Jasonbdj.4021 Posted May 8, 2018 Share Posted May 8, 2018 Still hoping someday we will have something similar Axe attack animation as the old one, it was the reason why I made frost-fang for my human female nerco back then but sadly it seems its all has been forgotten and stuck with the fairy wand like animation. Example, see video below that was made 5 years ago by someone. - Are people now happy with the replaced animation now? Link to comment Share on other sites More sharing options...
AllNightPlayer.1286 Posted May 8, 2018 Share Posted May 8, 2018 The original animation was taken from the [Warrior axe auto-chain](https://wiki.guildwars2.com/wiki/Double_Chop "") *(skill 2)* and fit perfectly. Link to comment Share on other sites More sharing options...
AllNightPlayer.1286 Posted May 8, 2018 Share Posted May 8, 2018 I made some animations back then: **old versions** [Asura](https://i.imgur.com/jcaKQSd.gifv "") [Charr](https://i.imgur.com/uOr9SEH.gifv "") [Human female](https://i.imgur.com/hJPNydW.gifv "") [Human male](https://i.imgur.com/7HoJvzH.gifv "") [Norn male](https://i.imgur.com/62KmFCN.gifv "") **new versions** [Asura](https://i.imgur.com/mzkBZHj.gifv "") [Charr](https://i.imgur.com/E1H9Qbf.gifv "") [Human female](https://i.imgur.com/ozDWjdP.gifv "") [Human male](https://i.imgur.com/04r08xf.gifv "") [Norn male](https://i.imgur.com/2JD0YYX.gifv "") Link to comment Share on other sites More sharing options...
Jasonbdj.4021 Posted May 8, 2018 Author Share Posted May 8, 2018 Indeed it did, made the axe quite fun to use due to the animation (even tho the axe was a lot weaker back then). They were supposed to be looking into the animation awhile ago when people complained back then but it all went quiet and forgotten. The current animation we have still feels lame (Run power reaper in WvW, fun build until I switch to axe for range......) Link to comment Share on other sites More sharing options...
AllNightPlayer.1286 Posted May 8, 2018 Share Posted May 8, 2018 If we can’t get back the old animation—which should *definitely* should return—I’d suggest, to use the animation from *warrior’s* [Cyclone Axe](https://wiki.guildwars2.com/wiki/Cyclone_Axe "") instead, since it’s also a double attack and looks neat, too. Link to comment Share on other sites More sharing options...
Jasonbdj.4021 Posted May 8, 2018 Author Share Posted May 8, 2018 Anything would be better than the current fairy wand like animation lol. Current one feels lame and its lame for weapon trails. Link to comment Share on other sites More sharing options...
Lexan.5930 Posted May 8, 2018 Share Posted May 8, 2018 interesting how each race would swing different in the old way but now they all basicly swing the same. I wonder if it was to lower buffering of animations for more stability when using axe in pvp Link to comment Share on other sites More sharing options...
Conncept.7638 Posted May 9, 2018 Share Posted May 9, 2018 I seriously bought the christmas globe axe skin just because of how cool it looked with that animation :( Link to comment Share on other sites More sharing options...
HardRider.2980 Posted May 9, 2018 Share Posted May 9, 2018 No matter how much time passes.. the new animation still is horrible compared to the first one..I know changes to the skill had to have been made.. but at least give it some decent animation. ty Link to comment Share on other sites More sharing options...
intox.6347 Posted May 9, 2018 Share Posted May 9, 2018 When new animation pops up... i think just some error... didnt know they mean it seriously.... Old one 100% better. Link to comment Share on other sites More sharing options...
Crinn.7864 Posted May 9, 2018 Share Posted May 9, 2018 I prefer the new one. The old one looks absurd and does not match the skill's hit VFX at all. Link to comment Share on other sites More sharing options...
Jasonbdj.4021 Posted May 9, 2018 Author Share Posted May 9, 2018 Human female nerco one is the most lamest one of them all. * **Old Female Human > New Female human** 99999% better then the current one, there is no feeling in the new replacement. * **Old Male Human > New Male human** Still, the new male is a lot better then the current female one. * **Old Asura > New Asura** Trail weapons would look awesome on old Asura. * **Old Char - New Char** .......both got good points and bad (char's head on old is quite silly) * **Old Norn < New Norn** Old Norn seems drunk lol Link to comment Share on other sites More sharing options...
Wondrouswall.7169 Posted May 9, 2018 Share Posted May 9, 2018 > @"AllNightPlayer.1286" said: > If we can’t get back the old animation—which should *definitely* should return—I’d suggest, to use the animation from *warrior’s* [Cyclone Axe](https://wiki.guildwars2.com/wiki/Cyclone_Axe "") instead, since it’s also a double attack and looks neat, too. There's that or they could make it into a 3-chain auto attack. They can use Warrior's 1st and 2nd axe auto animations (Chop & Double Chop), with the 3rd chain being a shorter Ghastly Claws. Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted May 9, 2018 Share Posted May 9, 2018 > @"Jasonbdj.4021" said: > > Are people now happy with the replaced animation now? Short answer "not really." I miss the old animation but sadly people found ways to abuse it through a bug of animation canceling. Rather than fix it anet fixed it by completely working 2 hits into 1 single animation which looks sloppy. Most of the time i can ignore it but yes if you watch it closely for a series of 2-3 swings its very unimpressive. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted May 9, 2018 Share Posted May 9, 2018 There was a "hack" in which you could activate the first strike of the auto and then sheath your weapon before activating it again. It was hard to do but if successful, you could hit a foe far quicker than normal. Possibly the reason they changed it. Link to comment Share on other sites More sharing options...
Wondrouswall.7169 Posted May 9, 2018 Share Posted May 9, 2018 > @"Lahmia.2193" said: > There was a "hack" in which you could activate the first strike of the auto and then sheath your weapon before activating it again. It was hard to do but if successful, you could hit a foe far quicker than normal. Possibly the reason they changed it. That was **the** reason why they changed it. [Necromancer - Auto Attack - holster bug]( "https://youtube.com/watch?v=BIqKkSlW3Lk") Link to comment Share on other sites More sharing options...
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