thequeenofbees.4250 Posted January 24, 2018 Share Posted January 24, 2018 You know how some instances have checkpoints where, if for some reason you leave the instance before completing it, you restart at a certain point instead of having to redo the entire instance to get to where you were before? The Departing does not have one of those, and I think it could benefit from one. I just disconnected halfway through the instance for the second time, and I really think such a long instance could benefit from having at least one checkpoint because it's so frustrating to have your computer disconnect right after entering the second part and and have to redo the entire first fight. I think this would be a really good quality of life fix for people like me whose connection can be unreliable at times. I would suggest adding a checkpoint right as you enter the second part of the instance (those who have played it know which part I'm talking about), and maybe another one after you complete the part where you follow the thing around. This would just be so helpful in my opinion. Link to comment Share on other sites More sharing options...
nembool.5981 Posted February 4, 2018 Share Posted February 4, 2018 Yes, the lack of checkpoints on a long mission like The Departing is incredibly frustrating. Link to comment Share on other sites More sharing options...
CaelestiaEmpyrea.2617 Posted February 4, 2018 Share Posted February 4, 2018 I 100% agree. At least give us a checkpoint after the fight with Balthazar. Or at least make the KITTENING cutscene skippable! This instance is VERY unfriendly to replaying. Link to comment Share on other sites More sharing options...
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