Svarty.8019 Posted November 10, 2017 Share Posted November 10, 2017 Necros will thank you for nerfing them if, after a giant nerf, you reduce the size of the nerf by half. I therefore predice LF decay will be changed to 4% on Tuesday. [Thanks for the nerf, Sir, may I have another?]( "Thanks for the nerf, Sir, may I have another?") Link to comment Share on other sites More sharing options...
ilmau.9781 Posted November 10, 2017 Share Posted November 10, 2017 I personally thanks Anet for destoying my favourit specialization and all the builds i was using in WvW and PvP to force me to play a spec i do not like. Thanks for the nerf, Sir, may I have another? Link to comment Share on other sites More sharing options...
mulzi.8273 Posted November 10, 2017 Share Posted November 10, 2017 > @Svarty.8019 said: > Necros will thank you for nerfing them if, after a giant nerf, you reduce the size of the nerf by half. > > I therefore predice LF decay will be changed to 4% on Tuesday. Doubt it. As this or any power build does not affect their precious condi meta, Anet probably has already forgotten this or any power build still exists and have moved on to the next condi buff. Link to comment Share on other sites More sharing options...
HansBRZ.3284 Posted November 10, 2017 Share Posted November 10, 2017 I thank Anet for forcing me to play another classes, thus getting me out of my addiction for the Fun I was having with my Reaper. Thanx for the Nerf, Sir. May I have another one, pls? Link to comment Share on other sites More sharing options...
Ace.9052 Posted November 10, 2017 Share Posted November 10, 2017 > @HansBRZ.3284 said: > I thank Anet for forcing me to play another classes, thus getting me out of my addiction for the Fun I was having with my Reaper. > > Thanx for the Nerf, Sir. May I have another one, pls? Same feeling here. Thank u of sucking the life out of my Reaper. Thanks for the nerf, Sir, may I have another? Link to comment Share on other sites More sharing options...
Crinn.7864 Posted November 10, 2017 Share Posted November 10, 2017 4% would be perfect. Link to comment Share on other sites More sharing options...
Galmac.4680 Posted November 10, 2017 Share Posted November 10, 2017 Finally I can use waypoints more often Link to comment Share on other sites More sharing options...
Zoltreez.6435 Posted November 10, 2017 Share Posted November 10, 2017 > @Crinn.7864 said: > 4% would be perfect. > As the ONLY defense CD the necro class has as a Whole a class that does not even have mobility and forced to literally face tank everything... i would say..... 0% would be the best.... Link to comment Share on other sites More sharing options...
Arzurag.7506 Posted November 10, 2017 Share Posted November 10, 2017 > @Zoltreez.6435 said: > > @Crinn.7864 said: > > 4% would be perfect. > > > > As the ONLY defense CD the necro class has as a Whole a class that does not even have mobility and forced to literally face tank everything... > i would say..... 0% would be the best.... Making it a flat value would be good to begin with Link to comment Share on other sites More sharing options...
Lunarlife.5128 Posted November 10, 2017 Share Posted November 10, 2017 At least they're working on it. Oh, well, at least we hope they're working on it not waiting another four months for changes ;) Link to comment Share on other sites More sharing options...
squallaus.8321 Posted November 11, 2017 Share Posted November 11, 2017 Necros already couldn't dps that well before this. shroud was one of the way for necro to sustain themselves a bit and to continue to attack when most others would have needed to back off to recover. Now they took that sustain away.... can't DPS, can't tank, can't heal, can't support.... Link to comment Share on other sites More sharing options...
ilmau.9781 Posted November 11, 2017 Share Posted November 11, 2017 > @squallaus.8321 said: > Necros already couldn't dps that well before this. shroud was one of the way for necro to sustain themselves a bit and to continue to attack when most others would have needed to back off to recover. Now they took that sustain away.... can't DPS, can't tank, can't heal, can't support.... it works as intended, so basically do not work, but that is exactly how it was intended to work (or not work) well i am kinda confused about can't tell, but looking at Anet i am not the only one confused.. for sure! Link to comment Share on other sites More sharing options...
Ellisande.5218 Posted November 11, 2017 Share Posted November 11, 2017 > @squallaus.8321 said: > Necros already couldn't dps that well before this. shroud was one of the way for necro to sustain themselves a bit and to continue to attack when most others would have needed to back off to recover. Now they took that sustain away.... can't DPS, can't tank, can't heal, can't support.... If we can't fly, fight or crow then how will we ever prove that we are the real Peter Pan? Link to comment Share on other sites More sharing options...
DarkForcE.9210 Posted November 11, 2017 Share Posted November 11, 2017 If someone said that necro still able to do sustain damage and survivability, show us a video of necro dps with actual PvE as yourself solo alone after patch (not showoff with golem) Link to comment Share on other sites More sharing options...
Oldirtbeard.9834 Posted November 11, 2017 Share Posted November 11, 2017 I'm happy with it. Link to comment Share on other sites More sharing options...
ilmau.9781 Posted November 11, 2017 Share Posted November 11, 2017 > @Oldirtbeard.9834 said: > I'm happy with it. may ask you what game modes you usually play? Link to comment Share on other sites More sharing options...
Oldirtbeard.9834 Posted November 11, 2017 Share Posted November 11, 2017 > @ilmau.9781 said: > > @Oldirtbeard.9834 said: > > I'm happy with it. > > may ask you what game modes you usually play? Open World, Fractals, Dungeons Link to comment Share on other sites More sharing options...
JonasBL.8270 Posted November 11, 2017 Share Posted November 11, 2017 I will not touch my Reaper, it isn't worth my gaming time Link to comment Share on other sites More sharing options...
Nimon.7840 Posted November 11, 2017 Share Posted November 11, 2017 > @Lunarlife.5128 said: > At least they're working on it. Oh, well, at least we hope they're working on it not waiting another four months for changes ;) Thats exactly what it will be. Another 4 months just to get nerved further and further then Link to comment Share on other sites More sharing options...
Nimon.7840 Posted November 11, 2017 Share Posted November 11, 2017 > > it works as intended, so basically do not work, but that is exactly how it was intended to work (or not work) well i am kinda confused about can't tell, but looking at Anet i am not the only one confused.. for sure! I dont even know if they know what they do. Before they do it. It feels like they dont test their changes before releasing them. That patch feels more like: ok now that we balanced other classes we have 10 minutes left before the balance patch to change necro. So lers just do something that it doesnt look like as if we forgot to balance necro Link to comment Share on other sites More sharing options...
ilmau.9781 Posted November 11, 2017 Share Posted November 11, 2017 > @Nimon.7840 said: > > > > > it works as intended, so basically do not work, but that is exactly how it was intended to work (or not work) well i am kinda confused about can't tell, but looking at Anet i am not the only one confused.. for sure! > > I dont even know if they know what they do. Before they do it. > It feels like they dont test their changes before releasing them. > That patch feels more like: ok now that we balanced other classes we have 10 minutes left before the balance patch to change necro. So lers just do something that it doesnt look like as if we forgot to balance necro hahahaha that was a good 1 :D Link to comment Share on other sites More sharing options...
ArmageddonAsh.6430 Posted November 11, 2017 Share Posted November 11, 2017 > @Zoltreez.6435 said: > > @Crinn.7864 said: > > 4% would be perfect. > > > > As the ONLY defense CD the necro class has as a Whole a class that does not even have mobility and forced to literally face tank everything... > i would say..... 0% would be the best.... Well. This is simply put wrong. Necro DOES have other defensive abilities, the problem is they just suck and/or because other skills are needed just as much on the utility bar. Link to comment Share on other sites More sharing options...
dceptaconroy.7928 Posted November 11, 2017 Share Posted November 11, 2017 Im a realist so there's no way they'll go back to 3 with the dmg increases, but in a tweak for all game-types lets all gun for 4%. They dn't have to do a split and we've seen them do this before. Shout for it necroids. We need an attainable goal here. Link to comment Share on other sites More sharing options...
Merlin Dyfed Avalon.5046 Posted November 11, 2017 Share Posted November 11, 2017 > @dceptaconroy.7928 said: > Im a realist so there's no way they'll go back to 3 with the dmg increases, but in a tweak for all game-types lets all gun for 4%. They dn't have to do a split and we've seen them do this before. Shout for it necroids. We need an attainable goal here. Second utility bar Link to comment Share on other sites More sharing options...
mulzi.8273 Posted November 11, 2017 Share Posted November 11, 2017 If they keep the drain at this 5% value, they need to lower the CD on shroud, somewhere baseline in the reaper tree trait tree. Then either tweak some shroud skills, like Spiral to either generate more LF and/or transfer conditions. Having Shroud 3, in additional to stab, pulse resistance or LF generation wouldnt be a bad idea either. Link to comment Share on other sites More sharing options...
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