Draygorn.7012 Posted March 31, 2018 Share Posted March 31, 2018 I know it's not 100%, but I decided to do my own version of Kralkatorrik using Maya and Unity. :D I may upload a short video soon if this does well :) https://imgur.com/a/4qvRP Link to comment Share on other sites More sharing options...
Yseron.8613 Posted March 31, 2018 Share Posted March 31, 2018 I like your idea. Unity is amazing. I watched people trying to make triple A game engines while we were grabing any asset from any source like it was nothing (hell, it even accept photoshop documents as textures), droping them in Unity, building for more than 10 target platforms, making doors you can open while firing a weapon in your other hand, chairs in wich you can sit, and... it just works ! Link to comment Share on other sites More sharing options...
Draygorn.7012 Posted April 1, 2018 Author Share Posted April 1, 2018 > @"Yseron.8613" said: > I like your idea. > > Unity is amazing. I watched people trying to make triple A game engines while we were grabing any asset from any source like it was nothing (hell, it even accept photoshop documents as textures), droping them in Unity, building for more than 10 target platforms, making doors you can open while firing a weapon in your other hand, chairs in wich you can sit, and... it just works ! I know what you mean. Unity is just so much fun to use :D Link to comment Share on other sites More sharing options...
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