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Serpent's Ire is Overtuned


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I did this meta in vaabi 6 times the last 2 days with a cappable commander and we always lost to the second phase (after we killed the first 5 zealots) because we always were slightly off on one priest with the CC.

Can the devs please reduce the speed the gauge fills if the priests are active? Or make the priests more vulnerable if the breakbar is down?

Its extremely frustrating to do this event over and over again for 1 collection you want just to be disapointed at after the second phase and everybody get wiped.

 

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> @"Sithis.3564" said:

> Did it today again firsy try, one shot.

>

> I have a better idea. Make Pek instakill everyone if he is not kitted away.

 

After i passed the second phase, were the ritual is interuppted i had always success.

In the middle part were you have to fight against 6 zealots or ratger were you have to stun them permanently to prevent instant defeat is the part i think is rather overtuned.

 

 

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