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[Request] Option to show (unhide) the head armor in combat


AtG.2941

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> @"Plok.5873" said:

> Maybe rather swap them?

> My character e.g., would wear a helmet in combat yet his glasses outside.

 

Thats a way to deal with it, but not a QoL.

In GW1 we had this option for capes and helmets:

* Always show

* Hide in towns and outposts

* Hide in combat areas

* Always hide

 

Would love it to see this option back, in GW2 it would work by simply:

Combat: from the first moment you deal or take damage, or a party member within 300 distance units deals or takes damage until 1 minute of no combative behavior after (or when in capitals)

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