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Build diversity, unique buffs, health pools...


tekfan.3179

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Hi there.

Don't be alarmed, I may mention professions in here, but I just intend to use them as examples ;D

 

First off, how important is build diversity for you and how far can we expect it in the future? If I look at viable builds for raids, most professions have just dps-roles. Support is exclusive to chronomancers for alacrity and boons, druids for healing, spirits and might, warriors for banners and for certain fights in wing 5 the healing tempest. Will we see more "pick-worthy" support-options from current specializations?

In regards to this: Is there a probability that you will change unique buffs like alacrity and buff-mechanics like spirits, banners and auras to create more diversity?

 

Lastly: Are there plans to go as deep into the mechanics of the game as to rework things like the health-pool diversity of the professions?

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