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Necro minion summoning skills need cast time shortened also on dry land!


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As title says, then while roaming around on dry land and fighting champions and bosses or huge groups of mobs, the long summoning timers for minions (minion builds) become a matter of life and death, because getting all 4 minions summoned takes approx 4-5 sec, which is pretty long time in massive combat heat.

Compared now to underwater combat, where summoning minions is almost insta cast, our ground based combat summoning skills each have +1 sec longer casting times.

So can we maybe have also our ground based summoning skills adjusted similarly to underwater casting timers, which means losing -1 sec from each summoning skill casting time.

Ty.

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> @"Anchoku.8142" said:

> Cast times seem appropriate to me for a summoned AI that is low skill dps.

 

Time to summon the minions doesn't really change that much, though, in most cases. You still get 30+ seconds of minion vs heavy hitting champion groups, even without training into extra minion survivability. So, if that is your concern, I'd suggest focusing *separately* on changes to minions.

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