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WHaO Got Double Nerfed


shadowpass.4236

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When HoT first came out, WHaO was on a 16 second cooldown while traited. Anet nerfed it to 20 seconds to reduce the amount of boon uptime we had. However, they did not increase the healing to match the longer cooldown.

 

- **Before the patch:** 6550 / 16 = 409 hps

- **After the patch:** 6550 / 20 = 327 hps

 

The new healing value should be: 409 * 20 = 8180 health to keep it consistent with what it used to be.

 

Thoughts?

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  • 2 weeks later...

> @"shadowpass.4236" said:

> When HoT first came out, WHaO was on a 16 second cooldown while traited. Anet nerfed it to 20 seconds to reduce the amount of boon uptime we had. However, they did not increase the healing to match the longer cooldown.

>

> - **Before the patch:** 6550 / 16 = 409 hps

> - **After the patch:** 6550 / 20 = 327 hps

>

> The new healing value should be: 409 * 20 = 8180 health to keep it consistent with what it used to be.

>

> Thoughts?

 

I kinda agree but like.. im pretty sure they did that deliberately. Most other classes dont have a 7 or 8k k heal on 20 second cooldown even with trait... soooo yea.

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