Alga.6498 Posted December 1, 2017 Author Share Posted December 1, 2017 As for Revanent, it would be awesome to see his next Elite Spec as MH Scepter, Ritualist. Link to comment Share on other sites More sharing options...
Alga.6498 Posted March 4, 2018 Author Share Posted March 4, 2018 Had an old draft laying around here so I might just aswell comment this :lol:, The Loyalist Paragon uses the following skills: - Song of Restoration - Anthem of Flame - Throw Spear The Loyalist Dervish uses the following skills: - Grenth's Aura/Life Stealing Aura - Blinding Sandstorm - Steals Boons Since they've already created some of the abilities for a completely ''_profession_''/elite-spec, I sure hope ANet decides to add Land-Spear/Trident or the original Polearm weapon mechanism with Paragon's skills and ditto with Dervish. I wish the Sun-Scythe was also a skin for Greatsword aswell. :disappointed: Link to comment Share on other sites More sharing options...
Edelweiss.4261 Posted March 4, 2018 Share Posted March 4, 2018 I'd really like to see polearms, spears, and chakrams. I'd probably put scythes and great axes into the polearm category as both are bladed and could use similar animations. These weapons would focus on attacking a mob of enemies surrounding the player with a single-target defense-breaking attack on a long cooldown(to include the flavor of a great axe). Spears are more for stabbing/throwing, so would need to be separate from the other polearms. I think these weapons could play to the flavor of a legionnaire by increasing in effectiveness when in formations(or something like that). Let them generate buffs when near allies or something. Chakrams could serve as the light armor counterbalance. Chakrams are interesting as they can be an AoE, ranged weapon. Link to comment Share on other sites More sharing options...
TwiceDead.1963 Posted March 5, 2018 Share Posted March 5, 2018 Spears always get shafted in favor of greatswords and the like... Shits getting old. Link to comment Share on other sites More sharing options...
particlepinata.9865 Posted March 5, 2018 Share Posted March 5, 2018 > @"Hyper Cutter.9376" said: > Scythes and spears as distinct weapon types really don't have any place in GW2, their niches have been filled by other weapons (greatsword/melee staff and a variety of short-range ranged weapons, respectively). > > Also paragons already exist in GW2, they just learned how to wear pants and call themselves "guardians" now. Thats nonsense, its all about immersion. By your reasoning we might just as well only have a bow, a staf and a sword and nothing else. That doesnt build a rich gameworld. Link to comment Share on other sites More sharing options...
Heraldusluminare.2946 Posted March 5, 2018 Share Posted March 5, 2018 > @"Egrimm Van Horstmann.7921" said: > As for the Spear on land, that will probably have to hit for the warrior next elite, they're really isn't a weapon option for them outside a scepter or focus at this point. Though to be fair they could just make a caster warrior instead of the obvious. Haha, yes! A stave-chucking warrior would be both hilarious and cool. Link to comment Share on other sites More sharing options...
moonstarmac.4603 Posted March 5, 2018 Share Posted March 5, 2018 > @"Hyper Cutter.9376" said: > Also paragons already exist in GW2, they just learned how to wear pants and call themselves "guardians" now. Yes...too bad they haven't learned not to shout at people though...at least they still have that in common with the average drunkard. Link to comment Share on other sites More sharing options...
Darkvulpine.5720 Posted April 28, 2019 Share Posted April 28, 2019 I get it, that yes a staff can look like a spear, but it doens't function like one. Even the Daredevil... A spear and a bo-staff function differently. Spear can do some things a staff can, but it's more meant for stabbing. But the main issue I have is... almost all the classes, with exception of Dare devil... use the staff in magical ways, not in physical ways. It would be vastly different, and as for skins, they already exist! At most, they would need to add a few more, but can do that over time; add new animations, yes, for each race and class; and skill rebalance. There are some classes out there, that only have 2 weapon sets for things like a Condition build, and they occupy both weapon set slots, leaving only one way to play that build, or vice versa where there's only 2 weapon sets that are power based. It'd give more customization to characters. Underwater is underutilized. It's at least interesting, but not practical. Hardly anyone likes to do battles underwater (though I think part of it is the lack of customization. Condition build? Gotta use one weapon, and the other is lackluster, etc.) I would love to see both spear and trident be added to land combat, could even be as one weapon together "Polearm" that uses both sets of skins. If unlocked for underwater, can be used on land version. Easily having a bit more reach that a sword or mace. Link to comment Share on other sites More sharing options...
sorudo.9054 Posted April 28, 2019 Share Posted April 28, 2019 > @"Alga.6498" said: > As for Revanent, it would be awesome to see his next Elite Spec as MH Scepter, Ritualist. uhmm, that's the role for a necro, rev's are the mistake to just fill the void. Link to comment Share on other sites More sharing options...
Razielle.4106 Posted February 4, 2020 Share Posted February 4, 2020 I'm bummed that they haven't added spears at least. I'm just now coming back to playing the game after a few years and was really hoping for spears/fist weapons. I never got why they didn't just make staves into stave/spear. they could essentially keep all the skills and passives the same with just tweaks in animation. Link to comment Share on other sites More sharing options...
Vash.2386 Posted February 4, 2020 Share Posted February 4, 2020 Just purchase the Draconic Staff skin from the tp. It’s the Draconic Scythe from guild wars 1 which was highly prized as a rare drop - it’s a very nice version of it too. Link to comment Share on other sites More sharing options...
Hannelore.8153 Posted February 4, 2020 Share Posted February 4, 2020 I just want water weapons to be useable on land so that there's a reason to get the skins. Link to comment Share on other sites More sharing options...
SoulGuardian.6203 Posted February 4, 2020 Share Posted February 4, 2020 > @"Alga.6498" said: > The most requested ''weapon'' to become a land-weapon is the Spear, from the lastest patch ANet updated 2 additional Sunspear weapons along with 2 _''dark''_ versions of spear and scythe. **We will never get these weapons as new weapon mechanism ** as ANet would've got the biggest chance to add additional weapons to our wep category at this very moment as we're in Elona, which would be Paragon and Dervish's weapons. > > Sunspear, Sunscythe, Darkspear and Oblivion are **staff** skins. > As a veteran/GW1 player who wished and kept hoping for years for land-spears and scythe, Dervish and Paragons. The closest I got to a dervish is to make either a Revenant with staff and scythe skin... or a Thief>Daredevil with staff also works pretty good as Derv. I have Asuran armour from Lion's Arch on my DD and a hood. Almost perfect derv. Paragon is a lot harder to do as the closest thing to a throwing spear is the Guardian's Scepter, but I couldn't find a skin yet that looks like a spear. Link to comment Share on other sites More sharing options...
kratan.4619 Posted February 4, 2020 Share Posted February 4, 2020 Perhaps we could just make more of the existing weapon sets for the classes better first? Let me play a shield engi just as effectively as using pistols, etc. Link to comment Share on other sites More sharing options...
SoulGuardian.6203 Posted February 4, 2020 Share Posted February 4, 2020 > @"kratan.4619" said: > Perhaps we could just make more of the existing weapon sets for the classes better first? Let me play a shield engi just as effectively as using pistols, etc. I agree. I use shields for display purposes only. This is just my opinion, but the only effective one is the warrior's skill 4 with shield equipped. Because they have 2 skill slots, at least one of them should have an attack combo, or could be thrown with a boomerang effect, rather than just blocking. There are pretty cool attack combos that we could use with a shield. Edit. Oh yeah, the mesmer also has a pretty neat shield attack. Almost forgot. Link to comment Share on other sites More sharing options...
Chyanne Waters.8719 Posted February 4, 2020 Share Posted February 4, 2020 > @"Hyper Cutter.9376" said: > Scythes and spears as distinct weapon types really don't have any place in GW2, their niches have been filled by other weapons (greatsword/melee staff and a variety of short-range ranged weapons, respectively). > > Also paragons already exist in GW2, they just learned how to wear pants and call themselves "guardians" now. The broken weapons of the Sunspears have become daggers in the hands of their descendants, which they use to strike at the very fabric of magic and strip it from their foes. They meditate to see past their enemies' defenses, and they use their adrenaline to counter attacks. That is due to Joko taking over Elona aka Nightfall in GW1, who made it illegal to have spears or scythes Link to comment Share on other sites More sharing options...
Einlanzer.1627 Posted February 4, 2020 Share Posted February 4, 2020 > @"Alga.6498" said: > The most requested ''weapon'' to become a land-weapon is the Spear, from the lastest patch ANet updated 2 additional Sunspear weapons along with 2 _''dark''_ versions of spear and scythe. **We will never get these weapons as new weapon mechanism ** as ANet would've got the biggest chance to add additional weapons to our wep category at this very moment as we're in Elona, which would be Paragon and Dervish's weapons. > > Sunspear, Sunscythe, Darkspear and Oblivion are **staff** skins. > > I just... have no words how ANet decided to do something like this... :disappointed: > As a veteran/GW1 player who wished and kept hoping for years for land-spears and scythe to be available to players has simply been crushed and stomped on. This honestly hurts so much seeing NPCs Dervish and Paragons yet unable for us players. :cry: I agree. It's pretty stupid - expanding weapons should have been one of the first things they started doing after the game's launch. It's really unfortunate how much wasted potential this game has. Link to comment Share on other sites More sharing options...
Einlanzer.1627 Posted February 4, 2020 Share Posted February 4, 2020 > @"Hyper Cutter.9376" said: > Scythes and spears as distinct weapon types really don't have any place in GW2, their niches have been filled by other weapons (greatsword/melee staff and a variety of short-range ranged weapons, respectively). > > Also paragons already exist in GW2, they just learned how to wear pants and call themselves "guardians" now. Fail logic for an MMO. The lore was crafted to match the mechanics - not the other way around. This is what Anet wants you to think so you won't harass them about it, not what's best for the game and its players. In truth, more weapon types would have been one of the best ways to expand character options pretty much right out of the gate and it's something they should have been doing for the last 6 years. Not introducing spears with Elona & instead crafting some lame lore around former spear-masters using daggers was one of the biggest dropped balls in the history of MMO gaming and it's a perfect example to illustrate why GW2 struggles more than it should. Link to comment Share on other sites More sharing options...
Game of Bones.8975 Posted February 4, 2020 Share Posted February 4, 2020 They have skins for scythes but call them staves. As for the throwing spears, there aren't any equivalent. We'll only have true scythes and throwing spears if new elites are generated that specialize in those weapons. I'm all in for new professions or elite specs to obtain these, but I'm not holding my breath. :# Link to comment Share on other sites More sharing options...
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