Ruufio.1496 Posted December 8, 2018 Share Posted December 8, 2018 Recently returned to the game and have spent many hours perfectly my steam keybinds on my newly configured htpc but one keybind that I can't get to work conveniently is the "Walk" keybind and that is because it is a toggle rather than a hold. This means that when trying to make a light press on a joystick cause your character to walk, it will instead keep walk turned on since it is a toggle (there is no clever way to work around this in steam because although you can configure a lot, there are some limitations) So, could we please get a "hold" functionality change for the "walk" keybind? Link to comment Share on other sites More sharing options...
Steve The Cynic.3217 Posted December 10, 2018 Share Posted December 10, 2018 > @"Ruufio.1496" said: > So, could we please get a "hold" functionality change for the "walk" keybind? I would just like to add that it should be a *new* keybind, not a change to the behaviour of the existing one, so you can bind a key to the "hold-to-walk" function, or you can bind a key to the "toggle between walk and run" function, or even both (but not the same key, obviously). I *like* how the current one works, but I see no reason to exclude the suggested function either. Link to comment Share on other sites More sharing options...
Ruufio.1496 Posted December 12, 2018 Author Share Posted December 12, 2018 Yes I can agree to that also. Link to comment Share on other sites More sharing options...
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