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[Deadeye] Kneel


Razor.6392

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The problem isn't breaking itself.

 

It's the fact that there's nothing scary about kneeling. The reward is garbage.

 

Worst part is the fact that if you're actually fighting someone, you can't just freely go into it when the opportunity presents itself to use the only skill really worth using (no, it's not DJ) because you'll be initiative starved already AND the kneel itself will eat more initiative.

 

In teamfights, the plethora of obstacles will prevent it being useful in any shape or form. Pets, illusions, phantasms, minions...etc etc...they all absorb your hits before it makes it to the target.

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I feel that the range of rifle is too short, both standing and kneeling (was brought up on lots of threads prior to the patch but AN ignored it). I agree that for the mobility loss of kneeling that there isnt enough reward for the risk of standing still when the game has so many ground targeting effects. Should have 1500 to 1800 range, and faster malice generation.

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