Doggie.3184 Posted September 24, 2017 Share Posted September 24, 2017 I tried this trait with allies near enemy and me at a distance and it doesn't buff them like "Fire for Effect" does when you're out of range. Which means it's a trait that requires stacking on top of allies in melee range on a class that is designed to be at long range. That seems really odd to me. Why not have it work the same way and hit both target and yourself with boon aoe? The radius on both condi and boon aoes are also super tiny and it makes me sad. Link to comment Share on other sites More sharing options...
Xtinct.7031 Posted September 25, 2017 Share Posted September 25, 2017 > @Doggie.3184 said: > I tried this trait with allies near enemy and me at a distance and it doesn't buff them like "Fire for Effect" does when you're out of range. Which means it's a trait that requires stacking on top of allies in melee range on a class that is designed to be at long range. That seems really odd to me. Why not have it work the same way and hit both target and yourself with boon aoe? The radius on both condi and boon aoes are also super tiny and it makes me sad. My self and a friend tested out Peripheral Vision trait on clusters guards in wvw camps and it appears that atleast the condition copy effect appears to not be working. Can anyone else confirm? Link to comment Share on other sites More sharing options...
Doggie.3184 Posted September 25, 2017 Author Share Posted September 25, 2017 The condi aoe works in mist lobby on golems. The range is super duper tiny. Link to comment Share on other sites More sharing options...
Leo Schrodingers Cat.2497 Posted September 25, 2017 Share Posted September 25, 2017 Yeah... the boon range could definitely use a large improvement. Especially for a spec that was designed with long range in mind. Link to comment Share on other sites More sharing options...
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