Johnny.1634 Posted September 12, 2017 Share Posted September 12, 2017 While this is a bug, its hardly known at all to many players, and this thread is simply to spread awareness concerning a big problem with our profession. As rangers we have several abilities and traits that give our pets quickness. Quickening Zephyr Zephyr’s Speed “We Heal As One” Fortifying Bond +Strider’s Defense +Instinctive Reaction +Instinctive Engage +Live Fast But for those who don’t know, currently quickness will only increase the attack speed of regular attacks from devourer, spider, smokescale, bristleback or wyvern pets. On any other pet, quickness does not increase regular attack speed. That’s 41 out of 52 of our pets that gain nothing from quickness! I’ve only tested two of the new pets, the Sand Lion and Cheetah, and they aren’t affected either. This further reduces the chances of people picking up pets that are already considered under powered compare to top tier pets. In PvP our targets are obviously alot more mobile than PvE so getting hits in fast is VERY important. But the majority of our pets attack too slow and therefore don’t manage to hit anything for the most part, and quickness would help this quite abit. Zephyr’s Speed is a great idea of a trait! Switch out your pet and give it quickness, allowing it to use those essential abilities like dazes and knockdowns right when you need them…except it fails to work when your pet doesn’t benefit from a powerful boon that your specialized in pumping out. Its a MAJOR PROBLEM to anyone specializing in Beast Mastery, because it really hinders what we can pull off with our pet and with our Ranger as a whole. Putting traits into this line lowers our Rangers damage/survivability compare to other trait lines. And when you do throw your traits in here, you need that increased reaction time and damage, when your giving up so much. Those Taunts/Blinds with F2 are sometimes essential to get off. And when you have a Grandmaster trait that gives your pet such a powerful boon and it doesn’t even affect it, its extremely frustrating for one, underwhelming, and unhelpful. I have been pushing this for ages, now please fix this Anet. Give our pets some love for once. Link to comment Share on other sites More sharing options...
Sophiia.6310 Posted September 12, 2017 Share Posted September 12, 2017 Agreed. It is quite unfortunate that so many pets are left out. Let's hope that core specs don't get neglected even more so, with the upcoming specialisations. Soulbeast does eliminate this issue and many other issues with Pet AI, however, it doesn't solve the issues that have persisted for years. Link to comment Share on other sites More sharing options...
aryvandar.8562 Posted September 12, 2017 Share Posted September 12, 2017 The one glaring problem I see here is your focused on PVP only, there are multiple modes. The new elite spec is pretty strong if played right. Link to comment Share on other sites More sharing options...
Johnny.1634 Posted September 13, 2017 Author Share Posted September 13, 2017 > @aryvandar.8562 said: > The one glaring problem I see here is your focused on PVP only, there are multiple modes. The new elite spec is pretty strong if played right. I think you posted in the wrong thread :S Link to comment Share on other sites More sharing options...
MixolydianGray.6578 Posted September 13, 2017 Share Posted September 13, 2017 As a person who almost exclusively plays PvE, I'm not too concerned personally, but I can see how this would be a problem in PvP and WvW, especially given that pets are supposed to be a certain percentage of the ranger's damage. (I think I read that it's like 30%. I could be wrong, and if I am, please correct me.) Also, as someone who does utilize the Beastmastery spec for the purpose of boosting my pets, that is problematic. At the same time, I can understand how difficult it would be to balance that out without making the pets TOO powerful. It'd be silly to have the NPC pet dole out more damage than the actual player. Also, I know this isn't related, but since someone mentioned it, I'm excited to try soulbeast and see how it is. The preview during the PoF announcement seemed underwhelming, but I've heard good things from my guildmates. We'll see how it goes. Link to comment Share on other sites More sharing options...
Dante.1763 Posted September 13, 2017 Share Posted September 13, 2017 Gonna post here as i did in the old forums. Please..please...rangers need their pets fixed so terribly bad that its not even funny, i *Love* my ranger, its been my main since this game came out, and im getting ready to park it for my thief because my thief can do more damage no matter what build i run on my ranger. Link to comment Share on other sites More sharing options...
NemesiS.6749 Posted September 13, 2017 Share Posted September 13, 2017 > @Dante.1763 said: > Gonna post here as i did in the old forums. > > Please..please...rangers need their pets fixed so terribly bad that its not even funny, i *Love* my ranger, its been my main since this game came out, and im getting ready to park it for my thief because my thief can do more damage no matter what build i run on my ranger. I understand your pain, i want to use my ranger but when you use other classes like thief (i also do) you see how bad rangers have it. My ranger is full zerker and it takes ages to kill things, compare to others. I just dont feel it, today i wanted to do wvw with my ranger but i knew i was not going to do much in my raid, single target and no boons. All i was going to do was a rally boot most likely, is sad, anet rly need to look at rangers specially their weapons and damage/pets. Link to comment Share on other sites More sharing options...
Johnny.2681 Posted September 14, 2017 Share Posted September 14, 2017 Please pleaseeeee fix this! So frustrating only being able to play a few of my pets :( I want my wolf, but thanks to this bug he deals sooooo much less damage then those affected with quickness. And yah, makes all those traits and skills so much less powerful too :( Link to comment Share on other sites More sharing options...
OGDeadHead.8326 Posted September 16, 2017 Share Posted September 16, 2017 I wonder if we will ever get an official response to this issue? Link to comment Share on other sites More sharing options...
Johnny.1634 Posted September 21, 2017 Author Share Posted September 21, 2017 > @OGDeadHead.8326 said: > I wonder if we will ever get an official response to this issue? Seriously! I've been throwing this out there for years, both through forums and bug reports, and still not a word from them in response :anguished: On a sidenote tested out Jacaranda, and its the one on the only new pets that's affected. Link to comment Share on other sites More sharing options...
Johnny.1634 Posted September 22, 2017 Author Share Posted September 22, 2017 Still dealing with this major problem :/ come on Anet wake up! Link to comment Share on other sites More sharing options...
Johnny.1634 Posted September 25, 2017 Author Share Posted September 25, 2017 Ok all tested out with the new pets and Cheetah and Sand Lion are bugged and unaffected by quickness, while the other 3, Fanged Iboga, Jacaranda and Rock Gazelle are fine. Still really need this fixed! Link to comment Share on other sites More sharing options...
Sedlina.1097 Posted September 25, 2017 Share Posted September 25, 2017 At least until they 'fix'-nerf the gazelle it is nice to utilize that it is a pet that works with quickness. why? well usually the charge is so slow that it can't hit stuff. With quickening zephyr the charge is on steroids and one shots players before they even see the pet coming Link to comment Share on other sites More sharing options...
Johnny.1634 Posted October 15, 2017 Author Share Posted October 15, 2017 Still really need this issue addressed. Link to comment Share on other sites More sharing options...
Johnny.1634 Posted October 30, 2017 Author Share Posted October 30, 2017 Okay tested every single one individually and 39/55 pets are bugged. Finally got a reply and theyre looking into it but they said it might be intentional...which makes zero sense considering a random handful are already affected and we have several traits/skills that specifically provide quickness to our pets that would obviously be worthless for the majority of our pets. Link to comment Share on other sites More sharing options...
OGDeadHead.8326 Posted October 30, 2017 Share Posted October 30, 2017 > @Johnny.1634 said: > Finally got a reply and theyre looking into it but they said it might be intentional... That may very well be one of the most stupid things I've heard yet on these forums. I'm pretty sure that response is because they don't want to put in the work to fix it. Link to comment Share on other sites More sharing options...
FrouFrou.4958 Posted October 30, 2017 Share Posted October 30, 2017 What strange times we live in. Link to comment Share on other sites More sharing options...
Johnny.1634 Posted October 30, 2017 Author Share Posted October 30, 2017 Indeed :/ just got this back today "Thank you for bringing this to our attention. I will forward this information to the appropriate team for them to look in to it. If this is intended, then you will just need to keep posting on the forums as that is the best way to get the attention of the developers. Members of the Development Team read the forums daily, and while they usually cannot respond to individual suggestions, the fact that team members can review those suggestions in a public forum helps them gauge the level of interest in a particular idea, and also allows other players to discuss and offer feedback of their own. " Apparently posting about this in the forums over multiple treads and topics, reporting bugs in-game every patch, and reporting to the support site numerous times over more than 2 years just isn't enough....keep up the posting then i guess? :P I know I'll be darn sure to post a bug report every week if not every day now, maybe that'll wake em up? Link to comment Share on other sites More sharing options...
OGDeadHead.8326 Posted October 31, 2017 Share Posted October 31, 2017 > @Johnny.1634 said: > "helps them gauge the level of interest in a particular idea" What in the bloody hell did I just read?!? Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 31, 2017 Share Posted October 31, 2017 > @OGDeadHead.8326 said: > > @Johnny.1634 said: > > "helps them gauge the level of interest in a particular idea" > > What in the bloody hell did I just read?!? Maybe now they have a tool that look at how much thread are open on the same subject, how many customer answer to it and then give statistical data to the dev so that they know on what they should work? Link to comment Share on other sites More sharing options...
Wondrouswall.7169 Posted October 31, 2017 Share Posted October 31, 2017 > @OGDeadHead.8326 said: > > @Johnny.1634 said: > > "helps them gauge the level of interest in a particular idea" > > What in the bloody hell did I just read?!? You read a spin, worded to give themselves some wiggle room. Link to comment Share on other sites More sharing options...
Johnny.1634 Posted November 1, 2017 Author Share Posted November 1, 2017 Yup just gotta keep blasting them with posts (that they delete...) and send them bug reports (they ignore)! Goodjob Anet keep it up! Not. Link to comment Share on other sites More sharing options...
Wondrouswall.7169 Posted November 1, 2017 Share Posted November 1, 2017 Keep fightin' the good fight, Johnny. :+1: Link to comment Share on other sites More sharing options...
Lazze.9870 Posted November 3, 2017 Share Posted November 3, 2017 Just gonna bump this. Link to comment Share on other sites More sharing options...
LightningWolfTigerBear.672 Posted November 5, 2017 Share Posted November 5, 2017 I am monitoring this thread. Was completely unaware of this as I had never explored a pet boon build, thank you for bringing it to mine and other players attention. Will confirm this tonight and fill out a bug report. Link to comment Share on other sites More sharing options...
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