Ryudnard.2587 Posted June 1, 2018 Share Posted June 1, 2018 - EBG - Desert bl - Alpha bl - EoTM map Or, just test it for one special week? Honestly, I want to see how EoTM map can feel when the pips are granted in the map, and commanders actively running around to ppt and fight hard. Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted June 1, 2018 Share Posted June 1, 2018 > @"Ryudnard.2587" said: > - EBG > - Desert bl > - Alpha bl > - EoTM map > > Or, just test it for one special week? Honestly, I want to see how EoTM map can feel when the pips are granted in the map, and commanders actively running around to ppt and fight hard. EBG - equal 3 way Desert bl - home advantage map Alpine bl - home advantage map EoTM - equal 3 way. 3 teams, requires 3 home advantage maps. How are you expecting to feel? pips won't be granted any faster, since it mostly relies on your ranks and placement in the skirmishes. The only thing that will be different is the warscore will probably increase more than usual since structures are not upgraded(in it's current state) and everything will just be ktrained down for capture points. Eotm has to either replace ebg(a big nono), or added to the rest of the maps as ebg 2.0, which may be possible depending on how they deal with alliance worlds. Link to comment Share on other sites More sharing options...
Ryudnard.2587 Posted June 1, 2018 Author Share Posted June 1, 2018 > @"XenesisII.1540" said: > > @"Ryudnard.2587" said: > > - EBG > > - Desert bl > > - Alpha bl > > - EoTM map > > > > Or, just test it for one special week? Honestly, I want to see how EoTM map can feel when the pips are granted in the map, and commanders actively running around to ppt and fight hard. > > EBG - equal 3 way > Desert bl - home advantage map > Alpha bl - home advantage map > EoTM - equal 3 way. > > 3 teams, requires 3 home advantage maps. > > How are you expecting to feel? pips won't be granted any faster, since it mostly relies on your ranks and placement in the skirmishes. The only thing that will be different is the warscore will probably increase more than usual since structures are not upgraded(in it's current state) and everything will just be ktrained down for capture points. Eotm has to either replace ebg(a big nono), or added to the rest of the maps as ebg 2.0, which may be possible depending on how they deal with alliance worlds. How are Desert BL and Alpha BL home advantage map?? Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted June 1, 2018 Share Posted June 1, 2018 The heck is alpha bl? Link to comment Share on other sites More sharing options...
Threather.9354 Posted June 1, 2018 Share Posted June 1, 2018 - There is no existing gliding/claiming territories. - There is no existing upgrade system in EotM thus no reason to defend objectives. - EotM green side is completely overpowered because you can access those devices that reveal enemies with easiest keep to scout while walking out of spawn. - The objectives are too scattered for them to matter, they would have to move the towers to where the current Statuary, Belltower and That airship thingy ( I think these are the names) are so servers would actually be able to defend them. - The spawn waypoints are too inconvenient and slow to walk out of, defending your side will be impossible. - Blue side can get Kodans and facerub gates down in 20 seconds at Forge. Forge buff and blue side slow buff are op and inbalanced in general. - Cliffs Cliffs Cliffs, and rangers hiding behind walls, good luck running back from spawn as a new player. Good idea but EotM doesn't fit the current WvW maps, it is completely inbalanced. Also EotM won't get support as long as WvW population is in the decline. Link to comment Share on other sites More sharing options...
jacksmith.6028 Posted June 1, 2018 Share Posted June 1, 2018 plus the EotM map is way too gimicky and too much "DBL" like. Link to comment Share on other sites More sharing options...
LetoII.3782 Posted June 1, 2018 Share Posted June 1, 2018 > @"Threather.9354" said: > - There is no existing gliding/claiming territories. > - There is no existing upgrade system in EotM thus no reason to defend objectives. > - EotM green side is completely overpowered because you can access those devices that reveal enemies with easiest keep to scout while walking out of spawn. > - The objectives are too scattered for them to matter, they would have to move the towers to where the current Statuary, Belltower and That airship thingy ( I think these are the names) are so servers would actually be able to defend them. > - The spawn waypoints are too inconvenient and slow to walk out of, defending your side will be impossible. > - Blue side can get Kodans and facerub gates down in 20 seconds at Forge. Forge buff and blue side slow buff are op and inbalanced in general. > - Cliffs Cliffs Cliffs, and rangers hiding behind walls, good luck running back from spawn as a new player. > > Good idea but EotM doesn't fit the current WvW maps, it is completely inbalanced. Also EotM won't get support as long as WvW population is in the decline. I can agree I don't want to see EoTM getting a year of Dev time being tweaked into shape like DBL required. But as far as side imbalances go, so long as green gets a rough go and red gets a boost, that's ok. True faction balance isn't a WvW reality nor will it be. Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted June 1, 2018 Share Posted June 1, 2018 Meh I was tired, posted before I went to bed. Alpine borderlands. The north side of it is easier to respond and defend, from spawn you can quickly get to garrison keep and two towers. The spawns on the bottom only gets you to one keep and one tower quickly. The ebg map have three equal sides with equal amount of structures a keep and four towers. Link to comment Share on other sites More sharing options...
Artaz.3819 Posted June 1, 2018 Share Posted June 1, 2018 You could swap EotM for EBG but I think EotM is so weighted to Green's advantage that it is basically ridiculous (even with Blue having a slightly better keep defense setup/choke). Link to comment Share on other sites More sharing options...
CrimsonNeonite.1048 Posted June 1, 2018 Share Posted June 1, 2018 This is how you kill the game mode. Link to comment Share on other sites More sharing options...
Optimator.3589 Posted June 1, 2018 Share Posted June 1, 2018 If there's a map that I hate even more than desert BL, it's EOTM. Horrible design that would require far too much dev time in order to even be mediocre. :-1: Link to comment Share on other sites More sharing options...
Kovu.7560 Posted June 1, 2018 Share Posted June 1, 2018 > @"Dawdler.8521" said: > The heck is alpha bl? Just his cute way of saying its the better borderland map. =) ~ Kovu Link to comment Share on other sites More sharing options...
Optimator.3589 Posted June 1, 2018 Share Posted June 1, 2018 > @"Kovu.7560" said: > > @"Dawdler.8521" said: > > The heck is alpha bl? > > Just his cute way of saying its the better borderland map. =) > > ~ Kovu OR it's so bad that it's still not even ready for beta testing. Link to comment Share on other sites More sharing options...
Hesacon.8735 Posted June 2, 2018 Share Posted June 2, 2018 Like once a year I go to EoTM, and every time I get frustrated with the length of time it takes to just get out of the spawn. Cliffs everywhere, no straight paths. Link to comment Share on other sites More sharing options...
Rumba.3174 Posted June 2, 2018 Share Posted June 2, 2018 Rather just have nerfed version of the pip system in EotM. I like it but it's low populated so never go there anymore. Link to comment Share on other sites More sharing options...
Jaruselka.5943 Posted June 2, 2018 Share Posted June 2, 2018 Please no. The map design clearly plays favorites with OG and FR (the defense of FR keep is ridiculously easy). If there were even a hint that this may come to fruition the have to completely redo BL keep. The massive attack surface on that poorly designed structure essentially makes it impossible to defend without investing a lot of time and effort in siege construction. Link to comment Share on other sites More sharing options...
Montana.8032 Posted June 2, 2018 Share Posted June 2, 2018 Just no, please... Link to comment Share on other sites More sharing options...
BadMed.3846 Posted June 3, 2018 Share Posted June 3, 2018 No. WvW needs to be less like PvE, not more. Desert Block is enough as is. Link to comment Share on other sites More sharing options...
freecarl.1320 Posted June 3, 2018 Share Posted June 3, 2018 or we could just got back to three alpine setup like the non-vocal majority liked Link to comment Share on other sites More sharing options...
Jski.6180 Posted June 3, 2018 Share Posted June 3, 2018 Make EotM fall from the sky into the water opening up major fight spaces for water combat. I am not sure if it should be a BL in it self but you can make it a good places to gvg and open like pvp. Link to comment Share on other sites More sharing options...
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