messiah.1908 Posted September 21, 2018 Share Posted September 21, 2018 in order to handle in gvg versus any scenarios what group you build? fighting versus hard melee train/ strong backline group/ power dmg / condi dmg etc... Link to comment Share on other sites More sharing options...
SloRules.3560 Posted September 21, 2018 Share Posted September 21, 2018 G, W, N, N, X G, W, N, N, M G, N, N, M, T X= Mesmer, Warrior, Necro, Rev, Guard Link to comment Share on other sites More sharing options...
Israel.7056 Posted September 21, 2018 Share Posted September 21, 2018 > @"SloRules.3560" said: > G, W, N, N, X > G, W, N, N, M > G, N, N, M, T > > X= Mesmer, Warrior, Necro, Rev, Guard I think you'd see some variation on this for most guilds. Link to comment Share on other sites More sharing options...
LetoII.3782 Posted September 21, 2018 Share Posted September 21, 2018 Seems overnecro. Like somebody put too much utility in one class or something Link to comment Share on other sites More sharing options...
Israel.7056 Posted September 21, 2018 Share Posted September 21, 2018 I'd try a 15 spellbreaker comp. Link to comment Share on other sites More sharing options...
SloRules.3560 Posted September 21, 2018 Share Posted September 21, 2018 > @"Israel.7056" said: > > @"SloRules.3560" said: > > G, W, N, N, X > > G, W, N, N, M > > G, N, N, M, T > > > > X= Mesmer, Warrior, Necro, Rev, Guard > > I think you'd see some variation on this for most guilds. Ofc, but that wasn't the question. Link to comment Share on other sites More sharing options...
Israel.7056 Posted September 21, 2018 Share Posted September 21, 2018 > @"SloRules.3560" said: > > @"Israel.7056" said: > > > @"SloRules.3560" said: > > > G, W, N, N, X > > > G, W, N, N, M > > > G, N, N, M, T > > > > > > X= Mesmer, Warrior, Necro, Rev, Guard > > > > I think you'd see some variation on this for most guilds. > > Ofc, but that wasn't the question. I was just saying that you basically answered the question for most guilds. They'd play it safe and run some balanced comp. Link to comment Share on other sites More sharing options...
rng.1024 Posted September 21, 2018 Share Posted September 21, 2018 G, N, R, W, M G, N, R, W, E G, N, R, E, M This should do too. 1 transfuse necro, rest blood Both mesmers minstrel with grav well Zerker Eles and Revs Necro's run grieving stats Guards and mesmers full healbot for sustain 1 rev, ele or necro can be swapped for thief/engi Link to comment Share on other sites More sharing options...
shiri.4257 Posted September 21, 2018 Share Posted September 21, 2018 I would t3 smc and have my 15, man the siege until the other guild quits or reforms. win by default mate. The long con. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted September 21, 2018 Share Posted September 21, 2018 support scrapper! Link to comment Share on other sites More sharing options...
GDchiaScrub.3241 Posted September 21, 2018 Share Posted September 21, 2018 15 ~~Jedi Knights~~ Holosmiths. D: Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted September 21, 2018 Share Posted September 21, 2018 fb rev 2 scourge sb fb rev 2 scourge chrono fb rev scourfe weaver sb =) Link to comment Share on other sites More sharing options...
messiah.1908 Posted September 22, 2018 Author Share Posted September 22, 2018 why weaver? i see group taking thief with staff why not scrapper (support)? Link to comment Share on other sites More sharing options...
Israel.7056 Posted September 22, 2018 Share Posted September 22, 2018 > @"messiah.1908" said: > why weaver? > i see group taking thief with staff > why not scrapper (support)? Might have a good weaver not many people play engi Link to comment Share on other sites More sharing options...
SloRules.3560 Posted September 22, 2018 Share Posted September 22, 2018 > @"messiah.1908" said: > why weaver? > i see group taking thief with staff > why not scrapper (support)? Thief is used for stealth fields. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted September 22, 2018 Share Posted September 22, 2018 > @"messiah.1908" said: > why weaver? > i see group taking thief with staff > why not scrapper (support)? may try that =) Link to comment Share on other sites More sharing options...
subversiontwo.7501 Posted September 23, 2018 Share Posted September 23, 2018 While I would agree that the terms are rather ambigious, guild play has for a number of years been broken down into raids/guildroams, skirmishes and GvG - where raids are just spontaneous fights on a map, skirmishes is when two guilds (silently or through chat) decide upon a spot on the map under more matchlike conditions and GvG is further codified for tournament or internal "leaderboard" purposes (or more likely just bragging rights). That's how it has been in EU since vanilla at least, I have no idea about the US. However, once you get into it with your guild most of it becomes more logical than it seems explained in text. The point being that you would build differently for each scenario (from uneven numbers and starting conditions to even numbers et. al. to limitations on balance issues, eg., four-per-class rules etc.). Since GvG guilds generally recruit for their endplay their compositions may not look that different on first glimpse but there certainly are important differences when they play, from not keeping a bench when raiding to testing out new comp ideas when skirmishing etc. Also, while guild play is very much in hibernation (EU) at the moment, some guilds have recently reformed again and started laying down the groundwork in anticipation or hope of an early 2019 release of (or update/timeframe on) alliances. That means that we have no solid meta but there are the occassional raids and skirms where, without much surprise, there either seem to be scourge- or spellbreaker-oriented comps on two-four splits as the most common (ie., two sets of condi- and power norms). However, meta tends to become more interesting during whatever competitions when new counter- and out-of-the-box comps are revealed and can settle into meta. The low-end meta rarely wins competitions. Link to comment Share on other sites More sharing options...
Kirnale.5914 Posted September 24, 2018 Share Posted September 24, 2018 > @"Israel.7056" said: > I'd try a 15 spellbreaker comp. Almost Link to comment Share on other sites More sharing options...
Dediggefedde.4961 Posted September 24, 2018 Share Posted September 24, 2018 I think it's interesting that the argument against scrappers is that there are not many scrappers ;) With the reveal-buff and the strong passive heal and condi clear, there is some benefit of taking a scrapper into a GvG. Due to blasting limitations per field (max 5 player per fields), you need to be careful who blasts how many times, if you don't use a thief, though. Link to comment Share on other sites More sharing options...
PrinceKhaled.5104 Posted September 25, 2018 Share Posted September 25, 2018 Warrior/Warrior/Rev Ventari/Rev Herald/Rev Herald Warrior/Warrior/Rev Ventari/Rev Herald/Rev Herald Warrior/Warrior/Rev Ventari/Rev Herald/Rev Herald Troll mode!!! Link to comment Share on other sites More sharing options...
Elementalist Owner.7802 Posted September 26, 2018 Share Posted September 26, 2018 Firebrand / Spellbreaker / Scourge / Herald / Chronomancer Firebrand / Spellbreaker / Scourge / Herald / Chronomancer Firebrand / Spellbreaker / Scourge / Herald / Chronomancer Link to comment Share on other sites More sharing options...
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