UnDeadFun.5824 Posted January 30, 2018 Share Posted January 30, 2018 > @"nekretaal.6485" said: > Make DS 2 a ground targeted teleport, and suddenly core necromancer is viable. > > Sure, problematic pre-HoT, but today nobody would complain. I think we need to stay away from using any of the shroud abilities. I think having it tied to an weapon/off hand weapon so would be so much better because it wouldn't matter what specialization you were using. My second choice would be revamp one of the utility/ elite skills like previously mention. While typing this I thought of another one. Staff 5, add teleport to mark location and fear once you reach the mark ? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now