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Worth Returning to GW2?


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> @"GreyWolf.8670" said:

> > @"Robban.1256" said:

> > > @"yusayu.3629" said:

> > > The personal story (i.e. the base game story) is cool but terrible to play. They made huge improvements on story delivery over the years.

> > >

> > > > Are the LS still throwaway/temporary grinds?

> > >

> > > Yeah, kinda. But the stories are good and actually fun to play.

> > >

> > > > Is there still a gold/skin/lucky item drops=win mentality to the community? I mean in such a way where people are constantly boasting about how many legendary pre-cursors they have drop or the number of exotics they've gotten in a day?

> > >

> > > Not more than in other games tbh.

> > >

> > > > Is there group content that feels more like a team activity instead of the strange sterile group but solo play that was the world boss/world event zergs? Activities where a group of people can actually work towards a common goal to help each other instead of the only benefit being whether the game RNG decides to reward the individual player? Activities where people laugh, socialize, and have fun with each other instead of a mass of bodies charging towards the next goal? Where most efficient tagger is seen as the best class/form of play?

> > >

> > > Considering the best farm in the game right now consists of standing around about 30% of the time, I'd say it's kinda nice.

> > >

> > > What's shafted right now is balance. They actually introduced a Holy Trinity with a mandatory support class that is beyond auto-include. Most base classes are useless, elite specs are where it's at, and PvP feels like it's dominated by Bunker builds.

> >

> > False we don't have holy trinity.

> > There are no Profession roles in the form of the "Holy trinity" (Tank, Healer, Damage dealer). All Professions can Heal themselves and support others, and all can revive a fallen ally, no mater what build they have. The roles are leaning instead to "Attack, Support and Control" that all Professions have access to, yet none is mandatory for a party.

> > And any build is viable for pve, pvp, wvw

>

> Druids say "hi."

 

Just a side note: Druid isn't taken for the healing. It's their buffs that are the best and make Druid mandatory in Raids, so technically it's not a "trinity". There are better actual healers than Druid out there.

 

In case you haven't noticed, Core Warrior, Guardian and Engineer are really good right now, you don't need elite specs to play those, as in many cases they outperform their respective elite specs.

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