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Need Boats, Caravels and warships


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I play **gwars since 2007** and in Factions expansion have a lot of water ^^, so sending photos https://www.facebook.com/photo.php?fbid=2098718630380083&set=a.1646547632263854&type=3&theater ,https://www.facebook.com/photo.php?fbid=1727309484187668&set=a.1646547632263854&type=3&theater ,https://www.facebook.com/photo.php?fbid=1727309480854335&set=a.1646547632263854&type=3&theater, https://www.facebook.com/photo.php?fbid=2098718697046743&set=a.1646547632263854&type=3&theater, https://www.facebook.com/photo.php?fbid=2098718807046732&set=a.1646547632263854&type=3&theater, https://www.facebook.com/photo.php?fbid=2098718923713387&set=a.1646547632263854&type=3&theater, https://www.facebook.com/photo.php?fbid=2098719380380008&set=a.1646547632263854&type=3&theater, https://www.facebook.com/photo.php?fbid=2098719487046664&set=a.1646547632263854&type=3&theater, https://www.facebook.com/photo.php?fbid=2098719617046651&set=a.1646547632263854&type=3&theater, so in factions gw1 have [or] there existed the rivalry of** luxons **[a people living near the sea] and the** kurzicks** [others who lived near the forest], why not deploy boats and airships [manned balloons] in the **_Cantha expansion_?** In this game have a lot of boats[ photos inclued] and for fun show a photo in WvW when people dream with this [like me a lot :D ]

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has even infusions to swim faster underwater, and there is no means beyond the skimmer for the same situation over water, not to mention that this mount does not attack, I would very much like to have my boat and with others attack the pirates even on the bloodtide coast map with my own cannons, because the pirates [npcs] have theirs.

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In my opinion, should be placed boats by the inheritance that guildwars 1 has passed for this current version, in Cantha's situation and the unexplored sea of Orr should be used as extra content for players, as there is a lot of scenery and little development, as already existed in the guildwars 1 greater content explored, greater continent, untapped content in the already existing regions of Tyria and Elona as well. It would be interesting to open the maps originating from gw1 in gw2 even by the historical appeal of the players themselves. In addition to the continuity of the Lions Arch story that in the flood was colonized by the survivors' boats and this tie of history was lost.

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the previous player complained about dungeon gains, the game's own development created in Dailys an incentive to receive better prizes, and the dungeon is another call to play together, as me, husband and children do our fun together , in which case, implementation of boats is another appeal for the growth of this game in its constant renewal, in addition to existing means [looking for group [LFG] for example]. I would like my guild emblem in our caravel attacking the port of a future castle. <3

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