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Justine.6351

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Everything posted by Justine.6351

  1. Only went through domination and saw a minor trait corrupting protection into vulnerability. The issue with that is in pve very few foes will have protection or any boons at all. They try to make minor traits that are all inclusive friendly.
  2. > @"Shroud.2307" said: > > @"Justine.6351" said: > > Flip dredge > > Deal with the roots like you would a ranger. > > > > Idk how grub and tree spirit are affecting your gameplay. > > Are you defending these things for the sake of disagreeing with me, or do you enjoy these things being a part of WvW. WvW is about as close as we will ever come to pvx maps so I don't mind having weird quirks like dredge turrets.
  3. I've trebbed ebg spawns before. It doesn't do anything other than agitate people hiding in spawn.
  4. Flip dredge Deal with the roots like you would a ranger. Idk how grub and tree spirit are affecting your gameplay.
  5. > @"Kovu.7560" said: > > @"Junkpile.7439" said: > > Killed one core ranger in water and then we tried to kill him 3 vs 1 in water when he was downed. It did take like over minute. Not balanced at all. > > Stun/interrupt the pet. Shouldn't be difficult with three of you. > > ~ Kovu While dead pets can continue to revive, Dead pets cannot be CCed. ~Experienced Player
  6. We need negative changes at this point lol...
  7. Would be funny if they made them projectiles, and then made them unblockable :p
  8. Yes we know, we came to the same conclusion idk like 2 years ago. It's likely something anet came to the same conclusion about. At best I think they might try and roll the alliance technology that was worked on into a new pvp format. I'm on the fence about that too though coughstrongholdcough.
  9. for the lols, interrupter in wvw: http://gw2skills.net/editor/?PizAEx7lNwoYTsLWJO6LdtSA-zVJYiR9fx0WA2XA1bo0dCEeVY7JIg/W0TZD-w with slight changes I use it in pve too.
  10. I normally forget the might stacks and keep it and mantra of distraction charged. When I engage in combat I try to interrupt with power lock and immediately follow up with power spike and iberserkers. Huge vulnerability stacks is nice and helps the phantasms run over your target with big damage.
  11. Drop the hammer suffers pretty badly from this. Because of its long cast time you often want to cancel it to recast in a better spot. Not that I play Rev anymore so idc.
  12. But then you don't get to appreciate the crafting machine animation :/
  13. > @"KrHome.1920" said: > I guess they drastically lowered the drop rate with the addition of ascended and legendary wvw gear. > > 5+ years ago my inventory was overloaded with ascended weapon- and armor chests while these days I get maybe one every 500 hours. > But who cares, after 500 hours in wvw you can afford a whole ascended wvw armor with selectable stats from the npc with ease. Yeah I was getting a lot too back then while people were complaining they didn't get enough. I think some of it is many of us don't play as much as we used to.
  14. All I have to say on this topic is bless the devs who added a food eating machine to my inventory.
  15. It is the safest and easiest camp to approach and it always has a waypoint nearby which is also the map starting point for the home server. You don't even need some fancy high mobility elite roaming build to defend it. You just walk north past the waypoint while invulnerable and boom, there you are, north camp. Any home defender can defend it on pretty much any build. Also because its so easy to get to its a camp you don't have to win to defend just by yourself as you can count on more allies showing up to defend it, just stall. Another item is that its super far away from enemy spawns so if you kill them they are gone for a measurable amount of time. They arn't just graveyarding it and in fact you can graveyard defend it yourself as a home defender. Having the two little doorways for entrances and even walkways above them is just icing on the cake. Truly a superb home defender favored camp and a testament to the original alpine borderland developer's rvr experience.
  16. > @"kamikharzeeh.8016" said: > the afaik strongest waterfighters are anyways the most mobile classes. rev can superspeed after you with superfast pew pew watergun, mesmer and thief just shadowportstep into your swimspeed booty and ranger... yeah as dawdler said: pew pew from every possible angle, be it in or outside of water. I think all of the classes have something up their sleeves for underwater combat. The easiest to play are no doubt ranger or rev though. If they actually nerfed the swim speed infusion in wvw I would guess that it may be related to golems. But I have no idea tbh.
  17. > @"Antycypator.9874" said: > Daggerstorm can be stopped by CC (Engi's shield 5 or Shocking Aura). > yeah without stab now, wards can too I think. I think being able to jump in and bait out offensive cooldowns and jump out is a cool solo player move against the blob. I wouldn't remove that.
  18. smh that is pretty sad. Idk what it is with stealthers that attracts this type of people.
  19. Snow leopard is the cream of the crop for racial skills. A hundred years ago I used it on warrior when all we really had was signet of rage. Sylvari has the elite take root that offers some invulnerable. After that the list of useful racial skills drops drastically, in most cases below that of the worst normal class skills.
  20. > @"Yoci.2481" said: > What if it worked like this: Your clones aren't invulnerable and can be targeted and killed, but they will immediatly respawn until you shatter them, or if you get out of combat. That way we have a resource mechanic that can't be messed with, just like other classes. Well at that rate they could just give pips for creating clones and not just for existing ones.
  21. > @"Veprovina.4876" said: > > @"Justine.6351" said: > > > @"Veprovina.4876" said: > > > > @"Justine.6351" said: > > > > > @"Veprovina.4876" said: > > > > > > @"Justine.6351" said: > > > > > > I think they are fine. > > > > > > Its illusions + shatters, not just another pet build. > > > > > > > > > > You must not play a lot of WvW then. :tongue: > > > > > > > > That's all I play anymore. They run people over if you cc them first. > > > > > > I was talking about big fights. It's impossible to summon them in big fights. They either don't get summoned because fo the pathing issues like Illusionary leap and phantasmal swordsman have, or they get summoned only to instantly die to damage. And since they have no armor, it's like hitting a rat mob, they die in 1 hit. There is no way for you to strategically use them or even rely on them. So in WvW blob fights - you're basically kitten compared to all classes since you can't use your profession mechanic. Self shatters still work but those are weak. > > > > > > In roaming and 1v1 they work but still very unreliably. > > > > Don't cast them on the blob, cast them on the backliners freecasting. > > I know how to "exploit" them to make them kind of behave, i don't cast them mid the spike, but i shouldn't be forced to exploit my profession mechanic and half my skills **when everyone elses just works and works 100% of the time**. And for that matter, i should be able to cast them mid blob, 3 clones and and a certain trait heals for a bunch plus strips boons, why is that even an option if i can't use it reliably? Right now i have to rely on Null field which is the only skill boonstripping skill that can be blocked and completely negated! All other profession boonstrips are unblockable! > > I mean, i get what you're trying to say, but we shoudn't have to work around our profession mechanic, we should work with it. Everything else is wrong. > Which brings me to my next point: > > > @"Yasai.3549" said: > > Make Clones and Phantasms invul and untargetable first. > > > > Then we talk. > > This. I suggested this also in a few threads, and this is the only way to make clones and phantasms reliable. That and fix their AI, cast times, conversion times and pathing bugs. It's the only way Mesmer will ever be close to other professions, and it has so many problems that even that won't fix all of them, but it's a necessary start. rofl ok, Apparently never used CoR or any of the renegade summons. But yes only mesmer has issues.
  22. > @"Veprovina.4876" said: > > @"Justine.6351" said: > > > @"Veprovina.4876" said: > > > > @"Justine.6351" said: > > > > I think they are fine. > > > > Its illusions + shatters, not just another pet build. > > > > > > You must not play a lot of WvW then. :tongue: > > > > That's all I play anymore. They run people over if you cc them first. > > I was talking about big fights. It's impossible to summon them in big fights. They either don't get summoned because fo the pathing issues like Illusionary leap and phantasmal swordsman have, or they get summoned only to instantly die to damage. And since they have no armor, it's like hitting a rat mob, they die in 1 hit. There is no way for you to strategically use them or even rely on them. So in WvW blob fights - you're basically kitten compared to all classes since you can't use your profession mechanic. Self shatters still work but those are weak. > > In roaming and 1v1 they work but still very unreliably. Don't cast them on the blob, cast them on the backliners freecasting.
  23. > @"scerevisiae.1972" said: > > @"Stand The Wall.6987" said: > > i can't figure this thing out. there are no heals (the heal well doesn't count), barely any cleanses, and yet its labeled as a support. why even go minstrel if you can't support lol? might as well go damage and at least contribute a little instead of being a complete dead zone of heal/ damage contribution. now if you grab mantra heal spammer, thats something i can understand. > > It's because metabattle sucks. Builds are made by people with poor game knowledge and/or maths, and admins rabidly delete negative comments and ratings they don't agree with. > > It's not a true representation of the true meta or community sentiment. > > You're completely correct that MB's "support chrono meta build" is total garbage, but hey, some people can't think for themselves so it gives these kinds of people something to copy. Rofl yeah they had backline shiro hammer rev as meta 6 months after everyone stopped playing it. Think they just swapped in Jalis and kept calling it backline hammer rev like it was the same build and gameplay...
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