exraided.3740 Posted March 25, 2018 Share Posted March 25, 2018 Make a console release cross platform play, enhanced. More players more fun Link to comment Share on other sites More sharing options...
Zaklex.6308 Posted March 25, 2018 Share Posted March 25, 2018 Not going to happen, the architecture doesn't allow it...and they can't give up any control to either Microsoft or Sony...so it's a no go. Link to comment Share on other sites More sharing options...
Deathanizer.3716 Posted March 25, 2018 Share Posted March 25, 2018 It's easy too, just hit the "console" button on the dev tools and boom! Link to comment Share on other sites More sharing options...
Zedek.8932 Posted March 26, 2018 Share Posted March 26, 2018 Excelsior. **No, leave consoles out.** Consoles are poor pieces of hardware that are forced to be stuck and can't follow the time. It might be fine now, but what happens in future? As a former FF14 player, I fondly remember the "We can't do this because of PlayStation 3". Moving NPCs around because the console could not handle it, my cheap GTX670 did well. Memory issues? 16 GByte in a PC, but the PS3? PS3 players loaded slower and caused you to take a coffee break and they often had super bad gameplay because they had to squeeze 100 skills onto the gamepad with permanent "layer" shifting. Communication was also bad: "I have a keyboard, but I won't plug it in, becuz console". Please, stop that stuff. The world is full with poor console ports screwing over actual hardware, PC that is. No need to lower to console level. Link to comment Share on other sites More sharing options...
Laila Lightness.8742 Posted March 26, 2018 Share Posted March 26, 2018 > @"Zedek.8932" said: > Excelsior. > > **No, leave consoles out.** Consoles are poor pieces of hardware that are forced to be stuck and can't follow the time. > It might be fine now, but what happens in future? As a former FF14 player, I fondly remember the "We can't do this because of PlayStation 3". > Moving NPCs around because the console could not handle it, my cheap GTX670 did well. Memory issues? 16 GByte in a PC, but the PS3? PS3 players loaded slower and caused you to take a coffee break and they often had super bad gameplay because they had to squeeze 100 skills onto the gamepad with permanent "layer" shifting. Communication was also bad: "I have a keyboard, but I won't plug it in, becuz console". > > Please, stop that stuff. The world is full with poor console ports screwing over actual hardware, PC that is. No need to lower to console level. > > They are called peasants no gw2 like all mmo belongs on pc for its keyboard and mouse and better specs for its not very rellyable too chat with a controller also ms and sony put fees on patching too(to control it works) Link to comment Share on other sites More sharing options...
Danikat.8537 Posted March 26, 2018 Share Posted March 26, 2018 One big problem in GW2's case is that Microsoft, Sony and Nintendo want to approve all updates before they're released, and the developers have to pay the costs for the approval process. That's why some cross-platform games like Elder Scrolls Online always release updates for PC first - they can release it on PC as soon as it's done but have to wait for permission to release it on consoles. For a game like GW2 which can get updates several times a month that could quickly get expensive. The alternative is to bundle console updates together, maybe doing 1 per month or so, but then they have to wait longer for bug fixes and end up feeling like 2nd class citizens. Also it's highly unlikely the console owners would permit them to do cross-platform play. I know Elder Scrolls Online wasn't allowed to do it, so it would risk fragmenting the population rather than increasing it. Link to comment Share on other sites More sharing options...
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