Aoi.8570 Posted October 1, 2017 Share Posted October 1, 2017 ...so far, based on added new specializations, maps, story, skins and ways of exploring the world (gliding, mounts). Link to comment Share on other sites More sharing options...
Hokeypokey.2135 Posted October 1, 2017 Share Posted October 1, 2017 Pof hands down. Even after all this time I still haven't 100% all of HoT maps because I hate them so much Link to comment Share on other sites More sharing options...
Celldrax.2849 Posted October 1, 2017 Share Posted October 1, 2017 I only started playing around 6 months ago, so I don't know what HoT was like in its vanilla state. And as much as I dislike a number of things about HoT (mainly due to being a solo player), it very much has the content longevity. PoF thus far has just been... too easy. That's partly why some have been losing interest so quickly. Who knows what the coming months will bring to the maps though, and we do still have season 4. We'll just have to see what time will tell. Link to comment Share on other sites More sharing options...
Hanakocz.5697 Posted October 1, 2017 Share Posted October 1, 2017 There should be "Both were awesome" Link to comment Share on other sites More sharing options...
Ziooo.8932 Posted October 1, 2017 Share Posted October 1, 2017 Based on what you`re saying, PoF by FAR. Based on everything else tho, i`d say HoT :p Link to comment Share on other sites More sharing options...
Fluffball.8307 Posted October 1, 2017 Share Posted October 1, 2017 They both have things I like. Link to comment Share on other sites More sharing options...
Alchofas.8243 Posted October 1, 2017 Share Posted October 1, 2017 Mounts have greater uses than gliding. It makes gathering, map completion easier. While gliding itself only has purpose in HOT, now that POF has released griffon. It's not like core tyria has updrafts anyway. Link to comment Share on other sites More sharing options...
PyrateSilly.4710 Posted October 1, 2017 Share Posted October 1, 2017 I like both expansions and the core game. Mounts are muh for me. I just don't use them unless I absolutely have to. Gliding I use wwwaaayyy more. Link to comment Share on other sites More sharing options...
Wintermute.5408 Posted October 1, 2017 Share Posted October 1, 2017 Can't vote in this format. I like scourge more than reaper. I like HoT maps more than PoF ones. I equally like both exploration models offered. Skins sucked everywhere. Never cared much about story. Link to comment Share on other sites More sharing options...
JVJD.4912 Posted October 1, 2017 Share Posted October 1, 2017 Pof with Hot's meta events +adventures Serpent ibre is ok ....mind you but really nothing like Dragon stand or any other meta in Hot I get it....your main focus was mounts and you did a beautiful job at it but should not have axed the others this much Link to comment Share on other sites More sharing options...
cygnus.8913 Posted October 1, 2017 Share Posted October 1, 2017 I like PoF for the mounts, HoT for the metas, and the original game for everything else (although Trahearne was a big story mistake imo). Going back to the core game with my new mounts on a new character is the most fun I've had in this game in a long time. PoF didn't successfully recreate the event chains, mob density and of course dungeons that made the original game so compelling imo. I will probably go back to the Hot maps when done with PoF. Link to comment Share on other sites More sharing options...
Ahlen.7591 Posted October 1, 2017 Share Posted October 1, 2017 HoT for sure, so much more content and depth. I do really like mounts and PoF maps aren't bad, but they aren't nearly as good as HoT maps. Link to comment Share on other sites More sharing options...
Fenom.9457 Posted October 1, 2017 Share Posted October 1, 2017 yes . Link to comment Share on other sites More sharing options...
Bish.8627 Posted October 1, 2017 Share Posted October 1, 2017 I did enjoy HoT to an extent. I liked the elites, though none of my mains had a decent open PVE build, or at least one I enjoyed. I had to pick up a complete new profession to stay relevant in WVW frontlines that sucked. I hated the mechanics of some mobs, hated the condition meta that came about. But most of all, I hated the map design with a passion. The layout confused the hell out of me, in all but AB and DS. Meta would pop up and suddenly you are trying to rush somewhere with no clue how to get there! Also, Meta on all maps made it unfocussed and felt like you were always on the metas timetable to play, not your own. How anyone can prefer HoT maps I don't know, I can only guess they came around to the game during this time. Over complex. The new maps, love them. They go back to the original in my view. Hearts, events, exploration. Complexity and diversity without being over complex. The new maps invite you to play at your own pace, chose what you want to do and seek out others if needed. For example at 7am on a Saturday morning, I wrote in chat about an event linked to a griffon item, popped my mentor tag and 10+ players showed up and we took out the champ. Later on the same map, I jumped on an event, minutes later a handful of guys came and joined in. This is the magic of guild wars I missed and have discovered again. Not to mention I got holosmith and can really enjoy open PVE again. But WvW really REALLY needs a condition fix and ASAP. One last thing, the story for HoT was good, but I felt the ending being on a meta event made it far less personal. This time around, the story >! apart from the awoken generals gripped me and the ending really felt like I did something. Link to comment Share on other sites More sharing options...
Silverstone.4539 Posted October 1, 2017 Share Posted October 1, 2017 Both really have there ups and downs. But for some reason i think i got more for my money in HoT than PoF, Oh its because HoT also had a new class. Link to comment Share on other sites More sharing options...
Doctor Hide.6345 Posted October 1, 2017 Share Posted October 1, 2017 I prefer Path of Fire. I like the maps and mobs a lot better then Hots. I can complete the HP mobs much easier since they are not champions but veterans instead. I also like the elite specs much better because I finally got my Thief with a rifle. Link to comment Share on other sites More sharing options...
sorudo.9054 Posted October 1, 2017 Share Posted October 1, 2017 PoF, i just like it more, HoT is hell for me. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted October 1, 2017 Share Posted October 1, 2017 PoF, because it has the prettier maps, more excitement, and the better story. Link to comment Share on other sites More sharing options...
Evil.1580 Posted October 1, 2017 Share Posted October 1, 2017 HoT offers repeatable content, while PoF doesn't. Link to comment Share on other sites More sharing options...
Cloud Windfoot Omega.7485 Posted October 1, 2017 Share Posted October 1, 2017 map design - PoF Mechanics Design - PoF Specializations - tie Event design - HoT Link to comment Share on other sites More sharing options...
castlemanic.3198 Posted October 1, 2017 Share Posted October 1, 2017 PoF actually entices me to explore and replay maps for *fun*. HoT maps I despise with a passion and only deal with them either to help friends or to hp grind. I still have no incentive to go out and complete all the HoT masteries because they're too time consuming, not fun enough and I hate everything about the balance of those maps, they were not balanced well in the slightest. PoF gives me a good challenge without it feeling like I can only succeed with an army of players. The best balancing for open world, story content and level design in the entire game, hands down. Link to comment Share on other sites More sharing options...
Ihrga.8325 Posted October 1, 2017 Share Posted October 1, 2017 Both suck, but in a different ways! HoT seems overcrowded with stuff and really messed up what concerns logistics. I haven't even bother to explore it after I meet a grind wall. =))) PoF seems empty and grindy and artificially gated in content. Also childish with all those kawai mounts-rabbits and stuff. And really poorly designed in it's new PVE environment. In general both are a really surprising to see as additin to original GW2. Smth like a poor attempt to show everyone how Anet can create challenging content for... near to zero reward after it. Also lack and a huge one of intuitive understanding of wtf should I do etc. etc. I really bought them as a shop item for gliding and mounts. There is a huge + for HoT for my fav spec - Daredevil and huge - for PoF for poorly made Deadeye. Seems like they spend more time discussing the naming of classes then class itself. =) And I rarely visit those locks (from time to time) and leave them fast - it really hurts to see for all ruined potentional and resources. =) IMHO Link to comment Share on other sites More sharing options...
reddie.5861 Posted October 1, 2017 Share Posted October 1, 2017 long time ago when u could spec into every trait just a few points that expansion was the best. Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted October 1, 2017 Share Posted October 1, 2017 Heart of Thorns by far. I love the jungle (unlike deserts), I love the huge verticality and getting lost in it until you take the time to master and learn the jungle. I'm happy Desert Borderlands were added (hated core ones). Glider was 100% hit, along with it's related sections with updrafts, ley line gliding etc. Outposts are great - pick your own way to do map meta and no major issues finding a group - ppl will naturally swarm to where the action is and you get your rewards as you run through it. Also as someone stated - huge replay value. Also huge bonus for creative, challenging mobs that force you to learn their weakness and play accordingly, or get destroyed. HoT actually introduced the concept of **defense** to open world pve play. No wonder so many babies went crying about how hard and unfair HoT is when their pure zerk builds got dumpstered by the jungle mobs that require something more then mashing "1". With PoF i feel i'm doing core Tyria 2.0 with some very safe choices and very little innovation. Mounts are nice and extremely practical due to huge mobility boost, but they're not as innovative or daring as the glider was at the time of it's debut. I don't know about longevity of this xpac, but the cutdown mastery system, no new Borderlands map (can't blame them here, Desert borderlands from hoT already covers the desert theme) and generally things that seem more QoL upgrades then new and innovative features it makes me think less of PoF then i think of HoT. Link to comment Share on other sites More sharing options...
Theocraft.6053 Posted October 1, 2017 Share Posted October 1, 2017 Both are very good, but for most players HoT was very unfriendly at the beginning. PoF had much better approach (raptor for free, cunning tutorial for it, less tangled maps). But, apart from TD, maps and atmosphere of HoT is great. Link to comment Share on other sites More sharing options...
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