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Kneel (Rifle skill # 5) should be re-adjusted


Isle of Stars.3049

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Not totally ranting here whatsoever, but after playing as a DE, I somewhat find the 'Kneel' skill to be somewhat difficult to use when under fire.

 

This skill does not react fast enough to provide a spacing between the DE and the attacker when un-toggling it. Most of the time, I find myself in a situation wherein I am forced to dodge an AOE first before pressing Rifle 5 to stand up, whereas these AOE skills can just be walked away from without forcing a dodge on it.

 

While I do understand that this is pretty much a "learn-to-play" issue, it is much preferred, however, to have the 'Kneel' skill much more intuitive to use, unlike finding myself a sitting duck half of the time.

 

 

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> @"Warkind.6745" said:

> I think I'd like it a little more if you could cancel kneel with movement keys.

 

that could be an issue if you want to dodge into a certain direction without breaking kneel.

what bothers me the most with kneel is that sometimes you cant kneel when immobilized.

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> @"MUDse.7623" said:

> > @"Warkind.6745" said:

> > I think I'd like it a little more if you could cancel kneel with movement keys.

>

> that could be an issue if you want to dodge into a certain direction without breaking kneel.

> what bothers me the most with kneel is that sometimes you cant kneel when immobilized.

 

it's also lots of fun during skill lag in SM or something, and you _cannot get up at all_ because it won't register.

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