589 Posted September 18, 2017 Share Posted September 18, 2017 If they want to force us to play scourge for condi then at least give me an alternative to scepter like making the staff not actually suck. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted September 18, 2017 Share Posted September 18, 2017 I would love some mobility with necro too. Sometimes players just flee by walking with no skills at all. Link to comment Share on other sites More sharing options...
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