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Firebrand/scourge wars 2


myboybuzzy.5809

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> @"myboybuzzy.5809" said:

> Who else is over this meta of red circles of death.

 

Gotta love how bads like this guy thinks Scourges and FBs are they key to win fights in WvW lol when u literally need every class but ranger to get a good powerfull composition, if you only have scourges and FBs btw your whole 65+ man blob would just get smoked by the other server running all heralds or all weavers btw. So a full blob of only the 2 "OP" Classes will get obilerated by a blob made of 1 single class. The meta currently btw has more choices and and class variety than ever before only the mediocre players who pug around as a ranger and have never been on a top tier guild would think otherwise.

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This thread is so symptomatic of WvW these days.

People confuse **difficulty** with **power**.

They don't understand that is what **meta** is.

Meta is builds that are:

- Easy to learn

- Does well even if played poorly

- Allow anonymity in your squad

- Mistakes being less punitive

 

It is what you steer **new** players and **bad** players towards.

Meta is more in the public eye now because there is a higher degree of new and bad players.

 

That is **why** you tell players to go FB over Mesmer, because you expect them not to handle veil, portal and the rotation spam. It is why you favour bread and butter damage over the glassy classes and it is why you rarely see classes that require self-sufficiency or leadership to fullfill their role. If someone **asks** for how to play those roles they are simply not ready to play them.

 

People whine about this because they don't understand it. They are not experienced enough or good enough.

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> @"subversiontwo.7501" said:

> Let's drop one more truthbomb:

>

> **Bad** players ask to nerf **classes** based on **popularity**.

> **Good** players ask to nerf **mechanics** based on **power**.

> This is because they see and understand the mechanics and their relative power in balance. The bad players do not see or understand these things.

>

 

Anet balance base off of class popularity you know. As well as mechanics popularity. Anet has a real fear of spreading out effects that players use the class for such as giving other classes support stab ending the use of FB comply.

 

The mechanic problem is stab as a boon how hard it is to get out side of gurd classes and even how much stronger it is on a FB elite spec.

 

Other mechanic problem is death shroud on necro classes and how the lack of the DS on scorge put its above a build in balancing that throws the class balancing as a mages class.

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> @"subversiontwo.7501" said:

> Let's drop one more truthbomb:

>

> **Bad** players ask to nerf **classes** based on **popularity**.

> **Good** players ask to nerf **mechanics** based on **power**.

> This is because they see and understand the mechanics and their relative power in balance. The bad players do not see or understand these things.

 

Irony...

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