Roeibi.8514 Posted February 14, 2018 Share Posted February 14, 2018 Hi, on slot skills i use Healing signet ofcourse, endure pain, feathurefoot grace, signet of might and signite of rage. My only concern is - how much signet of might 180 power realy changes anything? what do you guys use? i thought of bulls charge but i already have GS 5 charge, Berserker stance is not realy needed since i gain pretty much endurance fast and i prefer not to waste this slot for this. Link to comment Share on other sites More sharing options...
Gandrogh.1530 Posted February 14, 2018 Share Posted February 14, 2018 Signet of Might is not only for power, it's for the active. You get unblockable CC which is very usefull against guard&cie. If I face a condi team I use to switch with the condi cleanse signet Link to comment Share on other sites More sharing options...
Roeibi.8514 Posted February 14, 2018 Author Share Posted February 14, 2018 > @"Gandrogh.1530" said: > Signet of Might is not only for power, it's for the active. You get unblockable CC which is very usefull against guard&cie. If I face a condi team I use to switch with the condi cleanse signet i change it to signet of stamina also depend on my foe, but most of the time i use might. just wanted to check i dont miss anything special :P Link to comment Share on other sites More sharing options...
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