Swagger.1459 Posted November 23, 2018 Share Posted November 23, 2018 New 6 Stat Ascended “Celestialesque” Gear… Let’s call them SAAG for "Swagger's Awesome Ascended Gear"! "SAAG" can be made up of any 6 attribute combinations that we have… Once weapons or armor are crafted (or backpacks and trinkets purchased as in-game rewards), you can select the attribute combinations you want. Players can also transmute current Ascended weapons and armors into "SAAG" gear, and vice versa… The 6 Attributes of "SAAG" can be made up of any of the following… - https://wiki.guildwars2.com/wiki/Power - https://wiki.guildwars2.com/wiki/Precision - https://wiki.guildwars2.com/wiki/Toughness - https://wiki.guildwars2.com/wiki/Vitality - https://wiki.guildwars2.com/wiki/Concentration - https://wiki.guildwars2.com/wiki/Condition_Damage - https://wiki.guildwars2.com/wiki/Expertise - https://wiki.guildwars2.com/wiki/Ferocity - https://wiki.guildwars2.com/wiki/Healing_Power Example of "SAAG" Weapons and Armor Stat Spread… *I add up all the stats from any 1 celestial weapon, or piece of armor, and divide by 6… Then I round down. Then I redistributed the stats... Let's take a look see at how the numbers go! - "SAAG" Staff Stats… +137 Power, +137 Precision, +137 Toughness, +137 Condition Damage, +137 Healing, +137 Expertise… - "SAAG" Heavy Helmet Stats… +35 Power, +35 Precision, +35 Toughness, +35 Vitality, +35 Ferocity, +35 Concentration… Example of crafting a "SAAG" Staff - https://wiki.guildwars2.com/wiki/Wupwup_Celestial_Inscription - https://wiki.guildwars2.com/wiki/Spiritwood_Staff_Head - https://wiki.guildwars2.com/wiki/Spiritwood_Staff_Shaft - https://wiki.guildwars2.com/wiki/Gift_of_Condensed_Might Example of crafting a "SAAG" Heavy Hemlet - https://wiki.guildwars2.com/wiki/Wupwup_Celestial_Insignia - https://wiki.guildwars2.com/wiki/Deldrimor_Steel_Helmet_Lining - https://wiki.guildwars2.com/wiki/Deldrimor_Steel_Helmet_Casing - https://wiki.guildwars2.com/wiki/Gift_of_Condensed_Magic Transmuting Into (OR Stat Changing) "SAAG" https://wiki.guildwars2.com/wiki/Stat_changing - Original Ascended Weapon or Armor Piece - https://wiki.guildwars2.com/wiki/Anthology_of_Heroes - https://wiki.guildwars2.com/wiki/Gift_of_Condensed_Might (for weapons) OR https://wiki.guildwars2.com/wiki/Gift_of_Condensed_Magic (for armors) - (5) https://wiki.guildwars2.com/wiki/Glob_of_Ectoplasm "SAAG" Backpacks and Trinkets - I would love to have more Backpack crafting options, and Trinket crafting someday, but the team can obviously make a new set of "SAAG” Backpacks and Trinkets as purchasable in-game reward for ALL modes. You heard that right folks! ALL MODES! NOW THE NEXT IDEA... Updating 3 Stat Ascended Weapons, Armor, Back and Trinkets - Would be cool if 3 stat Ascended gears were improved so they could be more competitive, stat wise, against 4 stat Ascended gears… Examples… Let’s take the difference in total stats between 3 and 4 stat gear then divide by 3 and distribute evenly. Rounded down. https://wiki.guildwars2.com/wiki/Ruka%27s_Spire - Current Ruka’s Spire Stats… +215 Power, +215 Vitality, +118 Toughness, +118 Concentration https://wiki.guildwars2.com/wiki/Chorben%27s_Spire - Current Chorben’s Spire Stats… +251 Power, +179 Toughness, +179 Vitality *NEW CHORBEN'S SPIRE STATS… +270 Power, +198 Toughness, +198 Vitality https://wiki.guildwars2.com/wiki/Ruka%27s_Visor - Current Ruka’s Visor Stats… +54 Power, +54 Vitality, +30 Toughness, +30 Concentration https://wiki.guildwars2.com/wiki/Ahamid%27s_Visor - Current Ahamid’s Visor Stats.. +63 Power, +45 Toughness, +45 Vitality *NEW AHAMID'S VISOR STATS… +81 Power, +63 Toughness, +63 Vitality. https://wiki.guildwars2.com/wiki/Ascended_back_item - Current Ruka’s Back Stats… +52 Power, +52 Vitality, +27 Toughness, +27 Concentration - Current Ascended Soldier’s Stats… +63 Power, +40 Toughness, +40 Vitality *NEW ASCENDED SOLDIER'S STATS… +68 Power, +45 Toughness, +45 Vitality Link to comment Share on other sites More sharing options...
Swagger.1459 Posted November 23, 2018 Author Share Posted November 23, 2018 NOW THE NEXT IDEA... I'm calling these "SASI" for "Swagger's Amazingly Special Infusions"... These are 2 Attribute Infusions.. Artificer 500 required. Craft only items… Sellable on the TP… Uses Karma, Gold and Low level T1, T2 or T3 mats from Intermediate Crafting Material charts and Advanced Crafting Material charts... https://wiki.guildwars2.com/wiki/Crafting_material... *Note- I'm using many crafting material options so the T1, T2 and T3 mats do not overly spike, but get some much needed use. https://wiki.guildwars2.com/wiki/Infusion Available Stats to do a +3/+3 mix… - https://wiki.guildwars2.com/wiki/Power - https://wiki.guildwars2.com/wiki/Precision - https://wiki.guildwars2.com/wiki/Toughness - https://wiki.guildwars2.com/wiki/Vitality - https://wiki.guildwars2.com/wiki/Concentration - https://wiki.guildwars2.com/wiki/Condition_Damage - https://wiki.guildwars2.com/wiki/Expertise - https://wiki.guildwars2.com/wiki/Ferocity - https://wiki.guildwars2.com/wiki/Healing_Power "SASI" Stat Spread Example ... +3 Power / +3 Vitality (Plus unique quality) - *Unique Infusion qualities are… +9 Agony Resistance OR +1% Damage to Guards, Lords, and Supervisors OR -1% Damage taken from Guards, Lords, and Supervisor Examples Of Crafting Materials Tied to Each Attribute… - Power… Tier 1, 2 and 3 Vials of Blood. Tier 1, 2 and 3 Destroyer mats - Precision… Tier 1, 2 and 3 Claws. Tier 1, 2 and 3 Crystal mats - Toughness… Tier 1, 2 and 3 Scales. Tier 1, 2 and 3 Onyx mats - Vitality… Tier 1, 2 and 3 Bones. Tier 1, 2 and 3 Charged mats - Concentration… 1, 2 and 3 Dust. Tier 1, 2 and 4 Resonating mats - Condition Damage… Tier 1, 2 and 3 Venom Sacs. Tier 1, 2 and 3 Corrupted mats - Expertise… Leaf Fossils, Barbed Thorns and Pile of Coarse Sand. Tier 1, 2 and 3 Essence mats - Ferocity… Tier 1, 2 and 3 Fangs. Tier 1, 2 and 3 Molten mats - Healing Power… Tier 1, 2 and 3 Totems. Tier 1, 2 and 3 Glacial mats Examples of Crafting Various "SASI" Infusions... "SASI" + 3 Precision/ +3 Healing Split Infusion with +9 Agony Resistance - (6) https://wiki.guildwars2.com/wiki/Icy_Runestone - (9) https://wiki.guildwars2.com/wiki/1_Agony_Infusion - (30) T1 OR T2 OR T3 Claws.. OR.. (30) T1 OR T2 OR T3 Crystal mats - (30) T1 OR T2 OR T3 Totems… OR T1 OR T2 OR T3 Glacial mats "SASI" +3 Ferocity/ +3 Vitality Split Infusion with +1% Damage to Guards, Lords, and Supervisors - (6) https://wiki.guildwars2.com/wiki/Icy_Runestone - (30) https://wiki.guildwars2.com/wiki/Memory_of_Battle - (30) T1 OR T2 OR T3 Fangs.. OR.. (30) T1 OR T2 OR T3 Molten mats - (30) T1 OR T2 OR T3 Bones… OR T1 OR T2 OR T3 Charged mats "SASI" +3 Power/ +3 Toughness Split Infusion with -1% Damage taken from Guards, Lords, and Supervisors - (6) https://wiki.guildwars2.com/wiki/Icy_Runestone - (30) https://wiki.guildwars2.com/wiki/Shard_of_Glory - (30) T1 OR T2 OR T3 Vials of Blood.. OR.. (30) T1 OR T2 OR T3 Destroyer mats - (30) T1 OR T2 OR T3 Scales… OR T1 OR T2 OR T3 Onyx mats THANK YOU for reading another one of my totally amazing ideas! Link to comment Share on other sites More sharing options...
Swagger.1459 Posted November 25, 2018 Author Share Posted November 25, 2018 Reserved for another great idea that I'm posting later! Link to comment Share on other sites More sharing options...
Xenon.4537 Posted November 26, 2018 Share Posted November 26, 2018 I'm pretty sure Anet is never going to allow us to increase the stats of ascended gear any higher than they currently are. Besides, why would we need to? Link to comment Share on other sites More sharing options...
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