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What do you want fixed or changed for necromancer?


XECOR.2814

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I voted for death shroud because while I love transformation skills deathshroud is far too limited currently. The loss of the ability to use utility skills in shroud is unfortunate and problematic but the inability to heal or be healed in shroud by most sources is a travesty. Both of these could be somewhat justified if shroud also had strong damage avoidance and damge dealing but generally shroud is subpar defense with not enough damage to even begin to justify the limitations. Scourge plays so much smoother because you don't loose healing, you don't loose utilities and it doesn't stop you from dealing out good damage with your weapon of choice and the weaker damage absorbance and less damaging skills are entirely worth not being so limited.

Something needs to be done to make shroud less conflicting with how much of normal combat it blocks out.

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